Merge remote-tracking branch 'upstream/master' into add-spinner-bonus-score
@ -1,6 +1,6 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="CatchRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Catch.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Catch.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
|
@ -1,6 +1,6 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="ManiaRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Mania.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Mania.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
|
@ -1,6 +1,6 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="OsuRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Osu.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Osu.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
|
@ -1,6 +1,6 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="TaikoRuleset (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="Ruleset">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Taiko.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Taiko.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Rulesets.Taiko.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
||||
<browser url="http://localhost:5000" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
|
@ -1,6 +1,6 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="Tournament" type="DotNetProject" factoryName=".NET Project" folderName="Tournament">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="--tournament" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
</method>
|
||||
|
4
.idea/.idea.osu/.idea/runConfigurations/osu_.xml
generated
@ -1,6 +1,6 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu!" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Desktop" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
</method>
|
||||
|
@ -1,6 +1,6 @@
|
||||
<component name="ProjectRunConfigurationManager">
|
||||
<configuration default="false" name="osu! (Tests)" type="DotNetProject" factoryName=".NET Project" folderName="osu!">
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll" />
|
||||
<option name="EXE_PATH" value="$PROJECT_DIR$/osu.Game.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tests.dll" />
|
||||
<option name="PROGRAM_PARAMETERS" value="" />
|
||||
<option name="WORKING_DIRECTORY" value="$PROJECT_DIR$/osu.Game.Tests" />
|
||||
<option name="PASS_PARENT_ENVS" value="1" />
|
||||
@ -12,7 +12,7 @@
|
||||
<option name="PROJECT_ARGUMENTS_TRACKING" value="1" />
|
||||
<option name="PROJECT_WORKING_DIRECTORY_TRACKING" value="1" />
|
||||
<option name="PROJECT_KIND" value="DotNetCore" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v2.2" />
|
||||
<option name="PROJECT_TFM" value=".NETCoreApp,Version=v3.0" />
|
||||
<method v="2">
|
||||
<option name="Build" enabled="true" />
|
||||
</method>
|
||||
|
32
.vscode/launch.json
vendored
@ -6,13 +6,13 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll"
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
@ -23,13 +23,13 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll"
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0/osu!.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
@ -40,13 +40,13 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tests.dll"
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
@ -56,13 +56,13 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2/osu.Game.Tests.dll"
|
||||
"${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.0/osu.Game.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tests (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tests/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
@ -73,14 +73,14 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2/osu!.dll",
|
||||
"${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0/osu!.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
@ -91,14 +91,14 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2/osu!.dll",
|
||||
"${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0/osu!.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build osu! (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Desktop/bin/Release/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
@ -109,14 +109,14 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tournament.Tests.dll",
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tournament.Tests.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tournament tests (Debug)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
@ -127,14 +127,14 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2/osu.Game.Tournament.Tests.dll",
|
||||
"${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0/osu.Game.Tournament.Tests.dll",
|
||||
"--tournament"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build tournament tests (Release)",
|
||||
"linux": {
|
||||
"env": {
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp2.2:${env:LD_LIBRARY_PATH}"
|
||||
"LD_LIBRARY_PATH": "${workspaceRoot}/osu.Game.Tournament.Tests/bin/Debug/netcoreapp3.0:${env:LD_LIBRARY_PATH}"
|
||||
}
|
||||
},
|
||||
"console": "internalConsole"
|
||||
|
2
.vscode/tasks.json
vendored
@ -95,7 +95,7 @@
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "Restore (netcoreapp2.2)",
|
||||
"label": "Restore (netcoreapp3.0)",
|
||||
"type": "shell",
|
||||
"command": "dotnet",
|
||||
"args": [
|
||||
|
34
Gemfile.lock
@ -1,11 +1,11 @@
|
||||
GEM
|
||||
remote: https://rubygems.org/
|
||||
specs:
|
||||
CFPropertyList (3.0.0)
|
||||
addressable (2.6.0)
|
||||
public_suffix (>= 2.0.2, < 4.0)
|
||||
CFPropertyList (3.0.1)
|
||||
addressable (2.7.0)
|
||||
public_suffix (>= 2.0.2, < 5.0)
|
||||
atomos (0.1.3)
|
||||
babosa (1.0.2)
|
||||
babosa (1.0.3)
|
||||
claide (1.0.3)
|
||||
colored (1.2)
|
||||
colored2 (3.1.2)
|
||||
@ -18,7 +18,7 @@ GEM
|
||||
unf (>= 0.0.5, < 1.0.0)
|
||||
dotenv (2.7.5)
|
||||
emoji_regex (1.0.1)
|
||||
excon (0.66.0)
|
||||
excon (0.67.0)
|
||||
faraday (0.15.4)
|
||||
multipart-post (>= 1.2, < 3)
|
||||
faraday-cookie_jar (0.0.6)
|
||||
@ -26,8 +26,8 @@ GEM
|
||||
http-cookie (~> 1.0.0)
|
||||
faraday_middleware (0.13.1)
|
||||
faraday (>= 0.7.4, < 1.0)
|
||||
fastimage (2.1.5)
|
||||
fastlane (2.129.0)
|
||||
fastimage (2.1.7)
|
||||
fastlane (2.133.0)
|
||||
CFPropertyList (>= 2.3, < 4.0.0)
|
||||
addressable (>= 2.3, < 3.0.0)
|
||||
babosa (>= 1.0.2, < 2.0.0)
|
||||
@ -37,9 +37,9 @@ GEM
|
||||
dotenv (>= 2.1.1, < 3.0.0)
|
||||
emoji_regex (>= 0.1, < 2.0)
|
||||
excon (>= 0.45.0, < 1.0.0)
|
||||
faraday (~> 0.9)
|
||||
faraday (< 0.16.0)
|
||||
faraday-cookie_jar (~> 0.0.6)
|
||||
faraday_middleware (~> 0.9)
|
||||
faraday_middleware (< 0.16.0)
|
||||
fastimage (>= 2.1.0, < 3.0.0)
|
||||
gh_inspector (>= 1.1.2, < 2.0.0)
|
||||
google-api-client (>= 0.21.2, < 0.24.0)
|
||||
@ -52,7 +52,7 @@ GEM
|
||||
multipart-post (~> 2.0.0)
|
||||
plist (>= 3.1.0, < 4.0.0)
|
||||
public_suffix (~> 2.0.0)
|
||||
rubyzip (>= 1.2.2, < 2.0.0)
|
||||
rubyzip (>= 1.3.0, < 2.0.0)
|
||||
security (= 0.1.3)
|
||||
simctl (~> 1.6.3)
|
||||
slack-notifier (>= 2.0.0, < 3.0.0)
|
||||
@ -77,9 +77,9 @@ GEM
|
||||
representable (~> 3.0)
|
||||
retriable (>= 2.0, < 4.0)
|
||||
signet (~> 0.9)
|
||||
google-cloud-core (1.3.0)
|
||||
google-cloud-core (1.3.1)
|
||||
google-cloud-env (~> 1.0)
|
||||
google-cloud-env (1.2.0)
|
||||
google-cloud-env (1.2.1)
|
||||
faraday (~> 0.11)
|
||||
google-cloud-storage (1.16.0)
|
||||
digest-crc (~> 0.4)
|
||||
@ -100,9 +100,9 @@ GEM
|
||||
json (2.2.0)
|
||||
jwt (2.1.0)
|
||||
memoist (0.16.0)
|
||||
mime-types (3.2.2)
|
||||
mime-types (3.3)
|
||||
mime-types-data (~> 3.2015)
|
||||
mime-types-data (3.2019.0331)
|
||||
mime-types-data (3.2019.1009)
|
||||
mini_magick (4.9.5)
|
||||
mini_portile2 (2.4.0)
|
||||
multi_json (1.13.1)
|
||||
@ -121,14 +121,14 @@ GEM
|
||||
uber (< 0.2.0)
|
||||
retriable (3.1.2)
|
||||
rouge (2.0.7)
|
||||
rubyzip (1.2.3)
|
||||
rubyzip (1.3.0)
|
||||
security (0.1.3)
|
||||
signet (0.11.0)
|
||||
signet (0.12.0)
|
||||
addressable (~> 2.3)
|
||||
faraday (~> 0.9)
|
||||
jwt (>= 1.5, < 3.0)
|
||||
multi_json (~> 1.10)
|
||||
simctl (1.6.5)
|
||||
simctl (1.6.6)
|
||||
CFPropertyList
|
||||
naturally
|
||||
slack-notifier (2.3.2)
|
||||
|
10
README.md
@ -18,7 +18,7 @@ Detailed changelogs are published on the [official osu! site](https://osu.ppy.sh
|
||||
|
||||
## Requirements
|
||||
|
||||
- A desktop platform with the [.NET Core SDK 2.2](https://www.microsoft.com/net/learn/get-started) or higher installed.
|
||||
- A desktop platform with the [.NET Core SDK 3.0](https://www.microsoft.com/net/learn/get-started) or higher installed.
|
||||
- When running on linux, please have a system-wide ffmpeg installation available to support video decoding.
|
||||
- When running on Windows 7 or 8.1, **[additional prerequisites](https://docs.microsoft.com/en-us/dotnet/core/windows-prerequisites?tabs=netcore2x)** may be required to correctly run .NET Core applications if your operating system is not up-to-date with the latest service packs.
|
||||
- When working with the codebase, we recommend using an IDE with intellisense and syntax highlighting, such as [Visual Studio 2017+](https://visualstudio.microsoft.com/vs/), [Jetbrains Rider](https://www.jetbrains.com/rider/) or [Visual Studio Code](https://code.visualstudio.com/).
|
||||
@ -31,12 +31,10 @@ If you are not interested in developing the game, you can still consume our [bin
|
||||
|
||||
**Latest build:**
|
||||
|
||||
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) |
|
||||
| ------------- | ------------- |
|
||||
| [Windows (x64)](https://github.com/ppy/osu/releases/latest/download/install.exe) | [macOS 10.12+](https://github.com/ppy/osu/releases/latest/download/osu.app.zip) | [iOS(iOS 10+)](https://testflight.apple.com/join/2tLcjWlF) | [Android (5+)](https://github.com/ppy/osu/releases/latest/download/sh.ppy.osulazer.apk)
|
||||
| ------------- | ------------- | ------------- | ------------- |
|
||||
|
||||
- **Linux** users are recommended to self-compile until we have official deployment in place.
|
||||
- **iOS** users can join the [TestFlight beta program](https://testflight.apple.com/join/2tLcjWlF) (note that due to high demand this is regularly full).
|
||||
- **Android** users can self-compile, and expect a public beta soon.
|
||||
|
||||
If your platform is not listed above, there is still a chance you can manually build it by following the instructions below.
|
||||
|
||||
@ -80,7 +78,7 @@ On Linux, the environment variable `LD_LIBRARY_PATH` must point to the build dir
|
||||
For example, you can run osu! with the following command:
|
||||
|
||||
```shell
|
||||
LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp2.2" dotnet run --project osu.Desktop
|
||||
LD_LIBRARY_PATH="$(pwd)/osu.Desktop/bin/Debug/netcoreapp3.0" dotnet run --project osu.Desktop
|
||||
```
|
||||
|
||||
### Testing with resource/framework modifications
|
||||
|
@ -1,6 +1,6 @@
|
||||
clone_depth: 1
|
||||
version: '{branch}-{build}'
|
||||
image: Previous Visual Studio 2017
|
||||
image: Visual Studio 2019 Preview
|
||||
test: off
|
||||
build_script:
|
||||
- cmd: PowerShell -Version 2.0 .\build.ps1
|
||||
|
@ -1,6 +1,6 @@
|
||||
clone_depth: 1
|
||||
version: '{build}'
|
||||
image: Previous Visual Studio 2017
|
||||
image: Visual Studio 2019 Preview
|
||||
test: off
|
||||
skip_non_tags: true
|
||||
build_script:
|
||||
|
65
build.ps1
Normal file → Executable file
@ -1,39 +1,5 @@
|
||||
##########################################################################
|
||||
# This is a customized Cake bootstrapper script for PowerShell.
|
||||
##########################################################################
|
||||
|
||||
<#
|
||||
|
||||
.SYNOPSIS
|
||||
This is a Powershell script to bootstrap a Cake build.
|
||||
|
||||
.DESCRIPTION
|
||||
This Powershell script restores NuGet tools (including Cake)
|
||||
and execute your Cake build script with the parameters you provide.
|
||||
|
||||
.PARAMETER Script
|
||||
The build script to execute.
|
||||
.PARAMETER Target
|
||||
The build script target to run.
|
||||
.PARAMETER Configuration
|
||||
The build configuration to use.
|
||||
.PARAMETER Verbosity
|
||||
Specifies the amount of information to be displayed.
|
||||
.PARAMETER ShowDescription
|
||||
Shows description about tasks.
|
||||
.PARAMETER DryRun
|
||||
Performs a dry run.
|
||||
.PARAMETER ScriptArgs
|
||||
Remaining arguments are added here.
