diff --git a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTail.cs b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTail.cs index a7bdcd047e..3084f71be2 100644 --- a/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTail.cs +++ b/osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNoteTail.cs @@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables public void UpdateResult() => base.UpdateResult(true); - protected override double MaximumJudgementOffset => base.MaximumJudgementOffset * release_window_lenience; + public override double MaximumJudgementOffset => base.MaximumJudgementOffset * release_window_lenience; protected override void CheckForResult(bool userTriggered, double timeOffset) { diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinnerTick.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinnerTick.cs index 6a15463a32..4975ca1248 100644 --- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinnerTick.cs +++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableSpinnerTick.cs @@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables Origin = Anchor.Centre; } - protected override double MaximumJudgementOffset => DrawableSpinner.HitObject.Duration; + public override double MaximumJudgementOffset => DrawableSpinner.HitObject.Duration; /// /// Apply a judgement result. diff --git a/osu.Game.Rulesets.Taiko.Tests/Judgements/TestSceneHitJudgements.cs b/osu.Game.Rulesets.Taiko.Tests/Judgements/TestSceneHitJudgements.cs index a405f0e8ba..d2d5cdb6ac 100644 --- a/osu.Game.Rulesets.Taiko.Tests/Judgements/TestSceneHitJudgements.cs +++ b/osu.Game.Rulesets.Taiko.Tests/Judgements/TestSceneHitJudgements.cs @@ -3,6 +3,7 @@ using System.Collections.Generic; using NUnit.Framework; +using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Replays; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Taiko.Objects; @@ -129,5 +130,32 @@ namespace osu.Game.Rulesets.Taiko.Tests.Judgements AssertResult(0, HitResult.Miss); AssertResult(0, HitResult.IgnoreMiss); } + + [Test] + public void TestHighVelocityHit() + { + const double hit_time = 1000; + + var beatmap = CreateBeatmap(new Hit + { + Type = HitType.Centre, + StartTime = hit_time, + }); + + beatmap.ControlPointInfo.Add(0, new TimingControlPoint { BeatLength = 6 }); + beatmap.ControlPointInfo.Add(0, new EffectControlPoint { ScrollSpeed = 10 }); + + var hitWindows = new HitWindows(); + hitWindows.SetDifficulty(beatmap.Difficulty.OverallDifficulty); + + PerformTest(new List + { + new TaikoReplayFrame(0), + new TaikoReplayFrame(hit_time - hitWindows.WindowFor(HitResult.Great), TaikoAction.LeftCentre), + }, beatmap); + + AssertJudgementCount(1); + AssertResult(0, HitResult.Ok); + } } } diff --git a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs index 705a0a8047..451c5a793b 100644 --- a/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs +++ b/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableDrumRollTick.cs @@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables Filled = HitObject.FirstTick }); - protected override double MaximumJudgementOffset => HitObject.HitWindow; + public override double MaximumJudgementOffset => HitObject.HitWindow; protected override void CheckForResult(bool userTriggered, double timeOffset) { diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index e218da918c..dec68a6c22 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -651,7 +651,7 @@ namespace osu.Game.Rulesets.Objects.Drawables /// /// This does not affect the time offset provided to invocations of . /// - protected virtual double MaximumJudgementOffset => HitObject.HitWindows?.WindowFor(HitResult.Miss) ?? 0; + public virtual double MaximumJudgementOffset => HitObject.HitWindows?.WindowFor(HitResult.Miss) ?? 0; /// /// Applies the of this , notifying responders such as diff --git a/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs b/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs index 0ed3ca1e63..d0aca4e7fc 100644 --- a/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs +++ b/osu.Game/Rulesets/UI/Scrolling/ScrollingHitObjectContainer.cs @@ -3,6 +3,7 @@ #nullable disable +using System; using System.Collections.Generic; using System.Diagnostics; using osu.Framework.Allocation; @@ -214,7 +215,10 @@ namespace osu.Game.Rulesets.UI.Scrolling break; } - return scrollingInfo.Algorithm.GetDisplayStartTime(hitObject.HitObject.StartTime, originAdjustment, timeRange.Value, scrollLength); + double computedStartTime = scrollingInfo.Algorithm.GetDisplayStartTime(hitObject.HitObject.StartTime, originAdjustment, timeRange.Value, scrollLength); + + // always load the hitobject before its first judgement offset + return Math.Min(hitObject.HitObject.StartTime - hitObject.MaximumJudgementOffset, computedStartTime); } private void updateLayoutRecursive(DrawableHitObject hitObject)