Reorder buttons to match stable

This commit is contained in:
Joehu 2020-09-14 11:23:41 -07:00
parent 57610ddad5
commit c833f5fcc4
2 changed files with 2 additions and 2 deletions

View File

@ -18,9 +18,9 @@ namespace osu.Game.Tests.Visual.SongSelect
var colours = new OsuColour();
overlay.AddButton(@"Manage", @"collections", FontAwesome.Solid.Book, colours.Green, null);
overlay.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, null);
overlay.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, colours.Purple, null);
overlay.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, colours.Purple, null);
overlay.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, null);
overlay.AddButton(@"Edit", @"beatmap", FontAwesome.Solid.PencilAlt, colours.Yellow, null);
Add(overlay);

View File

@ -279,9 +279,9 @@ namespace osu.Game.Screens.Select
Footer.AddButton(new FooterButtonOptions(), BeatmapOptions);
BeatmapOptions.AddButton(@"Manage", @"collections", FontAwesome.Solid.Book, colours.Green, () => manageCollectionsDialog?.Show());
BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo));
BeatmapOptions.AddButton(@"Remove", @"from unplayed", FontAwesome.Regular.TimesCircle, colours.Purple, null);
BeatmapOptions.AddButton(@"Clear", @"local scores", FontAwesome.Solid.Eraser, colours.Purple, () => clearScores(Beatmap.Value.BeatmapInfo));
BeatmapOptions.AddButton(@"Delete", @"all difficulties", FontAwesome.Solid.Trash, colours.Pink, () => delete(Beatmap.Value.BeatmapSetInfo));
}
dialogOverlay = dialog;