|
||||
|
||||
.LINK
|
||||
https://cakebuild.net
|
||||
|
||||
#>
|
||||
|
||||
[CmdletBinding()]
|
||||
Param(
|
||||
[string]$Script = "build.cake",
|
||||
[string]$Target,
|
||||
[string]$Configuration,
|
||||
[ValidateSet("Quiet", "Minimal", "Normal", "Verbose", "Diagnostic")]
|
||||
@ -45,27 +11,8 @@ Param(
|
||||
[string[]]$ScriptArgs
|
||||
)
|
||||
|
||||
Write-Host "Preparing to run build script..."
|
||||
|
||||
# Determine the script root for resolving other paths.
|
||||
if(!$PSScriptRoot) {
|
||||
$PSScriptRoot = Split-Path $MyInvocation.MyCommand.Path -Parent
|
||||
}
|
||||
|
||||
# Resolve the paths for resources used for debugging.
|
||||
$BUILD_DIR = Join-Path $PSScriptRoot "build"
|
||||
$TOOLS_DIR = Join-Path $BUILD_DIR "tools"
|
||||
$CAKE_CSPROJ = Join-Path $BUILD_DIR "cakebuild.csproj"
|
||||
|
||||
# Install the required tools locally.
|
||||
Write-Host "Restoring cake tools..."
|
||||
Invoke-Expression "dotnet restore `"$CAKE_CSPROJ`" --packages `"$TOOLS_DIR`"" | Out-Null
|
||||
|
||||
# Find the Cake executable
|
||||
$CAKE_EXECUTABLE = (Get-ChildItem -Path "$TOOLS_DIR/cake.coreclr/" -Filter Cake.dll -Recurse).FullName
|
||||
|
||||
# Build Cake arguments
|
||||
$cakeArguments = @("$Script");
|
||||
$cakeArguments = "";
|
||||
if ($Target) { $cakeArguments += "-target=$Target" }
|
||||
if ($Configuration) { $cakeArguments += "-configuration=$Configuration" }
|
||||
if ($Verbosity) { $cakeArguments += "-verbosity=$Verbosity" }
|
||||
@ -74,9 +21,7 @@ if ($DryRun) { $cakeArguments += "-dryrun" }
|
||||
if ($Experimental) { $cakeArguments += "-experimental" }
|
||||
$cakeArguments += $ScriptArgs
|
||||
|
||||
# Start Cake
|
||||
Write-Host "Running build script..."
|
||||
Push-Location -Path $BUILD_DIR
|
||||
Invoke-Expression "dotnet `"$CAKE_EXECUTABLE`" $cakeArguments"
|
||||
Pop-Location
|
||||
exit $LASTEXITCODE
|
||||
dotnet tool install Cake.Tool --global --version 0.35.0
|
||||
dotnet cake ./build/build.cake --bootstrap
|
||||
dotnet cake ./build/build.cake $cakeArguments
|
||||
exit $LASTEXITCODE
|
29
build.sh
@ -1,18 +1,5 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
##########################################################################
|
||||
# This is a customized Cake bootstrapper script for Shell.
|
||||
##########################################################################
|
||||
|
||||
echo "Preparing to run build script..."
|
||||
|
||||
cd build
|
||||
SCRIPT_DIR=$( cd "$( dirname "${BASH_SOURCE[0]}" )" && pwd )
|
||||
TOOLS_DIR=$SCRIPT_DIR/tools
|
||||
CAKE_BINARY_PATH=$TOOLS_DIR/"cake.coreclr"
|
||||
|
||||
SCRIPT="build.cake"
|
||||
CAKE_CSPROJ=$SCRIPT_DIR/"cakebuild.csproj"
|
||||
echo "Installing Cake.Tool..."
|
||||
dotnet tool install Cake.Tool --global --version 0.35.0
|
||||
|
||||
# Parse arguments.
|
||||
CAKE_ARGUMENTS=()
|
||||
@ -25,14 +12,6 @@ for i in "$@"; do
|
||||
shift
|
||||
done
|
||||
|
||||
# Install the required tools locally.
|
||||
echo "Restoring cake tools..."
|
||||
dotnet restore $CAKE_CSPROJ --packages $TOOLS_DIR > /dev/null 2>&1
|
||||
|
||||
# Search for the CakeBuild binary.
|
||||
CAKE_BINARY=$(find $CAKE_BINARY_PATH -name "Cake.dll")
|
||||
|
||||
# Start Cake
|
||||
echo "Running build script..."
|
||||
|
||||
dotnet "$CAKE_BINARY" $SCRIPT "${CAKE_ARGUMENTS[@]}"
|
||||
dotnet cake ./build/build.cake --bootstrap
|
||||
dotnet cake ./build/build.cake "${CAKE_ARGUMENTS[@]}"
|
@ -1,5 +1,5 @@
|
||||
#addin "nuget:?package=CodeFileSanity&version=0.0.21"
|
||||
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.1.1"
|
||||
#addin "nuget:?package=CodeFileSanity&version=0.0.33"
|
||||
#addin "nuget:?package=JetBrains.ReSharper.CommandLineTools&version=2019.2.1"
|
||||
#tool "nuget:?package=NVika.MSBuild&version=1.0.1"
|
||||
var nVikaToolPath = GetFiles("./tools/NVika.MSBuild.*/tools/NVika.exe").First();
|
||||
|
||||
|
@ -1,11 +0,0 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<PackAsTool>true</PackAsTool>
|
||||
<TargetFrameworks>netcoreapp2.0</TargetFrameworks>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Cake" Version="0.34.1" />
|
||||
<PackageReference Include="Cake.CoreCLR" Version="0.34.1" />
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -1,5 +1,83 @@
|
||||
update_fastlane
|
||||
|
||||
platform :android do
|
||||
desc 'Deploy to play store'
|
||||
lane :beta do |options|
|
||||
|
||||
update_version(
|
||||
version: options[:version],
|
||||
build: options[:build],
|
||||
)
|
||||
|
||||
build(options)
|
||||
|
||||
supply(
|
||||
apk: './osu.Android/bin/Release/sh.ppy.osulazer-Signed.apk',
|
||||
package_name: 'sh.ppy.osulazer',
|
||||
track: 'alpha', # upload to alpha, we can promote it later
|
||||
json_key: options[:json_key],
|
||||
)
|
||||
end
|
||||
|
||||
desc 'Deploy to github release'
|
||||
lane :build_github do |options|
|
||||
|
||||
update_version(
|
||||
version: options[:version],
|
||||
build: options[:build],
|
||||
)
|
||||
|
||||
build(options)
|
||||
|
||||
client = HTTPClient.new
|
||||
changelog = client.get_content 'https://gist.githubusercontent.com/peppy/aaa2ec1a323554b619671cac6dbbb776/raw'
|
||||
changelog.gsub!('$BUILD_ID', options[:build])
|
||||
|
||||
set_github_release(
|
||||
repository_name: "ppy/osu",
|
||||
api_token: ENV["GITHUB_TOKEN"],
|
||||
name: options[:build],
|
||||
tag_name: options[:build],
|
||||
is_draft: true,
|
||||
description: changelog,
|
||||
commitish: "master",
|
||||
upload_assets: ["osu.Android/bin/Release/sh.ppy.osulazer.apk"]
|
||||
)
|
||||
|
||||
end
|
||||
|
||||
desc 'Compile the project'
|
||||
lane :build do |options|
|
||||
nuget_restore(
|
||||
project_path: 'osu.Android.sln'
|
||||
)
|
||||
|
||||
souyuz(
|
||||
build_configuration: 'Release',
|
||||
solution_path: 'osu.Android.sln',
|
||||
platform: "android",
|
||||
output_path: "osu.Android/bin/Release/",
|
||||
keystore_path: options[:keystore_path],
|
||||
keystore_alias: options[:keystore_alias],
|
||||
keystore_password: ENV["KEYSTORE_PASSWORD"]
|
||||
)
|
||||
end
|
||||
|
||||
lane :update_version do |options|
|
||||
|
||||
split = options[:build].split('.')
|
||||
split[1] = split[1].to_s.rjust(4, '0')
|
||||
android_build = split.join('')
|
||||
|
||||
app_version(
|
||||
solution_path: 'osu.Android.sln',
|
||||
version: options[:version],
|
||||
build: android_build,
|
||||
)
|
||||
end
|
||||
|
||||
end
|
||||
|
||||
platform :ios do
|
||||
desc 'Deploy to testflight'
|
||||
lane :beta do |options|
|
||||
|
@ -15,6 +15,30 @@ Install _fastlane_ using
|
||||
or alternatively using `brew cask install fastlane`
|
||||
|
||||
# Available Actions
|
||||
## Android
|
||||
### android beta
|
||||
```
|
||||
fastlane android beta
|
||||
```
|
||||
Deploy to play store
|
||||
### android build_github
|
||||
```
|
||||
fastlane android build_github
|
||||
```
|
||||
Deploy to github release
|
||||
### android build
|
||||
```
|
||||
fastlane android build
|
||||
```
|
||||
Compile the project
|
||||
### android update_version
|
||||
```
|
||||
fastlane android update_version
|
||||
```
|
||||
|
||||
|
||||
----
|
||||
|
||||
## iOS
|
||||
### ios beta
|
||||
```
|
||||
|
@ -1,5 +1,7 @@
|
||||
<Project>
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<OutputPath>bin\$(Configuration)</OutputPath>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
@ -35,7 +37,7 @@
|
||||
<DebugType>None</DebugType>
|
||||
<Optimize>True</Optimize>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<EnableLLVM>true</EnableLLVM>
|
||||
<EnableLLVM>true</EnableLLVM>
|
||||
<AndroidManagedSymbols>false</AndroidManagedSymbols>
|
||||
<AndroidLinkMode>SdkOnly</AndroidLinkMode>
|
||||
<AndroidUseSharedRuntime>False</AndroidUseSharedRuntime>
|
||||
@ -49,7 +51,6 @@
|
||||
<None Include="$(MSBuildThisFileDirectory)\osu.licenseheader">
|
||||
<Link>osu.licenseheader</Link>
|
||||
</None>
|
||||
<AndroidNativeLibrary Include="$(OutputPath)\**\*.so" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
@ -60,7 +61,7 @@
|
||||
<Reference Include="Java.Interop" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.904.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.905.0" />
|
||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2019.1010.0" />
|
||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2019.1011.0" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
|
@ -1,4 +1,4 @@
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
|
||||
<s:Boolean x:Key="/Default/CodeInspection/ExcludedFiles/FileMasksToSkip/=_002A_002Efnt/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/ExcludedFiles/FileMasksToSkip/=_002A_002Emp3/@EntryIndexedValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeInspection/ExcludedFiles/FileMasksToSkip/=_002A_002Epng/@EntryIndexedValue">True</s:Boolean>
|
||||
@ -167,6 +167,14 @@
|
||||
<s:String x:Key="/Default/CodeInspection/Highlighting/InspectionSeverities/=VirtualMemberNeverOverridden_002ELocal/@EntryIndexedValue">WARNING</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeCleanup/Profiles/=Code_0020Cleanup_0020_0028peppy_0029/@EntryIndexedValue"><?xml version="1.0" encoding="utf-16"?><Profile name="Code Cleanup (peppy)"><CSArrangeThisQualifier>True</CSArrangeThisQualifier><CSUseVar><BehavourStyle>CAN_CHANGE_TO_EXPLICIT</BehavourStyle><LocalVariableStyle>ALWAYS_EXPLICIT</LocalVariableStyle><ForeachVariableStyle>ALWAYS_EXPLICIT</ForeachVariableStyle></CSUseVar><CSOptimizeUsings><OptimizeUsings>True</OptimizeUsings><EmbraceInRegion>False</EmbraceInRegion><RegionName></RegionName></CSOptimizeUsings><CSShortenReferences>True</CSShortenReferences><CSReformatCode>True</CSReformatCode><CSUpdateFileHeader>True</CSUpdateFileHeader><CSCodeStyleAttributes ArrangeTypeAccessModifier="False" ArrangeTypeMemberAccessModifier="False" SortModifiers="True" RemoveRedundantParentheses="True" AddMissingParentheses="False" ArrangeBraces="False" ArrangeAttributes="False" ArrangeArgumentsStyle="False" /><XAMLCollapseEmptyTags>False</XAMLCollapseEmptyTags><CSFixBuiltinTypeReferences>True</CSFixBuiltinTypeReferences><CSArrangeQualifiers>True</CSArrangeQualifiers></Profile></s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeCleanup/RecentlyUsedProfile/@EntryValue">Code Cleanup (peppy)</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/BRACES_FOR_FOR/@EntryValue">Required</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/BRACES_FOR_FOREACH/@EntryValue">Required</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/BRACES_FOR_WHILE/@EntryValue">Required</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/DEFAULT_INTERNAL_MODIFIER/@EntryValue">Explicit</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/LOCAL_FUNCTION_BODY/@EntryValue">ExpressionBody</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/METHOD_OR_OPERATOR_BODY/@EntryValue">ExpressionBody</s:String>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpCodeStyle/USE_HEURISTICS_FOR_BODY_STYLE/@EntryValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ACCESSOR_DECLARATION_BRACES/@EntryValue">NEXT_LINE</s:String>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_LINQ_QUERY/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTILINE_CALLS_CHAIN/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTILINE_EXTENDS_LIST/@EntryValue">True</s:Boolean>
|
||||
@ -176,12 +184,22 @@
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTLINE_TYPE_PARAMETER_CONSTRAINS/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ALIGN_MULTLINE_TYPE_PARAMETER_LIST/@EntryValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/ANONYMOUS_METHOD_DECLARATION_BRACES/@EntryValue">NEXT_LINE</s:String>
|
||||
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/BLANK_LINES_BEFORE_BLOCK_STATEMENTS/@EntryValue">1</s:Int64>
|
||||
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/BLANK_LINES_BEFORE_CASE/@EntryValue">1</s:Int64>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/CASE_BLOCK_BRACES/@EntryValue">NEXT_LINE</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/EMPTY_BLOCK_STYLE/@EntryValue">MULTILINE</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/INITIALIZER_BRACES/@EntryValue">NEXT_LINE</s:String>
|
||||
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/KEEP_BLANK_LINES_IN_CODE/@EntryValue">1</s:Int64>
|
||||
