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Expire + dispose CaptureBoxes
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@ -60,8 +60,9 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
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Position = topLeft;
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}
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protected override void PopIn() => this.FadeIn();
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public override bool DisposeOnDeathRemoval => true;
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protected override void PopIn() => this.FadeIn();
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protected override void PopOut() => this.FadeOut();
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}
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}
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@ -81,6 +81,7 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
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{
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selectedHitObjects.Clear();
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captureBox?.Hide();
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captureBox?.Expire();
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}
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/// <summary>
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