Use game clock as reference

This commit is contained in:
Dean Herbert 2019-02-20 11:30:30 +09:00
parent 5f792fbacc
commit c877801441

View File

@ -48,8 +48,9 @@ namespace osu.Game.Rulesets.Osu.Tests
private List<JudgementResult> judgementResults;
private bool allJudgedFired;
public TestCaseSliderInput()
protected override void LoadComplete()
{
base.LoadComplete();
Beatmap.Value = new TestWorkingBeatmap(new Beatmap<OsuHitObject>
{
HitObjects =
@ -74,7 +75,7 @@ namespace osu.Game.Rulesets.Osu.Tests
BaseDifficulty = new BeatmapDifficulty { SliderTickRate = 3 },
Ruleset = new OsuRuleset().RulesetInfo
},
});
}, Clock);
}
/// <summary>