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/KEEP_BLANK_LINES_IN_DECLARATIONS/@EntryValue">1</s:Int64>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/LINE_FEED_AT_FILE_END/@EntryValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/OTHER_BRACES/@EntryValue">NEXT_LINE</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_ACCESSORHOLDER_ATTRIBUTE_ON_SAME_LINE_EX/@EntryValue">NEVER</s:String>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_ACCESSOR_ATTRIBUTE_ON_SAME_LINE_EX/@EntryValue">NEVER</s:String>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_CATCH_ON_NEW_LINE/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_CONSTRUCTOR_INITIALIZER_ON_SAME_LINE/@EntryValue">False</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_ELSE_ON_NEW_LINE/@EntryValue">True</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_FIELD_ATTRIBUTE_ON_SAME_LINE_EX/@EntryValue">NEVER</s:String>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/PLACE_WHILE_ON_NEW_LINE/@EntryValue">False</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_AFTER_TYPECAST_PARENTHESES/@EntryValue">False</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_AROUND_MULTIPLICATIVE_OP/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_BEFORE_SIZEOF_PARENTHESES/@EntryValue">False</s:Boolean>
|
||||
@ -189,6 +207,7 @@
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_WITHIN_SINGLE_LINE_ARRAY_INITIALIZER_BRACES/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/SPACE_WITHING_EMPTY_BRACES/@EntryValue">True</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/STICK_COMMENT/@EntryValue">False</s:Boolean>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_AFTER_DECLARATION_LPAR/@EntryValue">False</s:Boolean>
|
||||
<s:String x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_ARRAY_INITIALIZER_STYLE/@EntryValue">CHOP_IF_LONG</s:String>
|
||||
<s:Boolean x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_BEFORE_BINARY_OPSIGN/@EntryValue">True</s:Boolean>
|
||||
<s:Int64 x:Key="/Default/CodeStyle/CodeFormatting/CSharpFormat/WRAP_LIMIT/@EntryValue">200</s:Int64>
|
||||
|
@ -4,11 +4,37 @@
|
||||
using System;
|
||||
using Android.App;
|
||||
using osu.Game;
|
||||
using osu.Game.Updater;
|
||||
|
||||
namespace osu.Android
|
||||
{
|
||||
public class OsuGameAndroid : OsuGame
|
||||
{
|
||||
public override Version AssemblyVersion => new Version(Application.Context.ApplicationContext.PackageManager.GetPackageInfo(Application.Context.ApplicationContext.PackageName, 0).VersionName);
|
||||
public override Version AssemblyVersion
|
||||
{
|
||||
get
|
||||
{
|
||||
var packageInfo = Application.Context.ApplicationContext.PackageManager.GetPackageInfo(Application.Context.ApplicationContext.PackageName, 0);
|
||||
|
||||
try
|
||||
{
|
||||
string versionName = packageInfo.VersionCode.ToString();
|
||||
// undo play store version garbling
|
||||
return new Version(int.Parse(versionName.Substring(0, 4)), int.Parse(versionName.Substring(4, 4)), int.Parse(versionName.Substring(8, 1)));
|
||||
}
|
||||
catch
|
||||
{
|
||||
}
|
||||
|
||||
return new Version(packageInfo.VersionName);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Add(new SimpleUpdateManager());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -17,6 +17,7 @@ using osu.Framework.Logging;
|
||||
using osu.Framework.Platform.Windows;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osu.Game.Updater;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
|
@ -8,11 +8,8 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Game;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@ -20,17 +17,9 @@ namespace osu.Desktop.Overlays
|
||||
{
|
||||
public class VersionManager : OverlayContainer
|
||||
{
|
||||
private OsuConfigManager config;
|
||||
private OsuGameBase game;
|
||||
private NotificationOverlay notificationOverlay;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(NotificationOverlay notification, OsuColour colours, TextureStore textures, OsuGameBase game, OsuConfigManager config)
|
||||
private void load(OsuColour colours, TextureStore textures, OsuGameBase game)
|
||||
{
|
||||
notificationOverlay = notification;
|
||||
this.config = config;
|
||||
this.game = game;
|
||||
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
@ -85,48 +74,6 @@ namespace osu.Desktop.Overlays
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
var version = game.Version;
|
||||
var lastVersion = config.Get<string>(OsuSetting.Version);
|
||||
|
||||
if (game.IsDeployedBuild && version != lastVersion)
|
||||
{
|
||||
config.Set(OsuSetting.Version, version);
|
||||
|
||||
// only show a notification if we've previously saved a version to the config file (ie. not the first run).
|
||||
if (!string.IsNullOrEmpty(lastVersion))
|
||||
notificationOverlay.Post(new UpdateCompleteNotification(version));
|
||||
}
|
||||
}
|
||||
|
||||
private class UpdateCompleteNotification : SimpleNotification
|
||||
{
|
||||
private readonly string version;
|
||||
|
||||
public UpdateCompleteNotification(string version)
|
||||
{
|
||||
this.version = version;
|
||||
Text = $"You are now running osu!lazer {version}.\nClick to see what's new!";
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuColour colours, ChangelogOverlay changelog, NotificationOverlay notificationOverlay)
|
||||
{
|
||||
Icon = FontAwesome.Solid.CheckSquare;
|
||||
IconBackgound.Colour = colours.BlueDark;
|
||||
|
||||
Activated = delegate
|
||||
{
|
||||
notificationOverlay.Hide();
|
||||
changelog.ShowBuild(OsuGameBase.CLIENT_STREAM_NAME, version);
|
||||
return true;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
this.FadeIn(1400, Easing.OutQuint);
|
||||
|
@ -20,7 +20,7 @@ using LogLevel = Splat.LogLevel;
|
||||
|
||||
namespace osu.Desktop.Updater
|
||||
{
|
||||
public class SquirrelUpdateManager : Component
|
||||
public class SquirrelUpdateManager : osu.Game.Updater.UpdateManager
|
||||
{
|
||||
private UpdateManager updateManager;
|
||||
private NotificationOverlay notificationOverlay;
|
||||
|
@ -1,7 +1,7 @@
|
||||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<Import Project="..\osu.Game.props" />
|
||||
<PropertyGroup Label="Project">
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<TargetFramework>netcoreapp3.0</TargetFramework>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
@ -23,10 +23,10 @@
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Taiko\osu.Game.Rulesets.Taiko.csproj" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.5.0" />
|
||||
<PackageReference Include="Microsoft.Win32.Registry" Version="4.6.0" />
|
||||
</ItemGroup>
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="System.IO.Packaging" Version="4.5.0" />
|
||||
<PackageReference Include="System.IO.Packaging" Version="4.6.0" />
|
||||
<PackageReference Include="ppy.squirrel.windows" Version="1.9.0.4" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.2.6" />
|
||||
|
@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
@ -20,7 +20,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Catch.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
|
@ -0,0 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Rulesets.Catch.Mods;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class CatchLegacyModConversionTest : LegacyModConversionTest
|
||||
{
|
||||
[TestCase(LegacyMods.Easy, new[] { typeof(CatchModEasy) })]
|
||||
[TestCase(LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(CatchModHardRock), typeof(CatchModDoubleTime) })]
|
||||
[TestCase(LegacyMods.DoubleTime, new[] { typeof(CatchModDoubleTime) })]
|
||||
[TestCase(LegacyMods.Nightcore, new[] { typeof(CatchModNightcore) })]
|
||||
[TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(CatchModNightcore) })]
|
||||
[TestCase(LegacyMods.Flashlight | LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(CatchModFlashlight), typeof(CatchModNightcore) })]
|
||||
[TestCase(LegacyMods.Perfect, new[] { typeof(CatchModPerfect) })]
|
||||
[TestCase(LegacyMods.SuddenDeath, new[] { typeof(CatchModSuddenDeath) })]
|
||||
[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(CatchModPerfect) })]
|
||||
[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath | LegacyMods.DoubleTime, new[] { typeof(CatchModDoubleTime), typeof(CatchModPerfect) })]
|
||||
public new void Test(LegacyMods legacyMods, Type[] expectedMods) => base.Test(legacyMods, expectedMods);
|
||||
|
||||
protected override Ruleset CreateRuleset() => new CatchRuleset();
|
||||
}
|
||||
}
|
@ -16,6 +16,8 @@ namespace osu.Game.Rulesets.Catch.Tests
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool Autoplay => true;
|
||||
|
||||
[Test]
|
||||
public void TestHyperDash()
|
||||
{
|
||||
|
@ -2,14 +2,14 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.3.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<TargetFramework>netcoreapp3.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Catch\osu.Game.Rulesets.Catch.csproj" />
|
||||
|
@ -46,6 +46,11 @@ namespace osu.Game.Rulesets.Catch
|
||||
else if (mods.HasFlag(LegacyMods.DoubleTime))
|
||||
yield return new CatchModDoubleTime();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Perfect))
|
||||
yield return new CatchModPerfect();
|
||||
else if (mods.HasFlag(LegacyMods.SuddenDeath))
|
||||
yield return new CatchModSuddenDeath();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Autoplay))
|
||||
yield return new CatchModAutoplay();
|
||||
|
||||
@ -67,14 +72,8 @@ namespace osu.Game.Rulesets.Catch
|
||||
if (mods.HasFlag(LegacyMods.NoFail))
|
||||
yield return new CatchModNoFail();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Perfect))
|
||||
yield return new CatchModPerfect();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Relax))
|
||||
yield return new CatchModRelax();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.SuddenDeath))
|
||||
yield return new CatchModSuddenDeath();
|
||||
}
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||
@ -37,9 +38,21 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
|
||||
public int ComboOffset { get; set; }
|
||||
|
||||
public int IndexInCurrentCombo { get; set; }
|
||||
public Bindable<int> IndexInCurrentComboBindable { get; } = new Bindable<int>();
|
||||
|
||||
public int ComboIndex { get; set; }
|
||||
public int IndexInCurrentCombo
|
||||
{
|
||||
get => IndexInCurrentComboBindable.Value;
|
||||
set => IndexInCurrentComboBindable.Value = value;
|
||||
}
|
||||
|
||||
public Bindable<int> ComboIndexBindable { get; } = new Bindable<int>();
|
||||
|
||||
public int ComboIndex
|
||||
{
|
||||
get => ComboIndexBindable.Value;
|
||||
set => ComboIndexBindable.Value = value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Difference between the distance to the next object
|
||||
@ -48,10 +61,16 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
/// </summary>
|
||||
public float DistanceToHyperDash { get; set; }
|
||||
|
||||
public Bindable<bool> LastInComboBindable { get; } = new Bindable<bool>();
|
||||
|
||||
/// <summary>
|
||||
/// The next fruit starts a new combo. Used for explodey.
|
||||
/// </summary>
|
||||
public virtual bool LastInCombo { get; set; }
|
||||
public virtual bool LastInCombo
|
||||
{
|
||||
get => LastInComboBindable.Value;
|
||||
set => LastInComboBindable.Value = value;
|
||||
}
|
||||
|
||||
public float Scale { get; set; } = 1;
|
||||
|
||||
@ -74,7 +93,7 @@ namespace osu.Game.Rulesets.Catch.Objects
|
||||
Scale = 1.0f - 0.7f * (difficulty.CircleSize - 5) / 5;
|
||||
}
|
||||
|
||||
protected override HitWindows CreateHitWindows() => null;
|
||||
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
||||
}
|
||||
|
||||
public enum FruitVisualRepresentation
|
||||
|
@ -50,6 +50,10 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
|
||||
public Func<CatchHitObject, bool> CheckPosition;
|
||||
|
||||
public bool IsOnPlate;
|
||||
|
||||
public override bool RemoveWhenNotAlive => IsOnPlate;
|
||||
|
||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||
{
|
||||
if (CheckPosition == null) return;
|
||||
@ -71,11 +75,11 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Miss:
|
||||
this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out).Expire();
|
||||
this.FadeOut(250).RotateTo(Rotation * 2, 250, Easing.Out);
|
||||
break;
|
||||
|
||||
case ArmedState.Hit:
|
||||
this.FadeOut().Expire();
|
||||
this.FadeOut();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -27,6 +27,8 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
|
||||
protected Replay Replay;
|
||||
|
||||
private CatchReplayFrame currentFrame;
|
||||
|
||||
public override Replay Generate()
|
||||
{
|
||||
// todo: add support for HT DT
|
||||
@ -35,9 +37,6 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
float lastPosition = 0.5f;
|
||||
double lastTime = 0;
|
||||
|
||||
// Todo: Realistically this shouldn't be needed, but the first frame is skipped with the way replays are currently handled
|
||||
Replay.Frames.Add(new CatchReplayFrame(-100000, lastPosition));
|
||||
|
||||
void moveToNext(CatchHitObject h)
|
||||
{
|
||||
float positionChange = Math.Abs(lastPosition - h.X);
|
||||
@ -58,18 +57,18 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
{
|
||||
//we are already in the correct range.
