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https://github.com/ppy/osu
synced 2024-12-25 00:02:48 +00:00
Restore catcher state on revert judgement result
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@ -56,6 +56,24 @@ namespace osu.Game.Rulesets.Catch.Tests
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};
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});
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[Test]
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public void TestCatcherStateRevert()
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{
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DrawableCatchHitObject drawableObject = null;
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JudgementResult result = null;
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AddStep("catch kiai fruit", () =>
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{
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drawableObject = createDrawableObject(new TestKiaiFruit());
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result = attemptCatch(drawableObject);
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});
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checkState(CatcherAnimationState.Kiai);
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AddStep("revert result", () =>
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{
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catcher.OnRevertResult(drawableObject, result);
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});
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checkState(CatcherAnimationState.Idle);
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}
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[Test]
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public void TestCatcherCatchWidth()
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{
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@ -170,17 +188,19 @@ namespace osu.Game.Rulesets.Catch.Tests
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private void attemptCatch(CatchHitObject hitObject, int count = 1)
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{
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hitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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for (var i = 0; i < count; i++)
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attemptCatch(createDrawableObject(hitObject));
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}
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private JudgementResult attemptCatch(DrawableCatchHitObject drawableObject)
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{
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drawableObject.HitObject.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
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var result = new CatchJudgementResult(drawableObject.HitObject, drawableObject.HitObject.CreateJudgement())
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{
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var drawableObject = createDrawableObject(hitObject);
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var result = new JudgementResult(hitObject, new CatchJudgement())
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{
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Type = catcher.CanCatch(hitObject) ? HitResult.Great : HitResult.Miss
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};
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catcher.OnNewResult(drawableObject, result);
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}
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Type = catcher.CanCatch(drawableObject.HitObject) ? HitResult.Great : HitResult.Miss
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};
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catcher.OnNewResult(drawableObject, result);
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return result;
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}
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private DrawableCatchHitObject createDrawableObject(CatchHitObject hitObject)
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23
osu.Game.Rulesets.Catch/Judgements/CatchJudgementResult.cs
Normal file
23
osu.Game.Rulesets.Catch/Judgements/CatchJudgementResult.cs
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@ -0,0 +1,23 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using JetBrains.Annotations;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects;
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namespace osu.Game.Rulesets.Catch.Judgements
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{
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public class CatchJudgementResult : JudgementResult
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{
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/// <summary>
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/// The catcher animation state prior to this judgement.
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/// </summary>
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public CatcherAnimationState CatcherAnimationState;
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public CatchJudgementResult([NotNull] HitObject hitObject, [NotNull] Judgement judgement)
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: base(hitObject, judgement)
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{
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}
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}
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}
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@ -5,7 +5,9 @@ using System;
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using JetBrains.Annotations;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Catch.Judgements;
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using osu.Game.Rulesets.Catch.UI;
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using osu.Game.Rulesets.Judgements;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Utils;
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@ -52,6 +54,8 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawables
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public override bool RemoveWhenNotAlive => IsOnPlate;
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protected override JudgementResult CreateResult(Judgement judgement) => new CatchJudgementResult(HitObject, judgement);
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protected override void CheckForResult(bool userTriggered, double timeOffset)
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{
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if (CheckPosition == null) return;
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@ -14,6 +14,7 @@ using osu.Framework.Input.Bindings;
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using osu.Framework.Utils;
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using osu.Game.Beatmaps;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Catch.Judgements;
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using osu.Game.Rulesets.Catch.Objects;
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using osu.Game.Rulesets.Catch.Objects.Drawables;
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using osu.Game.Rulesets.Catch.Skinning;
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@ -210,6 +211,9 @@ namespace osu.Game.Rulesets.Catch.UI
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public void OnNewResult(DrawableCatchHitObject drawableObject, JudgementResult result)
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{
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var catchResult = (CatchJudgementResult)result;
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catchResult.CatcherAnimationState = CurrentState;
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if (!(drawableObject.HitObject is PalpableCatchHitObject hitObject)) return;
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if (result.IsHit)
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@ -238,6 +242,8 @@ namespace osu.Game.Rulesets.Catch.UI
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public void OnRevertResult(DrawableCatchHitObject fruit, JudgementResult result)
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{
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var catchResult = (CatchJudgementResult)result;
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updateState(catchResult.CatcherAnimationState);
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}
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/// <summary>
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