From cdbe6bf22dcc1b64f609cb98ddc8926092a1630c Mon Sep 17 00:00:00 2001 From: Vidalee Date: Tue, 20 Mar 2018 21:55:35 +0100 Subject: [PATCH] cleared comment --- osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs b/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs index 66eba5890a..de2dc9f9b4 100644 --- a/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs +++ b/osu.Game.Rulesets.Osu/Mods/OsuModHidden.cs @@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.Mods { foreach (var d in drawables.OfType()) { - //Don't hide the first object ("drawables" are in a reverse order -> Last() ) + //Don't hide the first object if the increaseFirstObjectVisibility is true ("drawables" are in a reverse order -> Last() ) //If increaseFirstObjectVisibility is null then we're exectuing one of the tests for the hidden mod. Since it's too much //work for just this interface to work on this tests (DI of the config..), I just make sure to not throw a null exception if (d == drawables.Last() && (increaseFirstObjectVisibility == null || increaseFirstObjectVisibility)) continue;