|
||||
lastTime = h.StartTime;
|
||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, lastPosition));
|
||||
addFrame(h.StartTime, lastPosition);
|
||||
return;
|
||||
}
|
||||
|
||||
if (impossibleJump)
|
||||
{
|
||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
|
||||
addFrame(h.StartTime, h.X);
|
||||
}
|
||||
else if (h.HyperDash)
|
||||
{
|
||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeAvailable, lastPosition));
|
||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
|
||||
addFrame(h.StartTime - timeAvailable, lastPosition);
|
||||
addFrame(h.StartTime, h.X);
|
||||
}
|
||||
else if (dashRequired)
|
||||
{
|
||||
@ -81,16 +80,16 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
float midPosition = (float)Interpolation.Lerp(lastPosition, h.X, (float)timeAtDashSpeed / timeAvailable);
|
||||
|
||||
//dash movement
|
||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeAvailable + 1, lastPosition, true));
|
||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeAvailable + timeAtDashSpeed, midPosition));
|
||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
|
||||
addFrame(h.StartTime - timeAvailable + 1, lastPosition, true);
|
||||
addFrame(h.StartTime - timeAvailable + timeAtDashSpeed, midPosition);
|
||||
addFrame(h.StartTime, h.X);
|
||||
}
|
||||
else
|
||||
{
|
||||
double timeBefore = positionChange / movement_speed;
|
||||
|
||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime - timeBefore, lastPosition));
|
||||
Replay.Frames.Add(new CatchReplayFrame(h.StartTime, h.X));
|
||||
addFrame(h.StartTime - timeBefore, lastPosition);
|
||||
addFrame(h.StartTime, h.X);
|
||||
}
|
||||
|
||||
lastTime = h.StartTime;
|
||||
@ -122,5 +121,16 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
|
||||
return Replay;
|
||||
}
|
||||
|
||||
private void addFrame(double time, float? position = null, bool dashing = false)
|
||||
{
|
||||
// todo: can be removed once FramedReplayInputHandler correctly handles rewinding before first frame.
|
||||
if (Replay.Frames.Count == 0)
|
||||
Replay.Frames.Add(new CatchReplayFrame(time - 1, position, false, null));
|
||||
|
||||
var last = currentFrame;
|
||||
currentFrame = new CatchReplayFrame(time, position, dashing, last);
|
||||
Replay.Frames.Add(currentFrame);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using osu.Framework.Input.StateChanges;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Replays;
|
||||
@ -17,7 +18,7 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
{
|
||||
}
|
||||
|
||||
protected override bool IsImportant(CatchReplayFrame frame) => frame.Position > 0;
|
||||
protected override bool IsImportant(CatchReplayFrame frame) => frame.Actions.Any();
|
||||
|
||||
protected float? Position
|
||||
{
|
||||
@ -38,21 +39,11 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
{
|
||||
if (!Position.HasValue) return new List<IInput>();
|
||||
|
||||
var actions = new List<CatchAction>();
|
||||
|
||||
if (CurrentFrame.Dashing)
|
||||
actions.Add(CatchAction.Dash);
|
||||
|
||||
if (Position.Value > CurrentFrame.Position)
|
||||
actions.Add(CatchAction.MoveRight);
|
||||
else if (Position.Value < CurrentFrame.Position)
|
||||
actions.Add(CatchAction.MoveLeft);
|
||||
|
||||
return new List<IInput>
|
||||
{
|
||||
new CatchReplayState
|
||||
{
|
||||
PressedActions = actions,
|
||||
PressedActions = CurrentFrame?.Actions ?? new List<CatchAction>(),
|
||||
CatcherX = Position.Value
|
||||
},
|
||||
};
|
||||
|
@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Replays.Legacy;
|
||||
using osu.Game.Rulesets.Catch.UI;
|
||||
@ -11,6 +12,8 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
{
|
||||
public class CatchReplayFrame : ReplayFrame, IConvertibleReplayFrame
|
||||
{
|
||||
public List<CatchAction> Actions = new List<CatchAction>();
|
||||
|
||||
public float Position;
|
||||
public bool Dashing;
|
||||
|
||||
@ -18,17 +21,40 @@ namespace osu.Game.Rulesets.Catch.Replays
|
||||
{
|
||||
}
|
||||
|
||||
public CatchReplayFrame(double time, float? position = null, bool dashing = false)
|
||||
public CatchReplayFrame(double time, float? position = null, bool dashing = false, CatchReplayFrame lastFrame = null)
|
||||
: base(time)
|
||||
{
|
||||
Position = position ?? -1;
|
||||
Dashing = dashing;
|
||||
|
||||
if (Dashing)
|
||||
Actions.Add(CatchAction.Dash);
|
||||
|
||||
if (lastFrame != null)
|
||||
{
|
||||
if (Position > lastFrame.Position)
|
||||
lastFrame.Actions.Add(CatchAction.MoveRight);
|
||||
else if (Position < lastFrame.Position)
|
||||
lastFrame.Actions.Add(CatchAction.MoveLeft);
|
||||
}
|
||||
}
|
||||
|
||||
public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap)
|
||||
public void ConvertFrom(LegacyReplayFrame currentFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
|
||||
{
|
||||
Position = legacyFrame.Position.X / CatchPlayfield.BASE_WIDTH;
|
||||
Dashing = legacyFrame.ButtonState == ReplayButtonState.Left1;
|
||||
Position = currentFrame.Position.X / CatchPlayfield.BASE_WIDTH;
|
||||
Dashing = currentFrame.ButtonState == ReplayButtonState.Left1;
|
||||
|
||||
if (Dashing)
|
||||
Actions.Add(CatchAction.Dash);
|
||||
|
||||
// this probably needs some cross-checking with osu-stable to ensure it is actually correct.
|
||||
if (lastFrame is CatchReplayFrame lastCatchFrame)
|
||||
{
|
||||
if (Position > lastCatchFrame.Position)
|
||||
lastCatchFrame.Actions.Add(CatchAction.MoveRight);
|
||||
else if (Position < lastCatchFrame.Position)
|
||||
Actions.Add(CatchAction.MoveLeft);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -69,10 +69,12 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
caughtFruit.RelativePositionAxes = Axes.None;
|
||||
caughtFruit.Position = new Vector2(MovableCatcher.ToLocalSpace(fruit.ScreenSpaceDrawQuad.Centre).X - MovableCatcher.DrawSize.X / 2, 0);
|
||||
caughtFruit.IsOnPlate = true;
|
||||
|
||||
caughtFruit.Anchor = Anchor.TopCentre;
|
||||
caughtFruit.Origin = Anchor.Centre;
|
||||
caughtFruit.Scale *= 0.7f;
|
||||
caughtFruit.LifetimeStart = caughtFruit.HitObject.StartTime;
|
||||
caughtFruit.LifetimeEnd = double.MaxValue;
|
||||
|
||||
MovableCatcher.Add(caughtFruit);
|
||||
@ -205,7 +207,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
AdditiveTarget.Add(additive);
|
||||
|
||||
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint).Expire();
|
||||
additive.FadeTo(0.4f).FadeOut(800, Easing.OutQuint);
|
||||
additive.Expire(true);
|
||||
|
||||
Scheduler.AddDelayed(beginTrail, HyperDashing ? 25 : 50);
|
||||
}
|
||||
@ -300,6 +303,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
{
|
||||
this.FadeColour(Color4.White, hyper_dash_transition_length, Easing.OutQuint);
|
||||
this.FadeTo(1, hyper_dash_transition_length, Easing.OutQuint);
|
||||
Trail &= Dashing;
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -406,6 +410,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
|
||||
f.MoveToY(f.Y + 75, 750, Easing.InSine);
|
||||
f.FadeOut(750);
|
||||
|
||||
// todo: this shouldn't exist once DrawableHitObject's ClearTransformsAfter overrides are repaired.
|
||||
f.LifetimeStart = Time.Current;
|
||||
f.Expire();
|
||||
}
|
||||
}
|
||||
@ -436,10 +443,13 @@ namespace osu.Game.Rulesets.Catch.UI
|
||||
ExplodingFruitTarget.Add(fruit);
|
||||
}
|
||||
|
||||
fruit.ClearTransforms();
|
||||
fruit.MoveToY(fruit.Y - 50, 250, Easing.OutSine).Then().MoveToY(fruit.Y + 50, 500, Easing.InSine);
|
||||
fruit.MoveToX(fruit.X + originalX * 6, 1000);
|
||||
fruit.FadeOut(750);
|
||||
|
||||
// todo: this shouldn't exist once DrawableHitObject's ClearTransformsAfter overrides are repaired.
|
||||
fruit.LifetimeStart = Time.Current;
|
||||
fruit.Expire();
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
@ -20,7 +20,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Mania.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
|
@ -0,0 +1,30 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class ManiaLegacyModConversionTest : LegacyModConversionTest
|
||||
{
|
||||
[TestCase(LegacyMods.Easy, new[] { typeof(ManiaModEasy) })]
|
||||
[TestCase(LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(ManiaModHardRock), typeof(ManiaModDoubleTime) })]
|
||||
[TestCase(LegacyMods.DoubleTime, new[] { typeof(ManiaModDoubleTime) })]
|
||||
[TestCase(LegacyMods.Nightcore, new[] { typeof(ManiaModNightcore) })]
|
||||
[TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(ManiaModNightcore) })]
|
||||
[TestCase(LegacyMods.Flashlight | LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(ManiaModFlashlight), typeof(ManiaModNightcore) })]
|
||||
[TestCase(LegacyMods.Perfect, new[] { typeof(ManiaModPerfect) })]
|
||||
[TestCase(LegacyMods.SuddenDeath, new[] { typeof(ManiaModSuddenDeath) })]
|
||||
[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(ManiaModPerfect) })]
|
||||
[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath | LegacyMods.DoubleTime, new[] { typeof(ManiaModDoubleTime), typeof(ManiaModPerfect) })]
|
||||
[TestCase(LegacyMods.Random | LegacyMods.SuddenDeath, new[] { typeof(ManiaModRandom), typeof(ManiaModSuddenDeath) })]
|
||||
public new void Test(LegacyMods legacyMods, Type[] expectedMods) => base.Test(legacyMods, expectedMods);
|
||||
|
||||
protected override Ruleset CreateRuleset() => new ManiaRuleset();
|
||||
}
|
||||
}
|
@ -27,8 +27,13 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
[Cached(typeof(IReadOnlyList<Mod>))]
|
||||
private IReadOnlyList<Mod> mods { get; set; } = Array.Empty<Mod>();
|
||||
|
||||
[Cached(typeof(IScrollingInfo))]
|
||||
private IScrollingInfo scrollingInfo;
|
||||
|
||||
protected ManiaPlacementBlueprintTestScene()
|
||||
{
|
||||
scrollingInfo = ((ScrollingTestContainer)HitObjectContainer).ScrollingInfo;
|
||||
|
||||
Add(column = new Column(0)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
@ -36,15 +41,8 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
AccentColour = Color4.OrangeRed,
|
||||
Clock = new FramedClock(new StopwatchClock()), // No scroll
|
||||
});
|
||||
}
|
||||
|
||||
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
|
||||
{
|
||||
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
|
||||
|
||||
dependencies.CacheAs(((ScrollingTestContainer)HitObjectContainer).ScrollingInfo);
|
||||
|
||||
return dependencies;
|
||||
AddStep("change direction", () => ((ScrollingTestContainer)HitObjectContainer).Flip());
|
||||
}
|
||||
|
||||
protected override Container CreateHitObjectContainer() => new ScrollingTestContainer(ScrollingDirection.Down) { RelativeSizeAxes = Axes.Both };
|
||||
|
@ -3,6 +3,7 @@
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Replays;
|
||||
@ -12,8 +13,14 @@ using osu.Game.Tests.Visual;
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
[HeadlessTest]
|
||||
public class TestSceneAutoGeneration : OsuTestScene
|
||||
{
|
||||
/// <summary>
|
||||
/// The number of frames which are generated at the start of a replay regardless of hitobject content.
