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https://github.com/ppy/osu
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Merge pull request #22686 from MaxKruse/fix-automatic-seeking
Add toggle to disable automatic seeking to object after placement
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commit
cff57d7ee9
@ -0,0 +1,67 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Tests.Visual;
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using osuTK.Input;
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namespace osu.Game.Rulesets.Mania.Tests.Editor
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{
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public partial class TestSceneObjectPlacement : EditorTestScene
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{
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protected override Ruleset CreateEditorRuleset() => new ManiaRuleset();
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[Resolved]
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private OsuConfigManager config { get; set; } = null!;
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[Test]
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public void TestPlacementBeforeTrackStart()
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{
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AddStep("Seek to 0", () => EditorClock.Seek(0));
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AddStep("Select note", () => InputManager.Key(Key.Number2));
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AddStep("Hover negative span", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<Container>().First(x => x.Name == "Icons").Children[0]);
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});
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AddStep("Click", () => InputManager.Click(MouseButton.Left));
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AddAssert("No notes placed", () => EditorBeatmap.HitObjects.All(x => x.StartTime >= 0));
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}
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[Test]
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public void TestSeekOnNotePlacement()
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{
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double? initialTime = null;
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AddStep("store initial time", () => initialTime = EditorClock.CurrentTime);
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AddStep("change seek setting to true", () => config.SetValue(OsuSetting.EditorAutoSeekOnPlacement, true));
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placeObject();
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AddUntilStep("wait for seek to complete", () => !EditorClock.IsSeeking);
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AddAssert("seeked forward to object", () => EditorClock.CurrentTime, () => Is.GreaterThan(initialTime));
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}
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[Test]
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public void TestNoSeekOnNotePlacement()
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{
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double? initialTime = null;
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AddStep("store initial time", () => initialTime = EditorClock.CurrentTime);
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AddStep("change seek setting to false", () => config.SetValue(OsuSetting.EditorAutoSeekOnPlacement, false));
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placeObject();
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AddAssert("not seeking", () => !EditorClock.IsSeeking);
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AddAssert("time is unchanged", () => EditorClock.CurrentTime, () => Is.EqualTo(initialTime));
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}
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private void placeObject()
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{
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AddStep("select note placement tool", () => InputManager.Key(Key.Number2));
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AddStep("move mouse to centre of last column", () => InputManager.MoveMouseTo(this.ChildrenOfType<Column>().Last().ScreenSpaceDrawQuad.Centre));
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AddStep("place note", () => InputManager.Click(MouseButton.Left));
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}
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}
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}
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@ -1,30 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Tests.Visual;
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using osuTK.Input;
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namespace osu.Game.Rulesets.Mania.Tests.Editor
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{
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public partial class TestScenePlacementBeforeTrackStart : EditorTestScene
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{
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protected override Ruleset CreateEditorRuleset() => new ManiaRuleset();
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[Test]
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public void TestPlacement()
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{
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AddStep("Seek to 0", () => EditorClock.Seek(0));
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AddStep("Select note", () => InputManager.Key(Key.Number2));
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AddStep("Hover negative span", () =>
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{
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InputManager.MoveMouseTo(this.ChildrenOfType<Container>().First(x => x.Name == "Icons").Children[0]);
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});
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AddStep("Click", () => InputManager.Click(MouseButton.Left));
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AddAssert("No notes placed", () => EditorBeatmap.HitObjects.All(x => x.StartTime >= 0));
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}
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}
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}
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@ -178,6 +178,7 @@ namespace osu.Game.Configuration
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SetDefault(OsuSetting.EditorDim, 0.25f, 0f, 0.75f, 0.25f);
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SetDefault(OsuSetting.EditorWaveformOpacity, 0.25f, 0f, 1f, 0.25f);
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SetDefault(OsuSetting.EditorShowHitMarkers, true);
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SetDefault(OsuSetting.EditorAutoSeekOnPlacement, true);
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SetDefault(OsuSetting.LastProcessedMetadataId, -1);
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@ -374,6 +375,7 @@ namespace osu.Game.Configuration
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SeasonalBackgroundMode,
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EditorWaveformOpacity,
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EditorShowHitMarkers,
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EditorAutoSeekOnPlacement,
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DiscordRichPresence,
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AutomaticallyDownloadWhenSpectating,
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ShowOnlineExplicitContent,
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@ -19,6 +19,11 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString ShowHitMarkers => new TranslatableString(getKey(@"show_hit_markers"), @"Show hit markers");
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/// <summary>
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/// "Automatically seek after placing objects"
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/// </summary>
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public static LocalisableString AutoSeekOnPlacement => new TranslatableString(getKey(@"auto_seek_on_placement"), @"Automatically seek after placing objects");
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/// <summary>
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/// "Timing"
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/// </summary>
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@ -17,6 +17,7 @@ using osu.Framework.Input;
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using osu.Framework.Input.Events;
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using osu.Framework.Logging;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Overlays;
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using osu.Game.Rulesets.Configuration;
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using osu.Game.Rulesets.Edit.Tools;
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@ -70,6 +71,7 @@ namespace osu.Game.Rulesets.Edit
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private FillFlowContainer togglesCollection;
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private IBindable<bool> hasTiming;
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private Bindable<bool> autoSeekOnPlacement;
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protected HitObjectComposer(Ruleset ruleset)
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: base(ruleset)
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@ -80,8 +82,10 @@ namespace osu.Game.Rulesets.Edit
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dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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private void load(OverlayColourProvider colourProvider, OsuConfigManager config)
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{
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autoSeekOnPlacement = config.GetBindable<bool>(OsuSetting.EditorAutoSeekOnPlacement);
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Config = Dependencies.Get<IRulesetConfigCache>().GetConfigFor(Ruleset);
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try
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@ -365,7 +369,7 @@ namespace osu.Game.Rulesets.Edit
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{
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EditorBeatmap.Add(hitObject);
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if (EditorClock.CurrentTime < hitObject.StartTime)
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if (autoSeekOnPlacement.Value && EditorClock.CurrentTime < hitObject.StartTime)
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EditorClock.SeekSmoothlyTo(hitObject.StartTime);
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}
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}
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@ -185,6 +185,7 @@ namespace osu.Game.Screens.Edit
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private Bindable<float> editorBackgroundDim;
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private Bindable<bool> editorHitMarkers;
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private Bindable<bool> editorAutoSeekOnPlacement;
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public Editor(EditorLoader loader = null)
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{
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@ -272,6 +273,7 @@ namespace osu.Game.Screens.Edit
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editorBackgroundDim = config.GetBindable<float>(OsuSetting.EditorDim);
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editorHitMarkers = config.GetBindable<bool>(OsuSetting.EditorShowHitMarkers);
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editorAutoSeekOnPlacement = config.GetBindable<bool>(OsuSetting.EditorAutoSeekOnPlacement);
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AddInternal(new OsuContextMenuContainer
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{
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@ -329,6 +331,10 @@ namespace osu.Game.Screens.Edit
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new ToggleMenuItem(EditorStrings.ShowHitMarkers)
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{
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State = { BindTarget = editorHitMarkers },
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},
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new ToggleMenuItem(EditorStrings.AutoSeekOnPlacement)
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{
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State = { BindTarget = editorAutoSeekOnPlacement },
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}
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}
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},
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