Merge pull request #11820 from smoogipoo/fix-offthread-collection-import

Fix collections being imported from BDL thread
This commit is contained in:
Dan Balasescu 2021-02-18 19:52:37 +09:00 committed by GitHub
commit cea9ecc2cc
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@ -139,22 +139,19 @@ namespace osu.Game.Collections
PostNotification?.Invoke(notification); PostNotification?.Invoke(notification);
var collection = readCollections(stream, notification); var collection = readCollections(stream, notification);
bool importCompleted = false; await importCollections(collection);
Schedule(() =>
{
importCollections(collection);
importCompleted = true;
});
while (!IsDisposed && !importCompleted)
await Task.Delay(10);
notification.CompletionText = $"Imported {collection.Count} collections"; notification.CompletionText = $"Imported {collection.Count} collections";
notification.State = ProgressNotificationState.Completed; notification.State = ProgressNotificationState.Completed;
} }
private void importCollections(List<BeatmapCollection> newCollections) private Task importCollections(List<BeatmapCollection> newCollections)
{
var tcs = new TaskCompletionSource<bool>();
Schedule(() =>
{
try
{ {
foreach (var newCol in newCollections) foreach (var newCol in newCollections)
{ {
@ -168,6 +165,17 @@ namespace osu.Game.Collections
existing.Beatmaps.Add(newBeatmap); existing.Beatmaps.Add(newBeatmap);
} }
} }
tcs.SetResult(true);
}
catch (Exception e)
{
Logger.Error(e, "Failed to import collection.");
tcs.SetException(e);
}
});
return tcs.Task;
} }
private List<BeatmapCollection> readCollections(Stream stream, ProgressNotification notification = null) private List<BeatmapCollection> readCollections(Stream stream, ProgressNotification notification = null)