diff --git a/osu.Game/Rulesets/Edit/HitObjectComposer.cs b/osu.Game/Rulesets/Edit/HitObjectComposer.cs index 8934448301..12529c9eac 100644 --- a/osu.Game/Rulesets/Edit/HitObjectComposer.cs +++ b/osu.Game/Rulesets/Edit/HitObjectComposer.cs @@ -243,7 +243,7 @@ namespace osu.Game.Rulesets.Edit seekTime = timingPoint.Time + closestBeat * seekAmount; } - if (seekTime < timingPoint.Time) + if (seekTime < timingPoint.Time && timingPoint != cpi.TimingPoints.First()) seekTime = timingPoint.Time; var nextTimingPoint = cpi.TimingPoints.FirstOrDefault(t => t.Time > timingPoint.Time);