From 855fff1486477eb490ed851a33a26be57b96c095 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 16 Aug 2021 12:47:56 +0300 Subject: [PATCH 1/2] Fix `DifficultyAdjustSettingsControl.SliderControl` not following up with the current pattern This was causing any `ValueChanged` event bind (such as the one in `SettingsItem` to invoke `SettingsChanged`) to be overwritten when `Current` is set afterwards. --- osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs b/osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs index 067657159b..186514e868 100644 --- a/osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs +++ b/osu.Game/Rulesets/Mods/DifficultyAdjustSettingsControl.cs @@ -91,7 +91,13 @@ namespace osu.Game.Rulesets.Mods { // This is required as SettingsItem relies heavily on this bindable for internal use. // The actual update flow is done via the bindable provided in the constructor. - public Bindable Current { get; set; } = new Bindable(); + private readonly BindableWithCurrent current = new BindableWithCurrent(); + + public Bindable Current + { + get => current.Current; + set => current.Current = value; + } public SliderControl(BindableNumber currentNumber) { From 6653a78e659774213635568d5fd2bdcc7d693170 Mon Sep 17 00:00:00 2001 From: Salman Ahmed Date: Mon, 16 Aug 2021 12:48:49 +0300 Subject: [PATCH 2/2] Add test coverage --- .../TestSceneModDifficultyAdjustSettings.cs | 56 +++++++++++++++++++ 1 file changed, 56 insertions(+) diff --git a/osu.Game.Tests/Visual/UserInterface/TestSceneModDifficultyAdjustSettings.cs b/osu.Game.Tests/Visual/UserInterface/TestSceneModDifficultyAdjustSettings.cs index e0d76b3e4a..f8652573f4 100644 --- a/osu.Game.Tests/Visual/UserInterface/TestSceneModDifficultyAdjustSettings.cs +++ b/osu.Game.Tests/Visual/UserInterface/TestSceneModDifficultyAdjustSettings.cs @@ -1,8 +1,10 @@ // Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. +using System.Collections.Generic; using System.Linq; using NUnit.Framework; +using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; @@ -174,6 +176,60 @@ namespace osu.Game.Tests.Visual.UserInterface checkBindableAtValue("Circle Size", null); } + [Test] + public void TestModSettingChangeTracker() + { + ModSettingChangeTracker tracker = null; + Queue settingsChangedQueue = null; + + setBeatmapWithDifficultyParameters(5); + + AddStep("add mod settings change tracker", () => + { + settingsChangedQueue = new Queue(); + + tracker = new ModSettingChangeTracker(modDifficultyAdjust.Yield()) + { + SettingChanged = settingsChangedQueue.Enqueue + }; + }); + + AddAssert("no settings changed", () => settingsChangedQueue.Count == 0); + + setSliderValue("Circle Size", 3); + + settingsChangedFired(); + + setSliderValue("Circle Size", 5); + checkBindableAtValue("Circle Size", 5); + + settingsChangedFired(); + + AddStep("reset mod settings", () => modDifficultyAdjust.CircleSize.SetDefault()); + checkBindableAtValue("Circle Size", null); + + settingsChangedFired(); + + setExtendedLimits(true); + + settingsChangedFired(); + + AddStep("dispose tracker", () => + { + tracker.Dispose(); + tracker = null; + }); + + void settingsChangedFired() + { + AddAssert("setting changed event fired", () => + { + settingsChangedQueue.Dequeue(); + return settingsChangedQueue.Count == 0; + }); + } + } + private void resetToDefault(string name) { AddStep($"Reset {name} to default", () =>