|
||||
/// </summary>
|
||||
private const int frame_offset = 1;
|
||||
|
||||
[Test]
|
||||
public void TestSingleNote()
|
||||
{
|
||||
@ -26,11 +33,11 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
var generated = new ManiaAutoGenerator(beatmap).Generate();
|
||||
|
||||
Assert.IsTrue(generated.Frames.Count == 3, "Replay must have 3 frames");
|
||||
Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect hit time");
|
||||
Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect release time");
|
||||
Assert.IsTrue(checkContains(generated.Frames[1], ManiaAction.Special1), "Special1 has not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[2], ManiaAction.Special1), "Special1 has not been released");
|
||||
Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames");
|
||||
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time");
|
||||
Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 1].Time, "Incorrect release time");
|
||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Special1), "Special1 has not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Special1), "Special1 has not been released");
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -47,11 +54,11 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
var generated = new ManiaAutoGenerator(beatmap).Generate();
|
||||
|
||||
Assert.IsTrue(generated.Frames.Count == 3, "Replay must have 3 frames");
|
||||
Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect hit time");
|
||||
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect release time");
|
||||
Assert.IsTrue(checkContains(generated.Frames[1], ManiaAction.Special1), "Special1 has not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[2], ManiaAction.Special1), "Special1 has not been released");
|
||||
Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames");
|
||||
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time");
|
||||
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 1].Time, "Incorrect release time");
|
||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Special1), "Special1 has not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Special1), "Special1 has not been released");
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -67,11 +74,11 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
var generated = new ManiaAutoGenerator(beatmap).Generate();
|
||||
|
||||
Assert.IsTrue(generated.Frames.Count == 3, "Replay must have 3 frames");
|
||||
Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect hit time");
|
||||
Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect release time");
|
||||
Assert.IsTrue(checkContains(generated.Frames[1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[2], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been released");
|
||||
Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames");
|
||||
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time");
|
||||
Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 1].Time, "Incorrect release time");
|
||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been released");
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -89,11 +96,13 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
var generated = new ManiaAutoGenerator(beatmap).Generate();
|
||||
|
||||
Assert.IsTrue(generated.Frames.Count == 3, "Replay must have 3 frames");
|
||||
Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect hit time");
|
||||
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect release time");
|
||||
Assert.IsTrue(checkContains(generated.Frames[1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[2], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been released");
|
||||
Assert.IsTrue(generated.Frames.Count == frame_offset + 2, "Replay must have 3 frames");
|
||||
|
||||
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect hit time");
|
||||
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 1].Time, "Incorrect release time");
|
||||
|
||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been released");
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -110,15 +119,15 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
var generated = new ManiaAutoGenerator(beatmap).Generate();
|
||||
|
||||
Assert.IsTrue(generated.Frames.Count == 5, "Replay must have 5 frames");
|
||||
Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect first note hit time");
|
||||
Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[2].Time, "Incorrect first note release time");
|
||||
Assert.AreEqual(2000, generated.Frames[3].Time, "Incorrect second note hit time");
|
||||
Assert.AreEqual(2000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[4].Time, "Incorrect second note release time");
|
||||
Assert.IsTrue(checkContains(generated.Frames[1], ManiaAction.Key1), "Key1 has not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[2], ManiaAction.Key1), "Key1 has not been released");
|
||||
Assert.IsTrue(checkContains(generated.Frames[3], ManiaAction.Key2), "Key2 has not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[4], ManiaAction.Key2), "Key2 has not been released");
|
||||
Assert.IsTrue(generated.Frames.Count == frame_offset + 4, "Replay must have 4 generated frames");
|
||||
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect first note hit time");
|
||||
Assert.AreEqual(1000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 1].Time, "Incorrect first note release time");
|
||||
Assert.AreEqual(2000, generated.Frames[frame_offset + 2].Time, "Incorrect second note hit time");
|
||||
Assert.AreEqual(2000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 3].Time, "Incorrect second note release time");
|
||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1), "Key1 has not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1), "Key1 has not been released");
|
||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset + 2], ManiaAction.Key2), "Key2 has not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 3], ManiaAction.Key2), "Key2 has not been released");
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -137,16 +146,16 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
var generated = new ManiaAutoGenerator(beatmap).Generate();
|
||||
|
||||
Assert.IsTrue(generated.Frames.Count == 5, "Replay must have 5 frames");
|
||||
Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect first note hit time");
|
||||
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[3].Time, "Incorrect first note release time");
|
||||
Assert.AreEqual(2000, generated.Frames[2].Time, "Incorrect second note hit time");
|
||||
Assert.AreEqual(4000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[4].Time, "Incorrect second note release time");
|
||||
Assert.IsTrue(checkContains(generated.Frames[1], ManiaAction.Key1), "Key1 has not been pressed");
|
||||
Assert.IsTrue(checkContains(generated.Frames[2], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[3], ManiaAction.Key1), "Key1 has not been released");
|
||||
Assert.IsTrue(checkContains(generated.Frames[3], ManiaAction.Key2), "Key2 has been released");
|
||||
Assert.IsFalse(checkContains(generated.Frames[4], ManiaAction.Key2), "Key2 has not been released");
|
||||
Assert.IsTrue(generated.Frames.Count == frame_offset + 4, "Replay must have 4 generated frames");
|
||||
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect first note hit time");
|
||||
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 2].Time, "Incorrect first note release time");
|
||||
Assert.AreEqual(2000, generated.Frames[frame_offset + 1].Time, "Incorrect second note hit time");
|
||||
Assert.AreEqual(4000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 3].Time, "Incorrect second note release time");
|
||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1), "Key1 has not been pressed");
|
||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1, ManiaAction.Key2), "Key1 & Key2 have not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 2], ManiaAction.Key1), "Key1 has not been released");
|
||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset + 2], ManiaAction.Key2), "Key2 has been released");
|
||||
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 3], ManiaAction.Key2), "Key2 has not been released");
|
||||
}
|
||||
|
||||
[Test]
|
||||
@ -164,14 +173,14 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
var generated = new ManiaAutoGenerator(beatmap).Generate();
|
||||
|
||||
Assert.IsTrue(generated.Frames.Count == 4, "Replay must have 4 frames");
|
||||
Assert.AreEqual(1000, generated.Frames[1].Time, "Incorrect first note hit time");
|
||||
Assert.AreEqual(3000, generated.Frames[2].Time, "Incorrect second note press time + first note release time");
|
||||
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[3].Time, "Incorrect second note release time");
|
||||
Assert.IsTrue(checkContains(generated.Frames[1], ManiaAction.Key1), "Key1 has not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[2], ManiaAction.Key1), "Key1 has not been released");
|
||||
Assert.IsTrue(checkContains(generated.Frames[2], ManiaAction.Key2), "Key2 has not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[3], ManiaAction.Key2), "Key2 has not been released");
|
||||
Assert.IsTrue(generated.Frames.Count == frame_offset + 3, "Replay must have 3 generated frames");
|
||||
Assert.AreEqual(1000, generated.Frames[frame_offset].Time, "Incorrect first note hit time");
|
||||
Assert.AreEqual(3000, generated.Frames[frame_offset + 1].Time, "Incorrect second note press time + first note release time");
|
||||
Assert.AreEqual(3000 + ManiaAutoGenerator.RELEASE_DELAY, generated.Frames[frame_offset + 2].Time, "Incorrect second note release time");
|
||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset], ManiaAction.Key1), "Key1 has not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key1), "Key1 has not been released");
|
||||
Assert.IsTrue(checkContains(generated.Frames[frame_offset + 1], ManiaAction.Key2), "Key2 has not been pressed");
|
||||
Assert.IsFalse(checkContains(generated.Frames[frame_offset + 2], ManiaAction.Key2), "Key2 has not been released");
|
||||
}
|
||||
|
||||
private bool checkContains(ReplayFrame frame, params ManiaAction[] actions) => actions.All(action => ((ManiaReplayFrame)frame).Actions.Contains(action));
|
||||
|
62
osu.Game.Rulesets.Mania.Tests/TestSceneHitExplosion.cs
Normal file
@ -0,0 +1,62 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneHitExplosion : OsuTestScene
|
||||
{
|
||||
private ScrollingTestContainer scrolling;
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(DrawableNote),
|
||||
typeof(DrawableManiaHitObject),
|
||||
};
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
|
||||
Child = scrolling = new ScrollingTestContainer(ScrollingDirection.Down)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativePositionAxes = Axes.Y,
|
||||
Y = -0.25f,
|
||||
Size = new Vector2(Column.COLUMN_WIDTH, NotePiece.NOTE_HEIGHT),
|
||||
};
|
||||
|
||||
int runcount = 0;
|
||||
|
||||
AddRepeatStep("explode", () =>
|
||||
{
|
||||
runcount++;
|
||||
|
||||
if (runcount % 15 > 12)
|
||||
return;
|
||||
|
||||
scrolling.AddRange(new Drawable[]
|
||||
{
|
||||
new HitExplosion((runcount / 15) % 2 == 0 ? new Color4(94, 0, 57, 255) : new Color4(6, 84, 0, 255), runcount % 6 != 0)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
}
|
||||
});
|
||||
}, 100);
|
||||
}
|
||||
}
|
||||
}
|
@ -6,7 +6,6 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.Edit.Blueprints;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
@ -39,6 +38,8 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
AccentColour = { Value = OsuColour.Gray(0.3f) }
|
||||
}
|
||||
};
|
||||
|
||||
AddBlueprint(new HoldNoteSelectionBlueprint(drawableObject));
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
@ -51,7 +52,5 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
nested.Y = (float)(-finalPosition * content.DrawHeight);
|
||||
}
|
||||
}
|
||||
|
||||
protected override SelectionBlueprint CreateBlueprint() => new HoldNoteSelectionBlueprint(drawableObject);
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,6 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.Edit.Blueprints;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
@ -17,8 +16,6 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
public class TestSceneNoteSelectionBlueprint : ManiaSelectionBlueprintTestScene
|
||||
{
|
||||
private readonly DrawableNote drawableObject;
|
||||
|
||||
protected override Container<Drawable> Content => content ?? base.Content;
|
||||
private readonly Container content;
|
||||
|
||||
@ -27,6 +24,8 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
var note = new Note { Column = 0 };
|
||||
note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
DrawableNote drawableObject;
|
||||
|
||||
base.Content.Child = content = new ScrollingTestContainer(ScrollingDirection.Down)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
@ -34,8 +33,8 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
Size = new Vector2(50, 20),
|
||||
Child = drawableObject = new DrawableNote(note)
|
||||
};
|
||||
}
|
||||
|
||||
protected override SelectionBlueprint CreateBlueprint() => new NoteSelectionBlueprint(drawableObject);
|
||||
AddBlueprint(new NoteSelectionBlueprint(drawableObject));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
@ -11,6 +11,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Graphics;
|
||||
@ -40,6 +41,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
Child = new FillFlowContainer
|
||||
{
|
||||
Clock = new FramedClock(new ManualClock()),
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
@ -62,7 +64,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
private Drawable createNoteDisplay(ScrollingDirection direction, int identifier, out DrawableNote hitObject)
