Add comment about wedgedBeatmapInfo performance issues.

This commit is contained in:
Dean Herbert 2016-11-22 21:43:35 +09:00
parent b73cdba08c
commit ccb00aeb94

View File

@ -231,6 +231,7 @@ namespace osu.Game.Screens.Select
(Background as BackgroundModeBeatmap)?.BlurTo(BACKGROUND_BLUR, 1000); (Background as BackgroundModeBeatmap)?.BlurTo(BACKGROUND_BLUR, 1000);
} }
//todo: move to own class and fix async logic (move every call on WorkingBeatmap.* to load() and use Preload to create it.
refreshWedgedBeatmapInfo(beatmap); refreshWedgedBeatmapInfo(beatmap);
} }