diff --git a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModDoubleTime.cs b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModDoubleTime.cs index f1a432cc06..c717f03f51 100644 --- a/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModDoubleTime.cs +++ b/osu.Game.Rulesets.Mania.Tests/Mods/TestSceneManiaModDoubleTime.cs @@ -24,7 +24,9 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods [Test] public void TestHitWindowWithoutDoubleTime() => CreateModTest(new ModTestData { - PassCondition = () => Player.ScoreProcessor.JudgedHits > 0 && Player.ScoreProcessor.Accuracy.Value == 1 && Player.ScoreProcessor.TotalScore.Value == 1_000_000, + PassCondition = () => Player.ScoreProcessor.JudgedHits > 0 + && Player.ScoreProcessor.Accuracy.Value == 1 + && Player.ScoreProcessor.TotalScore.Value == 1_000_000, Autoplay = false, Beatmap = new Beatmap { @@ -49,7 +51,9 @@ namespace osu.Game.Rulesets.Mania.Tests.Mods CreateModTest(new ModTestData { Mod = doubleTime, - PassCondition = () => Player.ScoreProcessor.JudgedHits > 0 && Player.ScoreProcessor.Accuracy.Value == 1 && Player.ScoreProcessor.TotalScore.Value == (long)(1000010 * doubleTime.ScoreMultiplier), + PassCondition = () => Player.ScoreProcessor.JudgedHits > 0 + && Player.ScoreProcessor.Accuracy.Value == 1 + && Player.ScoreProcessor.TotalScore.Value == (long)(1_000_010 * doubleTime.ScoreMultiplier), Autoplay = false, Beatmap = new Beatmap {