Use full path

This commit is contained in:
Dean Herbert 2021-04-18 21:05:23 +09:00
parent e76565dbc5
commit cfc7664094

View File

@ -36,7 +36,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
/// <summary>
/// The currently selected blueprints.
/// Should be used when operations are dealing directly with the visible blueprints.
/// For more general selection operations, use EditorBeatmap.SelectedHitObjects instead.
/// For more general selection operations, use <see cref="osu.Game.Screens.Edit.EditorBeatmap.SelectedHitObjects"/> instead.
/// </summary>
public IEnumerable<SelectionBlueprint> SelectedBlueprints => selectedBlueprints;