diff --git a/osu.Game/Screens/Play/HUDOverlay.cs b/osu.Game/Screens/Play/HUDOverlay.cs index 0a45df51a0..6425f8123d 100644 --- a/osu.Game/Screens/Play/HUDOverlay.cs +++ b/osu.Game/Screens/Play/HUDOverlay.cs @@ -205,7 +205,9 @@ namespace osu.Game.Screens.Play { base.Update(); - // for now align with the accuracy counter. eventually this will be user customisable. + // HACK: for now align with the accuracy counter. + // this is done for the sake of hacky legacy skins which extend the health bar to take up the full screen area. + // it only works with the default skin due to padding offsetting it *just enough* to coexist. topRightElements.Y = ToLocalSpace(AccuracyCounter.Drawable.ScreenSpaceDrawQuad.BottomRight).Y; bottomRightElements.Y = -Progress.Height;