|
||||
{
|
||||
var note = new Note { StartTime = 999999999 };
|
||||
var note = new Note { StartTime = 0 };
|
||||
note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
return new ScrollingTestContainer(direction)
|
||||
@ -77,7 +79,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
private Drawable createHoldNoteDisplay(ScrollingDirection direction, int identifier, out DrawableHoldNote hitObject)
|
||||
{
|
||||
var note = new HoldNote { StartTime = 999999999, Duration = 5000 };
|
||||
var note = new HoldNote { StartTime = 0, Duration = 5000 };
|
||||
note.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
||||
return new ScrollingTestContainer(direction)
|
||||
@ -133,7 +135,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
Origin = Anchor.TopCentre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Width = 1.25f,
|
||||
Colour = Color4.Black.Opacity(0.5f)
|
||||
Colour = Color4.Green.Opacity(0.5f)
|
||||
},
|
||||
content = new Container { RelativeSizeAxes = Axes.Both }
|
||||
}
|
||||
|
@ -66,6 +66,8 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
AddAssert("check note anchors", () => notesInStageAreAnchored(stages[0], Anchor.TopCentre));
|
||||
AddAssert("check note anchors", () => notesInStageAreAnchored(stages[1], Anchor.BottomCentre));
|
||||
AddAssert("check bar anchors", () => barsInStageAreAnchored(stages[0], Anchor.TopCentre));
|
||||
AddAssert("check bar anchors", () => barsInStageAreAnchored(stages[1], Anchor.BottomCentre));
|
||||
|
||||
AddStep("flip direction", () =>
|
||||
{
|
||||
@ -75,10 +77,14 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
|
||||
AddAssert("check note anchors", () => notesInStageAreAnchored(stages[0], Anchor.BottomCentre));
|
||||
AddAssert("check note anchors", () => notesInStageAreAnchored(stages[1], Anchor.TopCentre));
|
||||
AddAssert("check bar anchors", () => barsInStageAreAnchored(stages[0], Anchor.BottomCentre));
|
||||
AddAssert("check bar anchors", () => barsInStageAreAnchored(stages[1], Anchor.TopCentre));
|
||||
}
|
||||
|
||||
private bool notesInStageAreAnchored(ManiaStage stage, Anchor anchor) => stage.Columns.SelectMany(c => c.AllHitObjects).All(o => o.Anchor == anchor);
|
||||
|
||||
private bool barsInStageAreAnchored(ManiaStage stage, Anchor anchor) => stage.AllHitObjects.Where(obj => obj is DrawableBarLine).All(o => o.Anchor == anchor);
|
||||
|
||||
private void createNote()
|
||||
{
|
||||
foreach (var stage in stages)
|
||||
@ -114,8 +120,7 @@ namespace osu.Game.Rulesets.Mania.Tests
|
||||
var obj = new BarLine
|
||||
{
|
||||
StartTime = Time.Current + 2000,
|
||||
ControlPoint = new TimingControlPoint(),
|
||||
BeatIndex = major ? 0 : 1
|
||||
Major = major,
|
||||
};
|
||||
|
||||
obj.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
|
@ -2,14 +2,14 @@
|
||||
<Import Project="..\osu.TestProject.props" />
|
||||
<ItemGroup Label="Package References">
|
||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.2.0" />
|
||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.3.0" />
|
||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Project">
|
||||
<OutputType>WinExe</OutputType>
|
||||
<TargetFramework>netcoreapp2.2</TargetFramework>
|
||||
<TargetFramework>netcoreapp3.0</TargetFramework>
|
||||
</PropertyGroup>
|
||||
<ItemGroup Label="Project References">
|
||||
<ProjectReference Include="..\osu.Game.Rulesets.Mania\osu.Game.Rulesets.Mania.csproj" />
|
||||
|
@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Mania.Configuration
|
||||
{
|
||||
base.InitialiseDefaults();
|
||||
|
||||
Set(ManiaRulesetSetting.ScrollTime, 2250.0, 50.0, 10000.0, 50.0);
|
||||
Set(ManiaRulesetSetting.ScrollTime, 1500.0, 50.0, 5000.0, 50.0);
|
||||
Set(ManiaRulesetSetting.ScrollDirection, ManiaScrollingDirection.Down);
|
||||
}
|
||||
|
||||
|
@ -3,7 +3,6 @@
|
||||
|
||||
using System;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Rulesets.Mania.Edit.Blueprints.Components;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osuTK;
|
||||
@ -49,13 +48,13 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
|
||||
private double originalStartTime;
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
public override void UpdatePosition(Vector2 screenSpacePosition)
|
||||
{
|
||||
base.OnMouseMove(e);
|
||||
base.UpdatePosition(screenSpacePosition);
|
||||
|
||||
if (PlacementBegun)
|
||||
{
|
||||
var endTime = TimeAt(e.ScreenSpaceMousePosition);
|
||||
var endTime = TimeAt(screenSpacePosition);
|
||||
|
||||
HitObject.StartTime = endTime < originalStartTime ? endTime : originalStartTime;
|
||||
HitObject.Duration = Math.Abs(endTime - originalStartTime);
|
||||
@ -65,10 +64,8 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
headPiece.Width = tailPiece.Width = SnappedWidth;
|
||||
headPiece.X = tailPiece.X = SnappedMousePosition.X;
|
||||
|
||||
originalStartTime = HitObject.StartTime = TimeAt(e.ScreenSpaceMousePosition);
|
||||
originalStartTime = HitObject.StartTime = TimeAt(screenSpacePosition);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -62,19 +62,18 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
return base.OnMouseUp(e);
|
||||
}
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
public override void UpdatePosition(Vector2 screenSpacePosition)
|
||||
{
|
||||
if (!PlacementBegun)
|
||||
Column = ColumnAt(e.ScreenSpaceMousePosition);
|
||||
Column = ColumnAt(screenSpacePosition);
|
||||
|
||||
if (Column == null) return false;
|
||||
if (Column == null) return;
|
||||
|
||||
SnappedWidth = Column.DrawWidth;
|
||||
|
||||
// Snap to the column
|
||||
var parentPos = Parent.ToLocalSpace(Column.ToScreenSpace(new Vector2(Column.DrawWidth / 2, 0)));
|
||||
SnappedMousePosition = new Vector2(parentPos.X, e.MousePosition.Y);
|
||||
return true;
|
||||
SnappedMousePosition = new Vector2(parentPos.X, Parent.ToLocalSpace(screenSpacePosition).Y);
|
||||
}
|
||||
|
||||
protected double TimeAt(Vector2 screenSpacePosition)
|
||||
@ -86,7 +85,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
|
||||
// If we're scrolling downwards, a position of 0 is actually further away from the hit target
|
||||
// so we need to flip the vertical coordinate in the hitobject container's space
|
||||
var hitObjectPos = Column.HitObjectContainer.ToLocalSpace(applyPositionOffset(screenSpacePosition, false)).Y;
|
||||
var hitObjectPos = mouseToHitObjectPosition(Column.HitObjectContainer.ToLocalSpace(screenSpacePosition)).Y;
|
||||
if (scrollingInfo.Direction.Value == ScrollingDirection.Down)
|
||||
hitObjectPos = hitObjectContainer.DrawHeight - hitObjectPos;
|
||||
|
||||
@ -103,16 +102,58 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
scrollingInfo.TimeRange.Value,
|
||||
Column.HitObjectContainer.DrawHeight);
|
||||
|
||||
return applyPositionOffset(Column.HitObjectContainer.ToSpaceOfOtherDrawable(new Vector2(0, pos), Parent), true).Y;
|
||||
if (scrollingInfo.Direction.Value == ScrollingDirection.Down)
|
||||
pos = Column.HitObjectContainer.DrawHeight - pos;
|
||||
|
||||
return hitObjectToMousePosition(Column.HitObjectContainer.ToSpaceOfOtherDrawable(new Vector2(0, pos), Parent)).Y;
|
||||
}
|
||||
|
||||
protected Column ColumnAt(Vector2 screenSpacePosition)
|
||||
=> composer.ColumnAt(applyPositionOffset(screenSpacePosition, false));
|
||||
=> composer.ColumnAt(screenSpacePosition);
|
||||
|
||||
private Vector2 applyPositionOffset(Vector2 position, bool reverse)
|
||||
/// <summary>
|
||||
/// Converts a mouse position to a hitobject position.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Blueprints are centred on the mouse position, such that the hitobject position is anchored at the top or bottom of the blueprint depending on the scroll direction.
|
||||
/// </remarks>
|
||||
/// <param name="mousePosition">The mouse position.</param>
|
||||
/// <returns>The resulting hitobject position, acnhored at the top or bottom of the blueprint depending on the scroll direction.</returns>
|
||||
private Vector2 mouseToHitObjectPosition(Vector2 mousePosition)
|
||||
{
|
||||
position.Y += (scrollingInfo.Direction.Value == ScrollingDirection.Up && !reverse ? -1 : 1) * NotePiece.NOTE_HEIGHT / 2;
|
||||
return position;
|
||||
switch (scrollingInfo.Direction.Value)
|
||||
{
|
||||
case ScrollingDirection.Up:
|
||||
mousePosition.Y -= NotePiece.NOTE_HEIGHT / 2;
|
||||
break;
|
||||
|
||||
case ScrollingDirection.Down:
|
||||
mousePosition.Y += NotePiece.NOTE_HEIGHT / 2;
|
||||
break;
|
||||
}
|
||||
|
||||
return mousePosition;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Converts a hitobject position to a mouse position.
|
||||
/// </summary>
|
||||
/// <param name="hitObjectPosition">The hitobject position.</param>
|
||||
/// <returns>The resulting mouse position, anchored at the centre of the hitobject.</returns>
|
||||
private Vector2 hitObjectToMousePosition(Vector2 hitObjectPosition)
|
||||
{
|
||||
switch (scrollingInfo.Direction.Value)
|
||||
{
|
||||
case ScrollingDirection.Up:
|
||||
hitObjectPosition.Y += NotePiece.NOTE_HEIGHT / 2;
|
||||
break;
|
||||
|
||||
case ScrollingDirection.Down:
|
||||
hitObjectPosition.Y -= NotePiece.NOTE_HEIGHT / 2;
|
||||
break;
|
||||
}
|
||||
|
||||
return hitObjectPosition;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Mania.Edit.Blueprints
|
||||
public Vector2 ScreenSpaceDragPosition { get; private set; }
|
||||
public Vector2 DragPosition { get; private set; }
|
||||
|
||||
protected new DrawableManiaHitObject HitObject => (DrawableManiaHitObject)base.HitObject;
|
||||
public new DrawableManiaHitObject HitObject => (DrawableManiaHitObject)base.HitObject;
|
||||
|
||||
protected IClock EditorClock { get; private set; }
|
||||
|
||||
|
@ -3,9 +3,7 @@
|
||||
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Mania.Edit.Blueprints;
|
||||
using osu.Game.Rulesets.Mania.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
@ -31,13 +29,16 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
editorClock = clock;
|
||||
}
|
||||
|
||||
public override void HandleDrag(SelectionBlueprint blueprint, DragEvent dragEvent)
|
||||
public override void HandleMovement(MoveSelectionEvent moveEvent)
|
||||
{
|
||||
adjustOrigins((ManiaSelectionBlueprint)blueprint);
|
||||
performDragMovement(dragEvent);
|
||||
performColumnMovement(dragEvent);
|
||||
var maniaBlueprint = (ManiaSelectionBlueprint)moveEvent.Blueprint;
|
||||
int lastColumn = maniaBlueprint.HitObject.HitObject.Column;
|
||||
|
||||
base.HandleDrag(blueprint, dragEvent);
|
||||
adjustOrigins(maniaBlueprint);
|
||||
performDragMovement(moveEvent);
|
||||
performColumnMovement(lastColumn, moveEvent);
|
||||
|
||||
base.HandleMovement(moveEvent);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@ -62,7 +63,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
b.HitObject.Y += movementDelta;
|
||||
}
|
||||
|
||||
private void performDragMovement(DragEvent dragEvent)
|
||||
private void performDragMovement(MoveSelectionEvent moveEvent)
|
||||
{
|
||||
foreach (var b in SelectedBlueprints)
|
||||
{
|
||||
@ -72,7 +73,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
|
||||
// Using the hitobject position is required since AdjustPosition can be invoked multiple times per frame
|
||||
// without the position having been updated by the parenting ScrollingHitObjectContainer
|
||||
hitObject.Y += dragEvent.Delta.Y;
|
||||
hitObject.Y += moveEvent.InstantDelta.Y;
|
||||
|
||||
float targetPosition;
|
||||
|
||||
@ -94,14 +95,13 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
}
|
||||
}
|
||||
|
||||
private void performColumnMovement(DragEvent dragEvent)
|
||||
private void performColumnMovement(int lastColumn, MoveSelectionEvent moveEvent)
|
||||
{
|
||||
var lastColumn = composer.ColumnAt(dragEvent.ScreenSpaceLastMousePosition);
|
||||
var currentColumn = composer.ColumnAt(dragEvent.ScreenSpaceMousePosition);
|
||||
if (lastColumn == null || currentColumn == null)
|
||||
var currentColumn = composer.ColumnAt(moveEvent.ScreenSpacePosition);
|
||||
if (currentColumn == null)
|
||||
return;
|
||||
|
||||
int columnDelta = currentColumn.Index - lastColumn.Index;
|
||||
int columnDelta = currentColumn.Index - lastColumn;
|
||||
if (columnDelta == 0)
|
||||
return;
|
||||
|
||||
|
@ -46,6 +46,11 @@ namespace osu.Game.Rulesets.Mania
|
||||
else if (mods.HasFlag(LegacyMods.DoubleTime))
|
||||
yield return new ManiaModDoubleTime();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Perfect))
|
||||
yield return new ManiaModPerfect();
|
||||
else if (mods.HasFlag(LegacyMods.SuddenDeath))
|
||||
yield return new ManiaModSuddenDeath();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Autoplay))
|
||||
yield return new ManiaModAutoplay();
|
||||
|
||||
@ -97,14 +102,8 @@ namespace osu.Game.Rulesets.Mania
|
||||
if (mods.HasFlag(LegacyMods.NoFail))
|
||||
yield return new ManiaModNoFail();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Perfect))
|
||||
yield return new ManiaModPerfect();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.Random))
|
||||
yield return new ManiaModRandom();
|
||||
|
||||
if (mods.HasFlag(LegacyMods.SuddenDeath))
|
||||
yield return new ManiaModSuddenDeath();
|
||||
}
|
||||
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type)
|
||||
|
@ -1,21 +1,12 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Objects
|
||||
{
|
||||
public class BarLine : ManiaHitObject
|
||||
public class BarLine : ManiaHitObject, IBarLine
|
||||
{
|
||||
/// <summary>
|
||||
/// The control point which this bar line is part of.
|
||||
/// </summary>
|
||||
public TimingControlPoint ControlPoint;
|
||||
|
||||
/// <summary>
|
||||
/// The index of the beat which this bar line represents within the control point.
|
||||
/// This is a "major" bar line if <see cref="BeatIndex"/> % <see cref="TimingControlPoint.TimeSignature"/> == 0.
