mirror of https://github.com/ppy/osu
Clean up judgement checks and clean up setter/getter for UR counter Text
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77e853ce25
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@ -4,8 +4,8 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using JetBrains.Annotations;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.LocalisationExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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@ -30,9 +30,7 @@ public class UnstableRateCounter : RollingCounter<double>, ISkinnableDrawable
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private readonly List<double> hitOffsets = new List<double>();
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//May be able to remove the CanBeNull as ScoreProcessor should exist everywhere, for example, in the skin editor it is cached.
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[CanBeNull]
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[Resolved(CanBeNull = true)]
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[Resolved]
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private ScoreProcessor scoreProcessor { get; set; }
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public UnstableRateCounter()
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@ -46,12 +44,15 @@ private void load(OsuColour colours, BeatmapDifficultyCache difficultyCache)
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Colour = colours.BlueLighter;
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}
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private bool isUrInvalid(JudgementResult judgement)
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{
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return judgement.HitObject.HitWindows is HitWindows.EmptyHitWindows || !judgement.IsHit;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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if (scoreProcessor == null) return;
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scoreProcessor.NewJudgement += onJudgementAdded;
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scoreProcessor.JudgementReverted += onJudgementReverted;
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}
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@ -68,23 +69,15 @@ private void setValid(bool valid)
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private void onJudgementAdded(JudgementResult judgement)
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{
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if (!(judgement.HitObject.HitWindows is HitWindows.EmptyHitWindows) && judgement.IsHit)
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{
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hitOffsets.Add(judgement.TimeOffset);
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}
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if (isUrInvalid(judgement)) return;
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hitOffsets.Add(judgement.TimeOffset);
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updateUr();
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}
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// If a judgement was reverted successfully, remove the item from the hitOffsets list.
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private void onJudgementReverted(JudgementResult judgement)
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{
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//Score Processor Conditions to revert
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if (judgement.FailedAtJudgement || !judgement.Type.IsScorable())
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return;
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//UR Conditions to Revert
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if (judgement.HitObject.HitWindows is HitWindows.EmptyHitWindows || !judgement.IsHit)
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return;
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if (judgement.FailedAtJudgement || isUrInvalid(judgement)) return;
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hitOffsets.RemoveAt(hitOffsets.Count - 1);
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updateUr();
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@ -109,7 +102,7 @@ private void updateUr()
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protected override LocalisableString FormatCount(double count)
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{
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return count.ToString("0.00 UR");
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return count.ToString("0.00");
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}
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protected override IHasText CreateText() => new TextComponent
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@ -121,8 +114,6 @@ protected override void Dispose(bool isDisposing)
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{
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base.Dispose(isDisposing);
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if (scoreProcessor == null) return;
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scoreProcessor.NewJudgement -= onJudgementAdded;
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scoreProcessor.JudgementReverted -= onJudgementReverted;
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}
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@ -131,17 +122,18 @@ private class TextComponent : CompositeDrawable, IHasText
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{
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public LocalisableString Text
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{
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get => intPart.Text;
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get => fullValue.ToLocalisableString("0.00 UR");
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set
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{
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//Not too sure about this, is there a better way to go about doing this?
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splitValue = value.ToString().Split('.');
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intPart.Text = splitValue[0];
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decimalPart.Text = splitValue[1];
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fullValue = Convert.ToDouble(value.ToString());
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intPart.Text = fullValue.ToLocalisableString("0");
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decimalPart.Text = (fullValue - Math.Truncate(fullValue))
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.ToLocalisableString(".00 UR");
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}
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}
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private string[] splitValue;
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private double fullValue;
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private readonly OsuSpriteText intPart;
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private readonly OsuSpriteText decimalPart;
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@ -160,14 +152,6 @@ public TextComponent()
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Origin = Anchor.BottomLeft,
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Font = OsuFont.Numeric.With(size: 16, fixedWidth: true)
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},
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new OsuSpriteText
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Font = OsuFont.Numeric.With(size: 8, fixedWidth: true),
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Text = ".",
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Padding = new MarginPadding { Bottom = 1.5f },
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},
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decimalPart = new OsuSpriteText
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{
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Anchor = Anchor.BottomLeft,
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