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https://github.com/ppy/osu
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Remove more unused stuff
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48c1561676
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c51fe6a119
@ -10,8 +10,6 @@ using osu.Game.Rulesets.Mania.Objects.Drawables;
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.UI;
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using System.Collections.Generic;
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using osu.Game.Rulesets.Mania.Edit.Layers;
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using osu.Game.Screens.Edit.Screens.Compose.Layers;
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namespace osu.Game.Rulesets.Mania.Edit
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{
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@ -42,7 +40,5 @@ namespace osu.Game.Rulesets.Mania.Edit
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return base.CreateMaskFor(hitObject);
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}
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protected override HitObjectMaskLayer CreateHitObjectMaskLayer() => new ManiaHitObjectMaskLayer();
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}
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}
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@ -1,7 +1,6 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -72,18 +71,5 @@ namespace osu.Game.Screens.Edit.Screens.Compose.Layers
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maskContainer.Add(mask);
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}
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/// <summary>
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/// Removes the mask for a <see cref="DrawableHitObject"/>.
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/// </summary>
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/// <param name="hitObject">The <see cref="DrawableHitObject"/> to remove the mask for.</param>
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private void removeMask(DrawableHitObject hitObject)
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{
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var mask = maskContainer.FirstOrDefault(h => h.HitObject == hitObject);
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if (mask == null)
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return;
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maskContainer.Remove(mask);
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}
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}
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}
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