From 3ff2058975a72aa69b2d2a7d39fa0ec4be2fe7d0 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 29 Aug 2022 09:23:53 +0300 Subject: [PATCH] Fix back-to-front fallback comparison in `HitObjectOrderedSelectionContainer` --- .../Compose/Components/HitObjectOrderedSelectionContainer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/HitObjectOrderedSelectionContainer.cs b/osu.Game/Screens/Edit/Compose/Components/HitObjectOrderedSelectionContainer.cs index 06af232111..e3934025e2 100644 --- a/osu.Game/Screens/Edit/Compose/Components/HitObjectOrderedSelectionContainer.cs +++ b/osu.Game/Screens/Edit/Compose/Components/HitObjectOrderedSelectionContainer.cs @@ -64,7 +64,7 @@ namespace osu.Game.Screens.Edit.Compose.Components if (result != 0) return result; } - return CompareReverseChildID(y, x); + return CompareReverseChildID(x, y); } protected override void Dispose(bool isDisposing)