diff --git a/osu.Game/Modes/UI/HudOverlay.cs b/osu.Game/Modes/UI/HudOverlay.cs index 945f4a2fa8..45dce8b332 100644 --- a/osu.Game/Modes/UI/HudOverlay.cs +++ b/osu.Game/Modes/UI/HudOverlay.cs @@ -58,8 +58,6 @@ namespace osu.Game.Modes.UI public void BindProcessor(ScoreProcessor processor) { - //bind processor bindables to combocounter, score display etc. - //TODO: these should be bindable binds, not events! ScoreCounter?.Current.BindTo(processor.TotalScore); AccuracyCounter?.Current.BindTo(processor.Accuracy); ComboCounter?.Current.BindTo(processor.Combo);