|
||||
/// </summary>
|
||||
public int BeatIndex;
|
||||
public bool Major { get; set; }
|
||||
}
|
||||
}
|
||||
|
@ -40,9 +40,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
Colour = new Color4(255, 204, 33, 255),
|
||||
});
|
||||
|
||||
bool isMajor = barLine.BeatIndex % (int)barLine.ControlPoint.TimeSignature == 0;
|
||||
|
||||
if (isMajor)
|
||||
if (barLine.Major)
|
||||
{
|
||||
AddInternal(new EquilateralTriangle
|
||||
{
|
||||
@ -65,10 +63,14 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
});
|
||||
}
|
||||
|
||||
if (!isMajor && barLine.BeatIndex % 2 == 1)
|
||||
if (!barLine.Major)
|
||||
Alpha = 0.2f;
|
||||
}
|
||||
|
||||
protected override void UpdateInitialTransforms()
|
||||
{
|
||||
}
|
||||
|
||||
protected override void UpdateStateTransforms(ArmedState state)
|
||||
{
|
||||
}
|
||||
|
@ -51,11 +51,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
switch (state)
|
||||
{
|
||||
case ArmedState.Miss:
|
||||
this.FadeOut(150, Easing.In).Expire();
|
||||
this.FadeOut(150, Easing.In);
|
||||
break;
|
||||
|
||||
case ArmedState.Hit:
|
||||
this.FadeOut(150, Easing.OutQuint).Expire();
|
||||
this.FadeOut(150, Easing.OutQuint);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colour.NewValue.Lighten(1f).Opacity(0.6f),
|
||||
Colour = colour.NewValue.Lighten(1f).Opacity(0.2f),
|
||||
Radius = 10,
|
||||
};
|
||||
}, true);
|
||||
|
@ -18,8 +18,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
||||
/// </summary>
|
||||
internal class NotePiece : Container, IHasAccentColour
|
||||
{
|
||||
public const float NOTE_HEIGHT = 10;
|
||||
private const float head_colour_height = 6;
|
||||
public const float NOTE_HEIGHT = 12;
|
||||
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
|
||||
@ -39,8 +38,8 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
|
||||
colouredBox = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = head_colour_height,
|
||||
Alpha = 0.2f
|
||||
Height = NOTE_HEIGHT / 2,
|
||||
Alpha = 0.1f
|
||||
}
|
||||
};
|
||||
}
|
||||
|
@ -101,6 +101,6 @@ namespace osu.Game.Rulesets.Mania.Objects
|
||||
|
||||
public override Judgement CreateJudgement() => new HoldNoteJudgement();
|
||||
|
||||
protected override HitWindows CreateHitWindows() => null;
|
||||
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
||||
}
|
||||
}
|
||||
|
@ -14,6 +14,6 @@ namespace osu.Game.Rulesets.Mania.Objects
|
||||
{
|
||||
public override Judgement CreateJudgement() => new HoldNoteTickJudgement();
|
||||
|
||||
protected override HitWindows CreateHitWindows() => null;
|
||||
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
||||
}
|
||||
}
|
||||
|
@ -47,9 +47,6 @@ namespace osu.Game.Rulesets.Mania.Replays
|
||||
|
||||
public override Replay Generate()
|
||||
{
|
||||
// Todo: Realistically this shouldn't be needed, but the first frame is skipped with the way replays are currently handled
|
||||
Replay.Frames.Add(new ManiaReplayFrame(-100000, 0));
|
||||
|
||||
var pointGroups = generateActionPoints().GroupBy(a => a.Time).OrderBy(g => g.First().Time);
|
||||
|
||||
var actions = new List<ManiaAction>();
|
||||
@ -70,6 +67,10 @@ namespace osu.Game.Rulesets.Mania.Replays
|
||||
}
|
||||
}
|
||||
|
||||
// todo: can be removed once FramedReplayInputHandler correctly handles rewinding before first frame.
|
||||
if (Replay.Frames.Count == 0)
|
||||
Replay.Frames.Add(new ManiaReplayFrame(group.First().Time - 1));
|
||||
|
||||
Replay.Frames.Add(new ManiaReplayFrame(group.First().Time, actions.ToArray()));
|
||||
}
|
||||
|
||||
|
@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Mania.Replays
|
||||
Actions.AddRange(actions);
|
||||
}
|
||||
|
||||
public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap)
|
||||
public void ConvertFrom(LegacyReplayFrame legacyFrame, IBeatmap beatmap, ReplayFrame lastFrame = null)
|
||||
{
|
||||
// We don't need to fully convert, just create the converter
|
||||
var converter = new ManiaBeatmapConverter(beatmap);
|
||||
|
@ -1,4 +1,4 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
@ -11,6 +11,8 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Input.Bindings;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Mania.UI.Components;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osuTK;
|
||||
@ -19,7 +21,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public class Column : ScrollingPlayfield, IKeyBindingHandler<ManiaAction>, IHasAccentColour
|
||||
{
|
||||
private const float column_width = 45;
|
||||
public const float COLUMN_WIDTH = 80;
|
||||
private const float special_column_width = 70;
|
||||
|
||||
/// <summary>
|
||||
@ -41,10 +43,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
Index = index;
|
||||
|
||||
RelativeSizeAxes = Axes.Y;
|
||||
Width = column_width;
|
||||
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
Width = COLUMN_WIDTH;
|
||||
|
||||
background = new ColumnBackground { RelativeSizeAxes = Axes.Both };
|
||||
|
||||
@ -67,7 +66,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
explosionContainer = new Container
|
||||
{
|
||||
Name = "Hit explosions",
|
||||
RelativeSizeAxes = Axes.Both
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
}
|
||||
}
|
||||
},
|
||||
@ -90,6 +89,12 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
Bottom = dir.NewValue == ScrollingDirection.Down ? ManiaStage.HIT_TARGET_POSITION : 0,
|
||||
};
|
||||
|
||||
explosionContainer.Padding = new MarginPadding
|
||||
{
|
||||
Top = dir.NewValue == ScrollingDirection.Up ? NotePiece.NOTE_HEIGHT / 2 : 0,
|
||||
Bottom = dir.NewValue == ScrollingDirection.Down ? NotePiece.NOTE_HEIGHT / 2 : 0
|
||||
};
|
||||
|
||||
keyArea.Anchor = keyArea.Origin = dir.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
|
||||
}, true);
|
||||
}
|
||||
@ -108,7 +113,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
isSpecial = value;
|
||||
|
||||
Width = isSpecial ? special_column_width : column_width;
|
||||
Width = isSpecial ? special_column_width : COLUMN_WIDTH;
|
||||
}
|
||||
}
|
||||
|
||||
@ -163,9 +168,10 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
if (!result.IsHit || !judgedObject.DisplayResult || !DisplayJudgements.Value)
|
||||
return;
|
||||
|
||||
explosionContainer.Add(new HitExplosion(judgedObject)
|
||||
explosionContainer.Add(new HitExplosion(judgedObject.AccentColour.Value, judgedObject is DrawableHoldNoteTick)
|
||||
{
|
||||
Anchor = Direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre
|
||||
Anchor = Direction.Value == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre,
|
||||
Origin = Anchor.Centre
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -35,7 +35,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
||||
{
|
||||
Name = "Background",
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.3f
|
||||
},
|
||||
backgroundOverlay = new Box
|
||||
{
|
||||
@ -82,7 +81,7 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
||||
if (!IsLoaded)
|
||||
return;
|
||||
|
||||
background.Colour = AccentColour;
|
||||
background.Colour = AccentColour.Darken(5);
|
||||
|
||||
var brightPoint = AccentColour.Opacity(0.6f);
|
||||
var dimPoint = AccentColour.Opacity(0);
|
||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
using osuTK.Graphics;
|
||||
@ -17,7 +18,6 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
||||
{
|
||||
public class ColumnHitObjectArea : CompositeDrawable, IHasAccentColour
|
||||
{
|
||||
private const float hit_target_height = 10;
|
||||
private const float hit_target_bar_height = 2;
|
||||
|
||||
private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
|
||||
@ -32,7 +32,8 @@ namespace osu.Game.Rulesets.Mania.UI.Components
|
||||
hitTargetBar = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.X,
|
||||
Height = hit_target_height,
|
||||
Height = NotePiece.NOTE_HEIGHT,
|
||||
Alpha = 0.6f,
|
||||
Colour = Color4.Black
|
||||
},
|
||||
hitTargetLine = new Container
|
||||
|
@ -2,14 +2,11 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Input.Handlers;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
@ -19,8 +16,8 @@ using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Replays;
|
||||
using osu.Game.Rulesets.Mania.Scoring;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Rulesets.UI.Scrolling;
|
||||
@ -45,33 +42,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
public DrawableManiaRuleset(Ruleset ruleset, IWorkingBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||
: base(ruleset, beatmap, mods)
|
||||
{
|
||||
// Generate the bar lines
|
||||
double lastObjectTime = (Objects.LastOrDefault() as IHasEndTime)?.EndTime ?? Objects.LastOrDefault()?.StartTime ?? double.MaxValue;
|
||||
|
||||
var timingPoints = Beatmap.ControlPointInfo.TimingPoints;
|
||||
var barLines = new List<BarLine>();
|
||||
|
||||
for (int i = 0; i < timingPoints.Count; i++)
|
||||
{
|
||||
TimingControlPoint point = timingPoints[i];
|
||||
|
||||
// Stop on the beat before the next timing point, or if there is no next timing point stop slightly past the last object
|
||||
double endTime = i < timingPoints.Count - 1 ? timingPoints[i + 1].Time - point.BeatLength : lastObjectTime + point.BeatLength * (int)point.TimeSignature;
|
||||
|
||||
int index = 0;
|
||||
|
||||
for (double t = timingPoints[i].Time; Precision.DefinitelyBigger(endTime, t); t += point.BeatLength, index++)
|
||||
{
|
||||
barLines.Add(new BarLine
|
||||
{
|
||||
StartTime = t,
|
||||
ControlPoint = point,
|
||||
BeatIndex = index
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
BarLines = barLines;
|
||||
BarLines = new BarLineGenerator<BarLine>(Beatmap).BarLines;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
|
@ -1,16 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osuTK.Graphics;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Effects;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.MathUtils;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
@ -18,51 +16,112 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
public override bool RemoveWhenNotAlive => true;
|
||||
|
||||
private readonly CircularContainer circle;
|
||||
private readonly CircularContainer largeFaint;
|
||||
private readonly CircularContainer mainGlow1;
|
||||
|
||||
public HitExplosion(DrawableHitObject judgedObject)
|
||||
public HitExplosion(Color4 objectColour, bool isSmall = false)
|
||||
{
|
||||
bool isTick = judgedObject is DrawableHoldNoteTick;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
|
||||
RelativeSizeAxes = Axes.X;
|
||||
Y = NotePiece.NOTE_HEIGHT / 2;
|
||||
Height = NotePiece.NOTE_HEIGHT;
|
||||
|
||||
// scale roughly in-line with visual appearance of notes
|
||||
Scale = new Vector2(isTick ? 0.4f : 0.8f);
|
||||
Scale = new Vector2(1f, 0.6f);
|
||||
|
||||
InternalChild = circle = new CircularContainer
|
||||
if (isSmall)
|
||||
Scale *= 0.5f;
|
||||
|
||||
const float angle_variangle = 15; // should be less than 45
|
||||
|
||||
const float roundness = 80;
|
||||
|
||||
const float initial_height = 10;
|
||||
|
||||
var colour = Interpolation.ValueAt(0.4f, objectColour, Color4.White, 0, 1);
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
// we want our size to be very small so the glow dominates it.
|
||||
Size = new Vector2(0.1f),
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
largeFaint = new CircularContainer
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.1f, judgedObject.AccentColour.Value, Color4.White, 0, 1),
|
||||
Radius = 100,
|
||||
},
|
||||
Child = new Box
|
||||
{
|
||||
Alpha = 0,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
AlwaysPresent = true
|
||||
Masking = true,
|
||||
// we want our size to be very small so the glow dominates it.
