From 5b1ae1210ad01387a7ddf7996e17bfad1a455d95 Mon Sep 17 00:00:00 2001
From: Dean Herbert <pe@ppy.sh>
Date: Thu, 9 May 2019 11:31:40 +0900
Subject: [PATCH] Add more asserts to pause test in an attempt to track down
 intermittent test failures

---
 osu.Game.Tests/Visual/Gameplay/TestCasePause.cs | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/osu.Game.Tests/Visual/Gameplay/TestCasePause.cs b/osu.Game.Tests/Visual/Gameplay/TestCasePause.cs
index b9c7fd14bd..14be10b65c 100644
--- a/osu.Game.Tests/Visual/Gameplay/TestCasePause.cs
+++ b/osu.Game.Tests/Visual/Gameplay/TestCasePause.cs
@@ -157,6 +157,8 @@ namespace osu.Game.Tests.Visual.Gameplay
         private void confirmPaused()
         {
             confirmClockRunning(false);
+            AddAssert("player not exited", () => Player.IsCurrentScreen());
+            AddAssert("player not failed", () => !Player.HasFailed);
             AddAssert("pause overlay shown", () => Player.PauseOverlayVisible);
         }