mirror of https://github.com/ppy/osu
Ensure channel traversal shortcut scrolls channel list item into view
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@ -29,6 +29,7 @@ public class ChannelList : Container
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private readonly Dictionary<Channel, ChannelListItem> channelMap = new Dictionary<Channel, ChannelListItem>();
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private OsuScrollContainer scroll = null!;
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private ChannelListItemFlow publicChannelFlow = null!;
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private ChannelListItemFlow privateChannelFlow = null!;
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private ChannelListItem selector = null!;
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@ -43,7 +44,7 @@ private void load(OverlayColourProvider colourProvider)
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RelativeSizeAxes = Axes.Both,
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Colour = colourProvider.Background6,
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},
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new OsuScrollContainer
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scroll = new OsuScrollContainer
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{
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Padding = new MarginPadding { Vertical = 7 },
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RelativeSizeAxes = Axes.Both,
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@ -104,6 +105,8 @@ public ChannelListItem GetItem(Channel channel)
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return channelMap[channel];
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}
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public void ScrollChannelIntoView(Channel channel) => scroll.ScrollIntoView(this.GetItem(channel));
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private ChannelListItemFlow getFlowForChannel(Channel channel)
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{
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switch (channel.Type)
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@ -397,6 +397,8 @@ private void cycleChannel(int direction)
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int currentIndex = overlayChannels.IndexOf(currentChannel.Value);
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currentChannel.Value = overlayChannels[(currentIndex + direction + overlayChannels.Count) % overlayChannels.Count];
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channelList.ScrollChannelIntoView(currentChannel.Value);
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}
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private IEnumerable<Channel> filterToChatChannels(IEnumerable channels)
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