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Initial implementation of timeline blueprint dragbars
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@ -179,11 +179,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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[Resolved]
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private IBeatSnapProvider beatSnapProvider { get; set; }
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public (Vector2 position, double time) GetSnappedPosition(Vector2 position, double time)
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{
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var targetTime = (position.X / Content.DrawWidth) * track.Length;
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return (position, beatSnapProvider.SnapTime(targetTime));
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}
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public double GetTimeFromScreenSpacePosition(Vector2 position)
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=> getTimeFromPosition(Content.ToLocalSpace(position));
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public (Vector2 position, double time) GetSnappedPosition(Vector2 position, double time) =>
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(position, beatSnapProvider.SnapTime(getTimeFromPosition(position)));
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private double getTimeFromPosition(Vector2 localPosition) =>
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(localPosition.X / Content.DrawWidth) * track.Length;
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public float GetBeatSnapDistanceAt(double referenceTime) => throw new NotImplementedException();
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@ -2,11 +2,13 @@
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Primitives;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Types;
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@ -24,7 +26,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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[UsedImplicitly]
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private readonly Bindable<double> startTime;
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public const float THICKNESS = 3;
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public const float THICKNESS = 5;
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private const float circle_size = 16;
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@ -44,25 +46,6 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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if (hitObject is IHasEndTime)
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{
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AddInternal(extensionBar = new Container
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{
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CornerRadius = 2,
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Masking = true,
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Size = new Vector2(1, THICKNESS),
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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RelativePositionAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Colour = Color4.Black,
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Child = new Box
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{
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RelativeSizeAxes = Axes.Both,
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}
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});
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}
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AddInternal(circle = new Circle
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{
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Size = new Vector2(circle_size),
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@ -74,6 +57,78 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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BorderColour = Color4.Black,
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BorderThickness = THICKNESS,
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});
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if (hitObject is IHasEndTime)
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{
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AddRangeInternal(new Drawable[]
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{
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extensionBar = new Container
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{
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CornerRadius = 2,
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Masking = true,
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Size = new Vector2(1, THICKNESS),
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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RelativePositionAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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Child = new Box
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{
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RelativeSizeAxes = Axes.Both,
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}
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},
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new DragBar(hitObject),
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});
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}
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}
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public class DragBar : CompositeDrawable
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{
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private readonly HitObject hitObject;
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[Resolved]
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private Timeline timeline { get; set; }
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public DragBar(HitObject hitObject)
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{
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this.hitObject = hitObject;
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CornerRadius = 2;
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Masking = true;
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Size = new Vector2(THICKNESS, 1.5f);
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Anchor = Anchor.CentreRight;
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Origin = Anchor.CentreRight;
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RelativePositionAxes = Axes.X;
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RelativeSizeAxes = Axes.Y;
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InternalChild = new Box
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{
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RelativeSizeAxes = Axes.Both,
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};
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}
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protected override bool OnDragStart(DragStartEvent e) => true;
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[Resolved]
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private EditorBeatmap beatmap { get; set; }
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protected override void OnDrag(DragEvent e)
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{
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base.OnDrag(e);
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var time = timeline.GetTimeFromScreenSpacePosition(e.ScreenSpaceMousePosition);
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switch (hitObject)
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{
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case IHasRepeats repeatHitObject:
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repeatHitObject.RepeatCount = (int)((time - hitObject.StartTime) / (repeatHitObject.Duration / repeatHitObject.RepeatCount));
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break;
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case IHasEndTime endTimeHitObject:
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endTimeHitObject.EndTime = time;
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break;
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}
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beatmap.UpdateHitObject(hitObject);
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}
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}
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protected override void Update()
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@ -88,14 +143,14 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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circle.BorderColour = Color4.Orange;
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if (extensionBar != null)
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extensionBar.Colour = Color4.Orange;
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extensionBar.BorderColour = Color4.Orange;
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}
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protected override void OnDeselected()
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{
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circle.BorderColour = Color4.Black;
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if (extensionBar != null)
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extensionBar.Colour = Color4.Black;
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extensionBar.BorderColour = Color4.Black;
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}
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public override Quad SelectionQuad
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