diff --git a/osu.Game/Rulesets/Scoring/HitResult.cs b/osu.Game/Rulesets/Scoring/HitResult.cs
index 3349bcf245..96e13e5861 100644
--- a/osu.Game/Rulesets/Scoring/HitResult.cs
+++ b/osu.Game/Rulesets/Scoring/HitResult.cs
@@ -286,14 +286,11 @@ namespace osu.Game.Rulesets.Scoring
         }
 
         /// <summary>
-        /// Ordered index of a <see cref="HitResult"/>. Used for sorting.
+        /// Ordered index of a <see cref="HitResult"/>. Used for consistent order when displaying hit results to the user.
         /// </summary>
         /// <param name="result">The <see cref="HitResult"/> to get the index of.</param>
         /// <returns>The index of <paramref name="result"/>.</returns>
-        public static int OrderingIndex(this HitResult result)
-        {
-            return order.IndexOf(result);
-        }
+        public static int GetIndexForOrderedDisplay(this HitResult result) => order.IndexOf(result);
     }
 #pragma warning restore CS0618
 }
diff --git a/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs b/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs
index 52682c35a0..5335d77243 100644
--- a/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs
+++ b/osu.Game/Screens/Ranking/Statistics/HitEventTimingDistributionGraph.cs
@@ -225,7 +225,7 @@ namespace osu.Game.Screens.Ranking.Statistics
 
             public Bar(IDictionary<HitResult, int> values, float maxValue, bool isCentre)
             {
-                this.values = values.OrderBy(v => v.Key.OrderingIndex()).ToList();
+                this.values = values.OrderBy(v => v.Key.GetIndexForOrderedDisplay()).ToList();
                 this.maxValue = maxValue;
                 this.isCentre = isCentre;