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Allow setting looping to existing channels
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@ -35,7 +35,18 @@ namespace osu.Game.Skinning
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this.audio = audio;
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this.audio = audio;
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}
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}
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public bool Looping;
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private bool looping;
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public bool Looping
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{
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get => looping;
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set
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{
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looping = value;
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channels.ForEach(c => c.Looping = looping);
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}
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}
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public void Play() => channels?.ForEach(c => c.Play());
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public void Play() => channels?.ForEach(c => c.Play());
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