Clean up a few warnings in preparation for net-standard

This commit is contained in:
smoogipoo 2017-11-14 13:06:25 +09:00
commit cd8d7af9db
5 changed files with 10 additions and 6 deletions

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@ -341,6 +341,8 @@ namespace osu.Game.Beatmaps
/// Returns a <see cref="BeatmapSetInfo"/> to a usable state if it has previously been deleted but not yet purged.
/// Is a no-op for already usable beatmaps.
/// </summary>
/// <param name="beatmaps">The store to restore beatmaps from.</param>
/// <param name="files">The store to restore beatmap files from.</param>
/// <param name="beatmapSet">The beatmap to restore.</param>
private void undelete(BeatmapStore beatmaps, FileStore files, BeatmapSetInfo beatmapSet)
{
@ -426,6 +428,8 @@ namespace osu.Game.Beatmaps
/// Import a beamap into our local <see cref="FileStore"/> storage.
/// If the beatmap is already imported, the existing instance will be returned.
/// </summary>
/// <param name="files">The store to import beatmap files to.</param>
/// <param name="beatmaps">The store to import beatmaps to.</param>
/// <param name="reader">The beatmap archive to be read.</param>
/// <returns>The imported beatmap, or an existing instance if it is already present.</returns>
private BeatmapSetInfo importToStorage(FileStore files, BeatmapStore beatmaps, ArchiveReader reader)

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@ -102,7 +102,7 @@ namespace osu.Game.Database
return null;
}
public new int SaveChanges(IDbContextTransaction transaction = null)
public int SaveChanges(IDbContextTransaction transaction = null)
{
var ret = base.SaveChanges();
transaction?.Commit();
@ -262,7 +262,7 @@ namespace osu.Game.Database
throw new MigrationFailedException(e);
}
}
catch (MigrationFailedException e)
catch (MigrationFailedException)
{
throw;
}

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@ -19,7 +19,7 @@ namespace osu.Game.IO
{
public readonly IResourceStore<byte[]> Store;
public Storage Storage => base.Storage;
public new Storage Storage => base.Storage;
public FileStore(Func<OsuDbContext> createContext, Storage storage) : base(createContext, storage.GetStorageForDirectory(@"files"))
{

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@ -33,7 +33,7 @@ namespace osu.Game.Overlays.Settings
private SpriteText text;
private readonly RestoreDefaultValueButton<T> restoreDefaultValueButton = new RestoreDefaultValueButton<T>();
private readonly RestoreDefaultValueButton restoreDefaultValueButton = new RestoreDefaultValueButton();
public bool ShowsDefaultIndicator = true;
@ -132,7 +132,7 @@ namespace osu.Game.Overlays.Settings
}
}
private class RestoreDefaultValueButton<T> : Box, IHasTooltip
private class RestoreDefaultValueButton : Box, IHasTooltip
{
private Bindable<T> bindable;
internal Bindable<T> Bindable

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@ -114,7 +114,7 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Timeline
}
/// <summary>
/// Zoom target as a relative position in the <see cref="Content"/> space.
/// Zoom target as a relative position in the <see cref="ScrollingTimelineContainer.Content"/> space.
/// </summary>
private float? relativeContentZoomTarget;