mirror of https://github.com/ppy/osu
Remove extra alternateFailConditions function in Player
This commit is contained in:
parent
fea56322f0
commit
c30d31e037
|
@ -228,15 +228,8 @@ private void load(AudioManager audio, OsuConfigManager config, APIAccess api)
|
|||
scoreProcessor.AllJudged += onCompletion;
|
||||
scoreProcessor.Failed += onFail;
|
||||
|
||||
applyAlternateFailConditions();
|
||||
}
|
||||
|
||||
private void applyAlternateFailConditions()
|
||||
{
|
||||
foreach(var mod in Beatmap.Value.Mods.Value.OfType<IApplicableToScoreProcessor>())
|
||||
{
|
||||
mod.ApplyToScoreProcessor(scoreProcessor);
|
||||
}
|
||||
foreach (var mod in Beatmap.Value.Mods.Value.OfType<IApplicableToScoreProcessor>())
|
||||
mod.ApplyToScoreProcessor(scoreProcessor);
|
||||
}
|
||||
|
||||
private void applyRateFromMods()
|
||||
|
|
Loading…
Reference in New Issue