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https://github.com/ppy/osu
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Update TestSceneCatcherArea to use SkinnableTestScene
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@ -3,8 +3,10 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.UI;
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@ -13,10 +15,9 @@ using osu.Game.Tests.Visual;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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[TestFixture]
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public class TestSceneCatcherArea : OsuTestScene
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public class TestSceneCatcherArea : SkinnableTestScene
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{
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private RulesetInfo catchRuleset;
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private TestCatcherArea catcherArea;
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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@ -26,20 +27,22 @@ namespace osu.Game.Rulesets.Catch.Tests
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public TestSceneCatcherArea()
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{
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AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
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AddToggleStep("Hyperdash", t => catcherArea.ToggleHyperDash(t));
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AddToggleStep("Hyperdash", t =>
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CreatedDrawables.OfType<CatchInputManager>().Select(i => i.Child)
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.OfType<TestCatcherArea>().ForEach(c => c.ToggleHyperDash(t)));
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}
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private void createCatcher(float size)
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{
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Child = new CatchInputManager(catchRuleset)
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SetContents(() => new CatchInputManager(catchRuleset)
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{
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RelativeSizeAxes = Axes.Both,
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Child = catcherArea = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
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Child = new TestCatcherArea(new BeatmapDifficulty { CircleSize = size })
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.TopLeft
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},
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};
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});
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}
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[BackgroundDependencyLoader]
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