mirror of https://github.com/ppy/osu
Remove EditSelected in favor in inlining beatmapNoDebounce in Edit
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@ -67,7 +67,7 @@ private void load(OsuColour colours, AudioManager audio, BeatmapManager beatmaps
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BeatmapOptions.AddButton(@"Edit", @"beatmap", FontAwesome.fa_pencil, colours.Yellow, () =>
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{
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ValidForResume = false;
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EditSelected();
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Edit();
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}, Key.Number3);
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if (dialogOverlay != null)
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@ -223,14 +223,12 @@ private void load(BeatmapManager beatmaps, AudioManager audio, DialogOverlay dia
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Carousel.LoadBeatmapSetsFromManager(this.beatmaps);
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}
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public void Edit(BeatmapInfo beatmap)
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public void Edit(BeatmapInfo beatmap = null)
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{
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Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap);
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Beatmap.Value = beatmaps.GetWorkingBeatmap(beatmap ?? beatmapNoDebounce);
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Push(new Editor());
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}
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protected void EditSelected() => Edit(beatmapNoDebounce);
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/// <summary>
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/// Call to make a selection and perform the default action for this SongSelect.
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/// </summary>
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