mirror of https://github.com/ppy/osu
Fix default skin potentially added twice in `RulesetSkinProvidingContainer`
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@ -80,7 +80,8 @@ protected virtual void UpdateSkins()
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break;
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break;
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}
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}
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SkinSources.Add(skinManager.DefaultSkin);
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if (skinManager.CurrentSkin.Value != skinManager.DefaultSkin)
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SkinSources.Add(skinManager.DefaultSkin);
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}
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}
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protected ISkin GetLegacyRulesetTransformedSkin(ISkin legacySkin)
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protected ISkin GetLegacyRulesetTransformedSkin(ISkin legacySkin)
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