From c90d345ff98ec5ba15ffcc1cc2c0a46cf193b352 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 25 Jul 2024 14:20:17 +0900 Subject: [PATCH] Scroll content forever rather than aggressively fading --- .../OnlinePlay/DailyChallenge/DailyChallengeEventFeed.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Screens/OnlinePlay/DailyChallenge/DailyChallengeEventFeed.cs b/osu.Game/Screens/OnlinePlay/DailyChallenge/DailyChallengeEventFeed.cs index e76238abad..24e530223e 100644 --- a/osu.Game/Screens/OnlinePlay/DailyChallenge/DailyChallengeEventFeed.cs +++ b/osu.Game/Screens/OnlinePlay/DailyChallenge/DailyChallengeEventFeed.cs @@ -54,7 +54,6 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge PresentScore = PresentScore, }; flow.Add(row); - row.Delay(15000).Then().FadeOut(300, Easing.OutQuint).Expire(); } protected override void Update() @@ -65,6 +64,8 @@ namespace osu.Game.Screens.OnlinePlay.DailyChallenge { var row = flow[i]; + row.Alpha = Math.Max(0, (row.Y + flow.DrawHeight) / flow.DrawHeight); + if (row.Y < -flow.DrawHeight) { row.RemoveAndDisposeImmediately();