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https://github.com/ppy/osu
synced 2025-01-03 04:42:10 +00:00
Allow Nub/OsuCheckbox/OsuSliderBar colours to be overridden.
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08219ccb42
commit
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@ -1,6 +1,7 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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@ -12,13 +13,12 @@ using osu.Framework.Graphics.UserInterface;
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namespace osu.Game.Graphics.UserInterface
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{
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public class Nub : CircularContainer, IHasCurrentValue<bool>
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public class Nub : CircularContainer, IHasCurrentValue<bool>, IHasAccentColour
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{
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public const float COLLAPSED_SIZE = 20;
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public const float EXPANDED_SIZE = 40;
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private const float border_width = 3;
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private Color4 glowingColour, idleColour;
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public Nub()
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{
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@ -53,33 +53,41 @@ namespace osu.Game.Graphics.UserInterface
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Colour = idleColour = colours.Pink;
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glowingColour = colours.PinkLighter;
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AccentColour = colours.Pink;
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GlowingAccentColour = colours.PinkLighter;
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GlowColour = colours.PinkDarker;
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EdgeEffect = new EdgeEffect
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{
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Colour = colours.PinkDarker,
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Colour = GlowColour,
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Type = EdgeEffectType.Glow,
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Radius = 10,
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Roundness = 8,
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};
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}
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protected override void LoadComplete()
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{
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FadeEdgeEffectTo(0);
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}
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private bool glowing;
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public bool Glowing
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{
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get { return glowing; }
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set
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{
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glowing = value;
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if (value)
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{
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FadeColour(glowingColour, 500, EasingTypes.OutQuint);
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FadeColour(GlowingAccentColour, 500, EasingTypes.OutQuint);
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FadeEdgeEffectTo(1, 500, EasingTypes.OutQuint);
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}
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else
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{
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FadeEdgeEffectTo(0, 500);
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FadeColour(idleColour, 500);
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FadeColour(AccentColour, 500);
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}
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}
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}
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@ -93,5 +101,43 @@ namespace osu.Game.Graphics.UserInterface
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}
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public Bindable<bool> Current { get; } = new Bindable<bool>();
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private Color4 accentColour;
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public Color4 AccentColour
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{
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get { return accentColour; }
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set
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{
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accentColour = value;
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if (!Glowing)
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Colour = value;
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}
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}
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private Color4 glowingAccentColour;
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public Color4 GlowingAccentColour
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{
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get { return glowingAccentColour; }
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set
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{
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glowingAccentColour = value;
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if (Glowing)
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Colour = value;
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}
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}
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private Color4 glowColour;
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public Color4 GlowColour
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{
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get { return glowColour; }
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set
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{
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glowColour = value;
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var effect = EdgeEffect;
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effect.Colour = value;
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EdgeEffect = effect;
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}
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}
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}
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}
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@ -51,7 +51,8 @@ namespace osu.Game.Graphics.UserInterface
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}
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}
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private readonly Nub nub;
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protected readonly Nub Nub;
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private readonly SpriteText labelSpriteText;
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private SampleChannel sampleChecked;
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private SampleChannel sampleUnchecked;
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@ -64,7 +65,7 @@ namespace osu.Game.Graphics.UserInterface
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Children = new Drawable[]
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{
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labelSpriteText = new OsuSpriteText(),
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nub = new Nub
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Nub = new Nub
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{
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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@ -72,7 +73,7 @@ namespace osu.Game.Graphics.UserInterface
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}
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};
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nub.Current.BindTo(Current);
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Nub.Current.BindTo(Current);
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Current.ValueChanged += newValue =>
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{
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@ -90,15 +91,15 @@ namespace osu.Game.Graphics.UserInterface
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protected override bool OnHover(InputState state)
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{
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nub.Glowing = true;
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nub.Expanded = true;
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Nub.Glowing = true;
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Nub.Expanded = true;
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return base.OnHover(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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nub.Glowing = false;
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nub.Expanded = false;
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Nub.Glowing = false;
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Nub.Expanded = false;
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base.OnHoverLost(state);
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}
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@ -3,6 +3,7 @@
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using System;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Allocation;
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using osu.Framework.Audio;
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using osu.Framework.Audio.Sample;
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@ -14,14 +15,14 @@ using osu.Framework.Input;
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namespace osu.Game.Graphics.UserInterface
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{
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public class OsuSliderBar<T> : SliderBar<T>, IHasTooltip
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public class OsuSliderBar<T> : SliderBar<T>, IHasTooltip, IHasAccentColour
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where T : struct, IEquatable<T>
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{
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private SampleChannel sample;
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private double lastSampleTime;
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private T lastSampleValue;
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private readonly Nub nub;
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protected readonly Nub Nub;
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private readonly Box leftBox;
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private readonly Box rightBox;
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@ -45,6 +46,18 @@ namespace osu.Game.Graphics.UserInterface
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}
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}
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private Color4 accentColour;
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public Color4 AccentColour
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{
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get { return accentColour; }
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set
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{
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accentColour = value;
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leftBox.Colour = value;
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rightBox.Colour = value;
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}
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}
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public OsuSliderBar()
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{
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Height = 12;
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@ -70,7 +83,7 @@ namespace osu.Game.Graphics.UserInterface
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Origin = Anchor.CentreRight,
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Alpha = 0.5f,
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},
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nub = new Nub
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Nub = new Nub
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{
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Origin = Anchor.TopCentre,
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Expanded = true,
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@ -87,19 +100,18 @@ namespace osu.Game.Graphics.UserInterface
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private void load(AudioManager audio, OsuColour colours)
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{
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sample = audio.Sample.Get(@"Sliderbar/sliderbar");
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leftBox.Colour = colours.Pink;
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rightBox.Colour = colours.Pink;
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AccentColour = colours.Pink;
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}
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protected override bool OnHover(InputState state)
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{
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nub.Glowing = true;
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Nub.Glowing = true;
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return base.OnHover(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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nub.Glowing = false;
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Nub.Glowing = false;
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base.OnHoverLost(state);
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}
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@ -132,13 +144,13 @@ namespace osu.Game.Graphics.UserInterface
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
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{
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nub.Current.Value = true;
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Nub.Current.Value = true;
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return base.OnMouseDown(state, args);
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}
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protected override bool OnMouseUp(InputState state, MouseUpEventArgs args)
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{
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nub.Current.Value = false;
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Nub.Current.Value = false;
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return base.OnMouseUp(state, args);
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}
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@ -146,14 +158,14 @@ namespace osu.Game.Graphics.UserInterface
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{
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base.UpdateAfterChildren();
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leftBox.Scale = new Vector2(MathHelper.Clamp(
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nub.DrawPosition.X - nub.DrawWidth / 2, 0, DrawWidth), 1);
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Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
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rightBox.Scale = new Vector2(MathHelper.Clamp(
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DrawWidth - nub.DrawPosition.X - nub.DrawWidth / 2, 0, DrawWidth), 1);
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DrawWidth - Nub.DrawPosition.X - Nub.DrawWidth / 2, 0, DrawWidth), 1);
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}
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protected override void UpdateValue(float value)
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{
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nub.MoveToX(RangePadding + UsableWidth * value, 250, EasingTypes.OutQuint);
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Nub.MoveToX(RangePadding + UsableWidth * value, 250, EasingTypes.OutQuint);
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}
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}
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}
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