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https://github.com/ppy/osu
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Merge pull request #57 from UselessToucan/VolumeControl
VolumeControl: add controls for Effects and Music
This commit is contained in:
commit
c3b745bfef
@ -1,21 +1,16 @@
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using System;
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using osu.Framework;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Framework.Configuration;
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Drawables;
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using osu.Framework.Input;
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using osu.Framework.Input;
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using osu.Framework.Graphics.Transformations;
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using OpenTK;
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using osu.Framework;
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namespace osu.Game
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namespace osu.Game
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{
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{
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internal class VolumeControl : Container
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internal class VolumeControl : Container
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{
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{
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private Box meterFill;
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private FlowContainer volumeMetersContainer;
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private Container meterContainer;
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private VolumeMeter volumeMeterMaster;
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public BindableDouble VolumeGlobal { get; set; }
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public BindableDouble VolumeGlobal { get; set; }
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public BindableDouble VolumeSample { get; set; }
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public BindableDouble VolumeSample { get; set; }
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public BindableDouble VolumeTrack { get; set; }
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public BindableDouble VolumeTrack { get; set; }
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@ -25,84 +20,63 @@ namespace osu.Game
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RelativeSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.Both;
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}
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}
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private void volumeChanged(object sender, System.EventArgs e)
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{
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appear();
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}
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public override void Load(BaseGame game)
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public override void Load(BaseGame game)
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{
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{
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base.Load(game);
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base.Load(game);
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VolumeGlobal.ValueChanged += volumeChanged;
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VolumeSample.ValueChanged += volumeChanged;
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VolumeTrack.ValueChanged += volumeChanged;
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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meterContainer = new Container {
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volumeMetersContainer = new FlowContainer
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{
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Anchor = Anchor.BottomRight,
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Anchor = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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Origin = Anchor.BottomRight,
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Position = new Vector2(10, 10),
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Position = new Vector2(10, 30),
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Size = new Vector2(40, 180),
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Spacing = new Vector2(15,0),
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Alpha = 0,
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Alpha = 0,
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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new Box
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volumeMeterMaster = new VolumeMeter("Master", VolumeGlobal),
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{
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new VolumeMeter("Effects", VolumeSample),
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Colour = Color4.Black,
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new VolumeMeter("Music", VolumeTrack)
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RelativeSizeAxes = Axes.Both,
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.5f, 0.9f),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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new Box
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{
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Colour = Color4.DarkGray,
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RelativeSizeAxes = Axes.Both,
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},
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meterFill = new Box
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{
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Colour = Color4.White,
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre
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},
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}
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}
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}
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}
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}
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}
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};
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};
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}
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updateFill();
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protected override void Dispose(bool isDisposing)
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{
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VolumeGlobal.ValueChanged -= volumeChanged;
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VolumeSample.ValueChanged -= volumeChanged;
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VolumeTrack.ValueChanged -= volumeChanged;
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base.Dispose(isDisposing);
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}
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}
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protected override bool OnWheelDown(InputState state)
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protected override bool OnWheelDown(InputState state)
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{
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{
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appear();
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volumeMeterMaster.TriggerWheelDown(state);
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return true;
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VolumeGlobal.Value -= 0.05f;
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updateFill();
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return base.OnWheelDown(state);
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}
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}
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protected override bool OnWheelUp(InputState state)
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protected override bool OnWheelUp(InputState state)
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{
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{
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appear();
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volumeMeterMaster.TriggerWheelUp(state);
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return true;
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VolumeGlobal.Value += 0.05f;
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updateFill();
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return base.OnWheelUp(state);
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}
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private void updateFill()
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{
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meterFill.ScaleTo(new Vector2(1, (float)VolumeGlobal.Value), 300, EasingTypes.OutQuint);
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}
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}
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private void appear()
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private void appear()
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{
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{
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meterContainer.ClearTransformations();
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volumeMetersContainer.ClearTransformations();
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meterContainer.FadeIn(100);
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volumeMetersContainer.FadeIn(100);
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meterContainer.Delay(1000);
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volumeMetersContainer.Delay(1000);
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meterContainer.FadeOut(100);
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volumeMetersContainer.FadeOut(100);
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}
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}
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}
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}
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}
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}
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84
osu.Game/VolumeMeter.cs
Normal file
84
osu.Game/VolumeMeter.cs
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@ -0,0 +1,84 @@
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using osu.Framework.Configuration;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Drawables;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Graphics.Transformations;
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using osu.Framework.Input;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game
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{
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internal class VolumeMeter : Container
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{
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private Box meterFill;
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private BindableDouble volume;
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public VolumeMeter(string meterName, BindableDouble volume)
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{
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this.volume = volume;
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Size = new Vector2(40, 180);
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Children = new Drawable[]
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{
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new Box
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{
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Colour = Color4.Black,
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RelativeSizeAxes = Axes.Both
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Size = new Vector2(0.5f, 0.9f),
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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new Box
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{
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Colour = Color4.DarkGray,
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RelativeSizeAxes = Axes.Both
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},
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meterFill = new Box
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{
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Colour = Color4.White,
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RelativeSizeAxes = Axes.Both,
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Origin = Anchor.BottomCentre,
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Anchor = Anchor.BottomCentre
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}
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}
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},
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new SpriteText
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{
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Text = meterName,
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.TopCentre
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}
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};
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}
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public double Volume
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{
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get { return volume.Value; }
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private set
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{
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volume.Value = value;
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updateFill();
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}
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}
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protected override bool OnWheelUp(InputState state)
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{
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Volume += 0.05f;
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return true;
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}
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protected override bool OnWheelDown(InputState state)
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{
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Volume -= 0.05f;
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return true;
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}
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private void updateFill() => meterFill.ScaleTo(new Vector2(1, (float)Volume), 300, EasingTypes.OutQuint);
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}
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}
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@ -171,6 +171,7 @@
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<Compile Include="Beatmaps\IO\OszArchiveReader.cs" />
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<Compile Include="Beatmaps\IO\OszArchiveReader.cs" />
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<Compile Include="Beatmaps\BaseDifficulty.cs" />
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<Compile Include="Beatmaps\BaseDifficulty.cs" />
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<Compile Include="Beatmaps\Events\EventType.cs" />
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<Compile Include="Beatmaps\Events\EventType.cs" />
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<Compile Include="VolumeMeter.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
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<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
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