Revert nullability enables in tournament client

Not trivial to fix right now and I'm not fixing in a 1k-line changeset.
This commit is contained in:
Bartłomiej Dach 2023-06-24 16:05:19 +02:00
parent 2c1a44da89
commit caf5673b68
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2 changed files with 5 additions and 1 deletions

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using osu.Framework.Bindables;
using osu.Game.Graphics.UserInterface;

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using Newtonsoft.Json;
@ -25,7 +27,7 @@ public class LadderInfo
public List<TournamentProgression> Progressions = new List<TournamentProgression>();
[JsonIgnore] // updated manually in TournamentGameBase
public Bindable<TournamentMatch?> CurrentMatch = new Bindable<TournamentMatch?>();
public Bindable<TournamentMatch> CurrentMatch = new Bindable<TournamentMatch>();
public Bindable<int> ChromaKeyWidth = new BindableInt(1024)
{