|
||||
Size = new Vector2(0.8f),
|
||||
Blending = BlendingParameters.Additive,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.1f, objectColour, Color4.White, 0, 1).Opacity(0.3f),
|
||||
Roundness = 160,
|
||||
Radius = 200,
|
||||
},
|
||||
},
|
||||
mainGlow1 = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Blending = BlendingParameters.Additive,
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = Interpolation.ValueAt(0.6f, objectColour, Color4.White, 0, 1),
|
||||
Roundness = 20,
|
||||
Radius = 50,
|
||||
},
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colour,
|
||||
Roundness = roundness,
|
||||
Radius = 40,
|
||||
},
|
||||
},
|
||||
new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Size = new Vector2(0.01f, initial_height),
|
||||
Blending = BlendingParameters.Additive,
|
||||
Rotation = RNG.NextSingle(-angle_variangle, angle_variangle),
|
||||
EdgeEffect = new EdgeEffectParameters
|
||||
{
|
||||
Type = EdgeEffectType.Glow,
|
||||
Colour = colour,
|
||||
Roundness = roundness,
|
||||
Radius = 40,
|
||||
},
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
const double duration = 200;
|
||||
|
||||
base.LoadComplete();
|
||||
|
||||
circle.ResizeTo(circle.Size * new Vector2(4, 20), 1000, Easing.OutQuint);
|
||||
this.FadeIn(16).Then().FadeOut(500, Easing.OutQuint);
|
||||
largeFaint
|
||||
.ResizeTo(largeFaint.Size * new Vector2(5, 1), duration, Easing.OutQuint)
|
||||
.FadeOut(duration * 2);
|
||||
|
||||
mainGlow1.ScaleTo(1.4f, duration, Easing.OutQuint);
|
||||
|
||||
this.FadeOut(duration, Easing.Out);
|
||||
Expire(true);
|
||||
}
|
||||
}
|
||||
|
@ -7,7 +7,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
"${workspaceRoot}/bin/Debug/netcoreapp3.0/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Debug)",
|
||||
@ -20,7 +20,7 @@
|
||||
"request": "launch",
|
||||
"program": "dotnet",
|
||||
"args": [
|
||||
"${workspaceRoot}/bin/Release/netcoreapp2.2/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
"${workspaceRoot}/bin/Release/netcoreapp3.0/osu.Game.Rulesets.Osu.Tests.dll"
|
||||
],
|
||||
"cwd": "${workspaceRoot}",
|
||||
"preLaunchTask": "Build (Release)",
|
||||
|
30
osu.Game.Rulesets.Osu.Tests/OsuLegacyModConversionTest.cs
Normal file
@ -0,0 +1,30 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class OsuLegacyModConversionTest : LegacyModConversionTest
|
||||
{
|
||||
[TestCase(LegacyMods.Easy, new[] { typeof(OsuModEasy) })]
|
||||
[TestCase(LegacyMods.HardRock | LegacyMods.DoubleTime, new[] { typeof(OsuModHardRock), typeof(OsuModDoubleTime) })]
|
||||
[TestCase(LegacyMods.DoubleTime, new[] { typeof(OsuModDoubleTime) })]
|
||||
[TestCase(LegacyMods.Nightcore, new[] { typeof(OsuModNightcore) })]
|
||||
[TestCase(LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(OsuModNightcore) })]
|
||||
[TestCase(LegacyMods.Flashlight | LegacyMods.Nightcore | LegacyMods.DoubleTime, new[] { typeof(OsuModFlashlight), typeof(OsuModFlashlight) })]
|
||||
[TestCase(LegacyMods.Perfect, new[] { typeof(OsuModPerfect) })]
|
||||
[TestCase(LegacyMods.SuddenDeath, new[] { typeof(OsuModSuddenDeath) })]
|
||||
[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath, new[] { typeof(OsuModPerfect) })]
|
||||
[TestCase(LegacyMods.Perfect | LegacyMods.SuddenDeath | LegacyMods.DoubleTime, new[] { typeof(OsuModDoubleTime), typeof(OsuModPerfect) })]
|
||||
[TestCase(LegacyMods.SpunOut | LegacyMods.Easy, new[] { typeof(OsuModSpunOut), typeof(OsuModEasy) })]
|
||||
public new void Test(LegacyMods legacyMods, Type[] expectedMods) => base.Test(legacyMods, expectedMods);
|
||||
|
||||
protected override Ruleset CreateRuleset() => new OsuRuleset();
|
||||
}
|
||||
}
|
Before Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 27 KiB |
Before Width: | Height: | Size: 7.5 KiB |
Before Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 30 KiB |
Before Width: | Height: | Size: 21 KiB |
Before Width: | Height: | Size: 36 KiB |
Before Width: | Height: | Size: 39 KiB |
Before Width: | Height: | Size: 28 KiB |
Before Width: | Height: | Size: 25 KiB |
Before Width: | Height: | Size: 7.6 KiB |
Before Width: | Height: | Size: 45 KiB |
Before Width: | Height: | Size: 14 KiB |
Before Width: | Height: | Size: 13 KiB |
Before Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 18 KiB |
Before Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 16 KiB |
Before Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 17 KiB |
@ -26,12 +26,12 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(AudioManager audio)
|
||||
private void load(AudioManager audio, SkinManager skinManager)
|
||||
{
|
||||
var dllStore = new DllResourceStore("osu.Game.Rulesets.Osu.Tests.dll");
|
||||
|
||||
metricsSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore<byte[]>(dllStore, "Resources/metrics_skin"), audio, true);
|
||||
defaultSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore<byte[]>(dllStore, "Resources/default_skin"), audio, false);
|
||||
defaultSkin = skinManager.GetSkin(DefaultLegacySkin.Info);
|
||||
specialSkin = new TestLegacySkin(new SkinInfo(), new NamespacedResourceStore<byte[]>(dllStore, "Resources/special_skin"), audio, true);
|
||||
}
|
||||
|
||||
|
@ -7,6 +7,7 @@ using System.Linq;
|
||||
using System.Text;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
@ -21,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
public void TestStacking()
|
||||
{
|
||||
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(beatmap_data)))
|
||||
using (var reader = new StreamReader(stream))
|
||||
using (var reader = new LineBufferedReader(stream))
|
||||
{
|
||||
var beatmap = Decoder.GetDecoder<Beatmap>(reader).Decode(reader);
|
||||
var converted = new TestWorkingBeatmap(beatmap).GetPlayableBeatmap(new OsuRuleset().RulesetInfo, Array.Empty<Mod>());
|
||||
|
128
osu.Game.Rulesets.Osu.Tests/TestSceneCursorTrail.cs
Normal file
@ -0,0 +1,128 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Sample;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Testing.Input;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Rulesets.Osu.Skinning;
|
||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneCursorTrail : OsuTestScene
|
||||
{
|
||||
[Test]
|
||||
public void TestSmoothCursorTrail()
|
||||
{
|
||||
Container scalingContainer = null;
|
||||
|
||||
createTest(() => scalingContainer = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = new CursorTrail()
|
||||
});
|
||||
|
||||
AddStep("set large scale", () => scalingContainer.Scale = new Vector2(10));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLegacySmoothCursorTrail()
|
||||
{
|
||||
createTest(() => new LegacySkinContainer(false)
|
||||
{
|
||||
Child = new LegacyCursorTrail()
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLegacyDisjointCursorTrail()
|
||||
{
|
||||
createTest(() => new LegacySkinContainer(true)
|
||||
{
|
||||
Child = new LegacyCursorTrail()
|
||||
});
|
||||
}
|
||||
|
||||
private void createTest(Func<Drawable> createContent) => AddStep("create trail", () =>
|
||||
{
|
||||
Clear();
|
||||
|
||||
Add(new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Size = new Vector2(0.8f),
|
||||
Child = new MovingCursorInputManager { Child = createContent?.Invoke() }
|
||||
});
|
||||
});
|
||||
|
||||
[Cached(typeof(ISkinSource))]
|
||||
private class LegacySkinContainer : Container, ISkinSource
|
||||
{
|
||||
private readonly bool disjoint;
|
||||
|
||||
public LegacySkinContainer(bool disjoint)
|
||||
{
|
||||
this.disjoint = disjoint;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
|
||||
public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotImplementedException();
|
||||
|
||||
public Texture GetTexture(string componentName)
|
||||
{
|
||||
switch (componentName)
|
||||
{
|
||||
case "cursortrail":
|
||||
var tex = new Texture(Texture.WhitePixel.TextureGL);
|
||||
|
||||
if (disjoint)
|
||||
tex.ScaleAdjust = 1 / 25f;
|
||||
return tex;
|
||||
|
||||
case "cursormiddle":
|
||||
return disjoint ? null : Texture.WhitePixel;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||
|
||||
public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => throw new NotImplementedException();
|
||||
|
||||
public event Action SourceChanged;
|
||||
}
|
||||
|
||||
private class MovingCursorInputManager : ManualInputManager
|
||||
{
|
||||
public MovingCursorInputManager()
|
||||
{
|
||||
UseParentInput = false;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
const double spin_duration = 1000;
|
||||
double currentTime = Time.Current;
|
||||
|
||||
double angle = (currentTime % spin_duration) / spin_duration * 2 * Math.PI;
|
||||
Vector2 rPos = new Vector2((float)Math.Cos(angle), (float)Math.Sin(angle));
|
||||
|
||||
MoveMouseTo(ToScreenSpace(DrawSize / 2 + DrawSize / 3 * rPos));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -6,23 +6,68 @@ using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing.Input;
|
||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneGameplayCursor : SkinnableTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(CursorTrail) };
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(OsuCursorContainer),
|
||||
typeof(CursorTrail)
|
||||
};
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
SetContents(() => new OsuCursorContainer
|
||||
SetContents(() => new MovingCursorInputManager
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
Child = new ClickingCursorContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private class ClickingCursorContainer : OsuCursorContainer
|
||||
{
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
double currentTime = Time.Current;
|
||||
|
||||
if (((int)(currentTime / 1000)) % 2 == 0)
|
||||
OnPressed(OsuAction.LeftButton);
|
||||
else
|
||||
OnReleased(OsuAction.LeftButton);
|
||||
}
|
||||
}
|
||||
|
||||
private class MovingCursorInputManager : ManualInputManager
|
||||
{
|
||||
public MovingCursorInputManager()
|
||||
{
|
||||
UseParentInput = false;
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
const double spin_duration = 5000;
|
||||
double currentTime = Time.Current;
|
||||
|
||||
double angle = (currentTime % spin_duration) / spin_duration * 2 * Math.PI;
|
||||
Vector2 rPos = new Vector2((float)Math.Cos(angle), (float)Math.Sin(angle));
|
||||
|
||||
MoveMouseTo(ToScreenSpace(DrawSize / 2 + DrawSize / 3 * rPos));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
26
osu.Game.Rulesets.Osu.Tests/TestSceneHitCircleComboChange.cs
Normal file
@ -0,0 +1,26 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneHitCircleComboChange : TestSceneHitCircle
|
||||
{
|
||||
private readonly Bindable<int> comboIndex = new Bindable<int>();
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Scheduler.AddDelayed(() => comboIndex.Value++, 250, true);
|
||||
}
|
||||
|
||||
protected override TestDrawableHitCircle CreateDrawableHitCircle(HitCircle circle, bool auto)
|
||||
{
|
||||
circle.ComboIndexBindable.BindTo(comboIndex);
|
||||
circle.IndexInCurrentComboBindable.BindTo(comboIndex);
|
||||
return base.CreateDrawableHitCircle(circle, auto);
|
||||
}
|
||||
}
|
||||
}
|
@ -29,7 +29,8 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
};
|
||||
|
||||
for (int i = 0; i < 512; i++)
|
||||
beatmap.HitObjects.Add(new HitCircle { Position = new Vector2(256, 192), StartTime = i * 100 });
|
||||
if (i % 32 < 20)
|
||||
beatmap.HitObjects.Add(new HitCircle { Position = new Vector2(256, 192), StartTime = i * 100 });
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
|
@ -1,10 +1,11 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Tests.Visual;
|
||||
@ -14,16 +15,51 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public class TestSceneHitCircleSelectionBlueprint : SelectionBlueprintTestScene
|
||||
{
|
||||
private readonly DrawableHitCircle drawableObject;
|
||||
private HitCircle hitCircle;
|
||||
private DrawableHitCircle drawableObject;
|
||||
private TestBlueprint blueprint;
|
||||
|
||||
public TestSceneHitCircleSelectionBlueprint()
|
||||
[SetUp]
|
||||
public void Setup() => Schedule(() =>
|
||||
{
|
||||
var hitCircle = new HitCircle { Position = new Vector2(256, 192) };
|
||||
Clear();
|
||||
|
||||
hitCircle = new HitCircle { Position = new Vector2(256, 192) };
|
||||
hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 });
|
||||
|
||||
Add(drawableObject = new DrawableHitCircle(hitCircle));
|
||||
AddBlueprint(blueprint = new TestBlueprint(drawableObject));
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestInitialState()
|
||||
{
|
||||
AddAssert("blueprint positioned over hitobject", () => blueprint.CirclePiece.Position == hitCircle.Position);
|
||||
}
|
||||
|
||||
protected override SelectionBlueprint CreateBlueprint() => new HitCircleSelectionBlueprint(drawableObject);
|
||||
[Test]
|
||||
public void TestMoveHitObject()
|
||||
{
|
||||
AddStep("move hitobject", () => hitCircle.Position = new Vector2(300, 225));
|
||||
AddAssert("blueprint positioned over hitobject", () => blueprint.CirclePiece.Position == hitCircle.Position);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMoveAfterApplyingDefaults()
|
||||
{
|
||||
AddStep("apply defaults", () => hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty { CircleSize = 2 }));
|
||||
AddStep("move hitobject", () => hitCircle.Position = new Vector2(300, 225));
|
||||
AddAssert("blueprint positioned over hitobject", () => blueprint.CirclePiece.Position == hitCircle.Position);
|
||||
}
|
||||
|
||||
private class TestBlueprint : HitCircleSelectionBlueprint
|
||||
{
|
||||
public new HitCirclePiece CirclePiece => base.CirclePiece;
|
||||
|
||||
public TestBlueprint(DrawableHitCircle hitCircle)
|
||||
: base(hitCircle)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|