diff --git a/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs b/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
index 922471137c..51d7d3b5cd 100644
--- a/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
+++ b/osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
@@ -11,11 +11,6 @@ public class CatchJudgement : Judgement
{
public override HitResult MaxResult => HitResult.Perfect;
- ///
- /// The positional hit offset.
- ///
- public float PositionOffset;
-
protected override int NumericResultFor(HitResult result)
{
switch (result)
diff --git a/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs b/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs
index b7c4470592..26becfdec9 100644
--- a/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs
+++ b/osu.Game.Rulesets.Osu/Judgements/OsuJudgement.cs
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2018 ppy Pty Ltd .
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-using OpenTK;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Osu.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
@@ -12,11 +11,6 @@ public class OsuJudgement : Judgement
{
public override HitResult MaxResult => HitResult.Great;
- ///
- /// The positional hit offset.
- ///
- public Vector2 PositionOffset;
-
protected override int NumericResultFor(HitResult result)
{
switch (result)
diff --git a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
index 9fe6dcd46c..421c93d485 100644
--- a/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
+++ b/osu.Game.Rulesets.Osu/Objects/Drawables/DrawableHitCircle.cs
@@ -93,7 +93,6 @@ protected override void CheckForJudgements(bool userTriggered, double timeOffset
AddJudgement(new OsuJudgement
{
Result = result,
- PositionOffset = Vector2.Zero //todo: set to correct value
});
}
diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
index f2d5631e93..04724931ae 100644
--- a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
+++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs
@@ -11,7 +11,6 @@
using osu.Game.Rulesets.UI;
using System.Linq;
using osu.Game.Rulesets.Judgements;
-using osu.Game.Rulesets.Osu.Judgements;
namespace osu.Game.Rulesets.Osu.UI
{
@@ -75,7 +74,7 @@ private void onJudgement(DrawableHitObject judgedObject, Judgement judgement)
DrawableOsuJudgement explosion = new DrawableOsuJudgement(judgement, judgedObject)
{
Origin = Anchor.Centre,
- Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition + ((OsuJudgement)judgement).PositionOffset
+ Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition
};
judgementLayer.Add(explosion);