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Never cascade-delete rulesets
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@ -61,7 +61,7 @@ namespace osu.Game.Beatmaps
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[ForeignKey(typeof(RulesetInfo))]
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public int RulesetID { get; set; }
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[OneToOne(CascadeOperations = CascadeOperation.All)]
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[OneToOne(CascadeOperations = CascadeOperation.CascadeRead)]
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public RulesetInfo Ruleset { get; set; }
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public bool LetterboxInBreaks { get; set; }
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