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@ -36,7 +36,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
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/// <summary>
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/// The currently selected blueprints.
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/// Should be used when operations are dealing directly with the visible blueprints.
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/// For more general selection operations, use EditorBeatmap.SelectedHitObjects instead.
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/// For more general selection operations, use <see cref="osu.Game.Screens.Edit.EditorBeatmap.SelectedHitObjects"/> instead.
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/// </summary>
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public IEnumerable<SelectionBlueprint> SelectedBlueprints => selectedBlueprints;
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