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Update osu.Game/Skinning/LegacySkinExtensions.cs
Co-Authored-By: Dean Herbert <pe@ppy.sh>
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@ -61,7 +61,7 @@ namespace osu.Game.Skinning
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{
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{
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var iniRate = source.GetConfig<GlobalSkinConfiguration, int>(GlobalSkinConfiguration.AnimationFramerate);
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var iniRate = source.GetConfig<GlobalSkinConfiguration, int>(GlobalSkinConfiguration.AnimationFramerate);
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if (iniRate != null && iniRate.Value > 0)
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if (iniRate?.Value > 0)
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return 1000f / iniRate.Value;
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return 1000f / iniRate.Value;
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return 1000f / textures.Length;
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return 1000f / textures.Length;
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