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https://github.com/ppy/osu
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more specific type droppedObjectContainer
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commit
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@ -29,7 +29,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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[Resolved]
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[Resolved]
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private OsuConfigManager config { get; set; }
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private OsuConfigManager config { get; set; }
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private Container droppedObjectContainer;
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private Container<CaughtObject> droppedObjectContainer;
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private TestCatcher catcher;
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private TestCatcher catcher;
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@ -42,7 +42,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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};
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};
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var trailContainer = new Container();
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var trailContainer = new Container();
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droppedObjectContainer = new Container();
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droppedObjectContainer = new Container<CaughtObject>();
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catcher = new TestCatcher(trailContainer, droppedObjectContainer, difficulty);
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catcher = new TestCatcher(trailContainer, droppedObjectContainer, difficulty);
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Child = new Container
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Child = new Container
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@ -277,7 +277,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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{
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{
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public IEnumerable<CaughtObject> CaughtObjects => this.ChildrenOfType<CaughtObject>();
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public IEnumerable<CaughtObject> CaughtObjects => this.ChildrenOfType<CaughtObject>();
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public TestCatcher(Container trailsTarget, Container droppedObjectTarget, BeatmapDifficulty difficulty)
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public TestCatcher(Container trailsTarget, Container<CaughtObject> droppedObjectTarget, BeatmapDifficulty difficulty)
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: base(trailsTarget, droppedObjectTarget, difficulty)
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: base(trailsTarget, droppedObjectTarget, difficulty)
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{
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{
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}
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}
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@ -73,7 +73,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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SetContents(() =>
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SetContents(() =>
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{
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{
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var droppedObjectContainer = new Container
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var droppedObjectContainer = new Container<CaughtObject>
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{
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{
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RelativeSizeAxes = Axes.Both
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RelativeSizeAxes = Axes.Both
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};
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};
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@ -102,7 +102,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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private class TestCatcherArea : CatcherArea
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private class TestCatcherArea : CatcherArea
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{
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{
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public TestCatcherArea(Container droppedObjectContainer, BeatmapDifficulty beatmapDifficulty)
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public TestCatcherArea(Container<CaughtObject> droppedObjectContainer, BeatmapDifficulty beatmapDifficulty)
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: base(droppedObjectContainer, beatmapDifficulty)
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: base(droppedObjectContainer, beatmapDifficulty)
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{
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{
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}
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}
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@ -118,7 +118,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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AddStep("create hyper-dashing catcher", () =>
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AddStep("create hyper-dashing catcher", () =>
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{
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{
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Child = setupSkinHierarchy(catcherArea = new CatcherArea(new Container())
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Child = setupSkinHierarchy(catcherArea = new CatcherArea(new Container<CaughtObject>())
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{
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{
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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@ -36,7 +36,7 @@ namespace osu.Game.Rulesets.Catch.UI
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public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
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public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
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{
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{
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var droppedObjectContainer = new Container
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var droppedObjectContainer = new Container<CaughtObject>
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{
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{
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RelativeSizeAxes = Axes.Both,
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RelativeSizeAxes = Axes.Both,
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};
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};
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@ -53,10 +53,16 @@ namespace osu.Game.Rulesets.Catch.UI
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private CatcherTrailDisplay trails;
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private CatcherTrailDisplay trails;
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private readonly Container droppedObjectTarget;
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/// <summary>
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/// Contains caught objects on the plate.
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/// </summary>
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private readonly Container<CaughtObject> caughtFruitContainer;
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private readonly Container<CaughtObject> caughtFruitContainer;
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/// <summary>
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/// Contains objects dropped from the plate.
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/// </summary>
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private readonly Container<CaughtObject> droppedObjectTarget;
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public CatcherAnimationState CurrentState { get; private set; }
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public CatcherAnimationState CurrentState { get; private set; }
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/// <summary>
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/// <summary>
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@ -112,7 +118,7 @@ namespace osu.Game.Rulesets.Catch.UI
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private readonly DrawablePool<CaughtBanana> caughtBananaPool;
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private readonly DrawablePool<CaughtBanana> caughtBananaPool;
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private readonly DrawablePool<CaughtDroplet> caughtDropletPool;
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private readonly DrawablePool<CaughtDroplet> caughtDropletPool;
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public Catcher([NotNull] Container trailsTarget, [NotNull] Container droppedObjectTarget, BeatmapDifficulty difficulty = null)
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public Catcher([NotNull] Container trailsTarget, [NotNull] Container<CaughtObject> droppedObjectTarget, BeatmapDifficulty difficulty = null)
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{
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{
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this.trailsTarget = trailsTarget;
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this.trailsTarget = trailsTarget;
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this.droppedObjectTarget = droppedObjectTarget;
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this.droppedObjectTarget = droppedObjectTarget;
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@ -274,7 +280,7 @@ namespace osu.Game.Rulesets.Catch.UI
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}
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}
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caughtFruitContainer.RemoveAll(d => d.HitObject == drawableObject.HitObject);
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caughtFruitContainer.RemoveAll(d => d.HitObject == drawableObject.HitObject);
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droppedObjectTarget.RemoveAll(d => (d as CaughtObject)?.HitObject == drawableObject.HitObject);
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droppedObjectTarget.RemoveAll(d => d.HitObject == drawableObject.HitObject);
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hitExplosionContainer.RemoveAll(d => d.HitObject == drawableObject.HitObject);
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hitExplosionContainer.RemoveAll(d => d.HitObject == drawableObject.HitObject);
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}
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}
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@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Catch.UI
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public readonly Catcher MovableCatcher;
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public readonly Catcher MovableCatcher;
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private readonly CatchComboDisplay comboDisplay;
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private readonly CatchComboDisplay comboDisplay;
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public CatcherArea(Container droppedObjectContainer, BeatmapDifficulty difficulty = null)
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public CatcherArea(Container<CaughtObject> droppedObjectContainer, BeatmapDifficulty difficulty = null)
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{
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{
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Size = new Vector2(CatchPlayfield.WIDTH, CATCHER_SIZE);
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Size = new Vector2(CatchPlayfield.WIDTH, CATCHER_SIZE);
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Children = new Drawable[]
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Children = new Drawable[]
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