mirror of https://github.com/ppy/osu
optimize imports
This commit is contained in:
parent
a8ce0a3278
commit
ccd68a6263
|
@ -2,14 +2,15 @@
|
|||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Skinning.Argon
|
||||
{
|
||||
|
@ -69,7 +70,7 @@ private void load(IScrollingInfo scrollingInfo, DrawableHitObject? drawableObjec
|
|||
|
||||
private void onDirectionChanged(ValueChangedEvent<ScrollingDirection> direction)
|
||||
{
|
||||
Scale = new osuTK.Vector2(1, direction.NewValue == ScrollingDirection.Up ? -1 : 1);
|
||||
Scale = new Vector2(1, direction.NewValue == ScrollingDirection.Up ? -1 : 1);
|
||||
}
|
||||
|
||||
private void onAccentChanged(ValueChangedEvent<Color4> accent)
|
||||
|
|
Loading…
Reference in New Issue