Merge pull request #22686 from MaxKruse/fix-automatic-seeking

Add toggle to disable automatic seeking to object after placement
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Dean Herbert 2023-02-19 23:38:23 +09:00 committed by GitHub
commit cff57d7ee9
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6 changed files with 86 additions and 32 deletions

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@ -0,0 +1,67 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Configuration;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Tests.Visual;
using osuTK.Input;
namespace osu.Game.Rulesets.Mania.Tests.Editor
{
public partial class TestSceneObjectPlacement : EditorTestScene
{
protected override Ruleset CreateEditorRuleset() => new ManiaRuleset();
[Resolved]
private OsuConfigManager config { get; set; } = null!;
[Test]
public void TestPlacementBeforeTrackStart()
{
AddStep("Seek to 0", () => EditorClock.Seek(0));
AddStep("Select note", () => InputManager.Key(Key.Number2));
AddStep("Hover negative span", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<Container>().First(x => x.Name == "Icons").Children[0]);
});
AddStep("Click", () => InputManager.Click(MouseButton.Left));
AddAssert("No notes placed", () => EditorBeatmap.HitObjects.All(x => x.StartTime >= 0));
}
[Test]
public void TestSeekOnNotePlacement()
{
double? initialTime = null;
AddStep("store initial time", () => initialTime = EditorClock.CurrentTime);
AddStep("change seek setting to true", () => config.SetValue(OsuSetting.EditorAutoSeekOnPlacement, true));
placeObject();
AddUntilStep("wait for seek to complete", () => !EditorClock.IsSeeking);
AddAssert("seeked forward to object", () => EditorClock.CurrentTime, () => Is.GreaterThan(initialTime));
}
[Test]
public void TestNoSeekOnNotePlacement()
{
double? initialTime = null;
AddStep("store initial time", () => initialTime = EditorClock.CurrentTime);
AddStep("change seek setting to false", () => config.SetValue(OsuSetting.EditorAutoSeekOnPlacement, false));
placeObject();
AddAssert("not seeking", () => !EditorClock.IsSeeking);
AddAssert("time is unchanged", () => EditorClock.CurrentTime, () => Is.EqualTo(initialTime));
}
private void placeObject()
{
AddStep("select note placement tool", () => InputManager.Key(Key.Number2));
AddStep("move mouse to centre of last column", () => InputManager.MoveMouseTo(this.ChildrenOfType<Column>().Last().ScreenSpaceDrawQuad.Centre));
AddStep("place note", () => InputManager.Click(MouseButton.Left));
}
}
}

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@ -1,30 +0,0 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Tests.Visual;
using osuTK.Input;
namespace osu.Game.Rulesets.Mania.Tests.Editor
{
public partial class TestScenePlacementBeforeTrackStart : EditorTestScene
{
protected override Ruleset CreateEditorRuleset() => new ManiaRuleset();
[Test]
public void TestPlacement()
{
AddStep("Seek to 0", () => EditorClock.Seek(0));
AddStep("Select note", () => InputManager.Key(Key.Number2));
AddStep("Hover negative span", () =>
{
InputManager.MoveMouseTo(this.ChildrenOfType<Container>().First(x => x.Name == "Icons").Children[0]);
});
AddStep("Click", () => InputManager.Click(MouseButton.Left));
AddAssert("No notes placed", () => EditorBeatmap.HitObjects.All(x => x.StartTime >= 0));
}
}
}

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@ -178,6 +178,7 @@ namespace osu.Game.Configuration
SetDefault(OsuSetting.EditorDim, 0.25f, 0f, 0.75f, 0.25f);
SetDefault(OsuSetting.EditorWaveformOpacity, 0.25f, 0f, 1f, 0.25f);
SetDefault(OsuSetting.EditorShowHitMarkers, true);
SetDefault(OsuSetting.EditorAutoSeekOnPlacement, true);
SetDefault(OsuSetting.LastProcessedMetadataId, -1);
@ -374,6 +375,7 @@ namespace osu.Game.Configuration
SeasonalBackgroundMode,
EditorWaveformOpacity,
EditorShowHitMarkers,
EditorAutoSeekOnPlacement,
DiscordRichPresence,
AutomaticallyDownloadWhenSpectating,
ShowOnlineExplicitContent,

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@ -19,6 +19,11 @@ namespace osu.Game.Localisation
/// </summary>
public static LocalisableString ShowHitMarkers => new TranslatableString(getKey(@"show_hit_markers"), @"Show hit markers");
/// <summary>
/// "Automatically seek after placing objects"
/// </summary>
public static LocalisableString AutoSeekOnPlacement => new TranslatableString(getKey(@"auto_seek_on_placement"), @"Automatically seek after placing objects");
/// <summary>
/// "Timing"
/// </summary>

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@ -17,6 +17,7 @@ using osu.Framework.Input;
using osu.Framework.Input.Events;
using osu.Framework.Logging;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Overlays;
using osu.Game.Rulesets.Configuration;
using osu.Game.Rulesets.Edit.Tools;
@ -70,6 +71,7 @@ namespace osu.Game.Rulesets.Edit
private FillFlowContainer togglesCollection;
private IBindable<bool> hasTiming;
private Bindable<bool> autoSeekOnPlacement;
protected HitObjectComposer(Ruleset ruleset)
: base(ruleset)
@ -80,8 +82,10 @@ namespace osu.Game.Rulesets.Edit
dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
[BackgroundDependencyLoader]
private void load(OverlayColourProvider colourProvider)
private void load(OverlayColourProvider colourProvider, OsuConfigManager config)
{
autoSeekOnPlacement = config.GetBindable<bool>(OsuSetting.EditorAutoSeekOnPlacement);
Config = Dependencies.Get<IRulesetConfigCache>().GetConfigFor(Ruleset);
try
@ -365,7 +369,7 @@ namespace osu.Game.Rulesets.Edit
{
EditorBeatmap.Add(hitObject);
if (EditorClock.CurrentTime < hitObject.StartTime)
if (autoSeekOnPlacement.Value && EditorClock.CurrentTime < hitObject.StartTime)
EditorClock.SeekSmoothlyTo(hitObject.StartTime);
}
}

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@ -185,6 +185,7 @@ namespace osu.Game.Screens.Edit
private Bindable<float> editorBackgroundDim;
private Bindable<bool> editorHitMarkers;
private Bindable<bool> editorAutoSeekOnPlacement;
public Editor(EditorLoader loader = null)
{
@ -272,6 +273,7 @@ namespace osu.Game.Screens.Edit
editorBackgroundDim = config.GetBindable<float>(OsuSetting.EditorDim);
editorHitMarkers = config.GetBindable<bool>(OsuSetting.EditorShowHitMarkers);
editorAutoSeekOnPlacement = config.GetBindable<bool>(OsuSetting.EditorAutoSeekOnPlacement);
AddInternal(new OsuContextMenuContainer
{
@ -329,6 +331,10 @@ namespace osu.Game.Screens.Edit
new ToggleMenuItem(EditorStrings.ShowHitMarkers)
{
State = { BindTarget = editorHitMarkers },
},
new ToggleMenuItem(EditorStrings.AutoSeekOnPlacement)
{
State = { BindTarget = editorAutoSeekOnPlacement },
}
}
},