mirror of
https://github.com/ppy/osu
synced 2024-12-17 12:25:19 +00:00
fix appveyor complaints
This commit is contained in:
parent
71a0616861
commit
c96321206a
@ -23,7 +23,7 @@ namespace osu.Game.Screens.Edit.Compose
|
||||
|
||||
private HitObjectComposer composer;
|
||||
|
||||
private SelectionHelper helper;
|
||||
private readonly SelectionHelper helper;
|
||||
|
||||
public ComposeScreen()
|
||||
: base(EditorScreenMode.Compose)
|
||||
@ -85,6 +85,7 @@ namespace osu.Game.Screens.Edit.Compose
|
||||
case PlatformActionType.Copy:
|
||||
helper.CopySelectionToClipboard();
|
||||
return false;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
@ -5,7 +5,6 @@ using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
@ -17,12 +16,10 @@ using osu.Framework.Input;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Framework.Platform;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Extensions;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Cursor;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
@ -31,7 +28,6 @@ using osu.Game.IO.Serialization;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Screens.Edit.Components;
|
||||
using osu.Game.Screens.Edit.Components.Menus;
|
||||
using osu.Game.Screens.Edit.Components.Timelines.Summary;
|
||||
@ -107,7 +103,7 @@ namespace osu.Game.Screens.Edit
|
||||
private MusicController music { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, GameHost host, OsuConfigManager config)
|
||||
private void load(OsuColour colours, OsuConfigManager config)
|
||||
{
|
||||
if (Beatmap.Value is DummyWorkingBeatmap)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user