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https://github.com/ppy/osu
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Avoid constructor overhead for realm BeatmapSetInfo
parameterless constructor
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parent
3c852e6d02
commit
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@ -4,6 +4,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Testing;
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using osu.Game.Database;
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using osu.Game.Extensions;
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@ -19,7 +20,7 @@ namespace osu.Game.Beatmaps
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public class BeatmapSetInfo : RealmObject, IHasGuidPrimaryKey, IHasRealmFiles, ISoftDelete, IEquatable<BeatmapSetInfo>, IBeatmapSetInfo
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{
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[PrimaryKey]
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public Guid ID { get; set; } = Guid.NewGuid();
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public Guid ID { get; set; }
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[Indexed]
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public int OnlineID { get; set; } = -1;
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@ -57,6 +58,19 @@ namespace osu.Game.Beatmaps
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public double MaxBPM => Beatmaps.Count == 0 ? 0 : Beatmaps.Max(b => b.BPM);
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public BeatmapSetInfo(IEnumerable<BeatmapInfo>? beatmaps = null)
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: this()
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{
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ID = Guid.NewGuid();
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if (beatmaps != null)
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Beatmaps.AddRange(beatmaps);
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}
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[UsedImplicitly] // Realm
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private BeatmapSetInfo()
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{
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}
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/// <summary>
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/// Returns the storage path for the file in this beatmapset with the given filename, if any exists, otherwise null.
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/// The path returned is relative to the user file storage.
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@ -48,6 +48,7 @@ namespace osu.Game.Database
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copyChangesToRealm(s.Metadata, d.Metadata);
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});
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c.CreateMap<BeatmapSetInfo, BeatmapSetInfo>()
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.ConstructUsing(_ => new BeatmapSetInfo(null))
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.ForMember(s => s.Beatmaps, cc => cc.Ignore())
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.AfterMap((s, d) =>
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{
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@ -77,6 +78,7 @@ namespace osu.Game.Database
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applyCommonConfiguration(c);
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c.CreateMap<BeatmapSetInfo, BeatmapSetInfo>()
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.ConstructUsing(_ => new BeatmapSetInfo(null))
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.MaxDepth(2)
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.AfterMap((s, d) =>
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{
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@ -109,6 +111,7 @@ namespace osu.Game.Database
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applyCommonConfiguration(c);
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c.CreateMap<BeatmapSetInfo, BeatmapSetInfo>()
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.ConstructUsing(_ => new BeatmapSetInfo(null))
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.MaxDepth(2)
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.ForMember(b => b.Files, cc => cc.Ignore())
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.AfterMap((s, d) =>
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