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Use InternalChild directly
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@ -115,7 +115,7 @@ namespace osu.Game.Overlays.SkinEditor
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{
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RelativeSizeAxes = Axes.Both;
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AddInternal(new OsuContextMenuContainer
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InternalChild = new OsuContextMenuContainer
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{
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RelativeSizeAxes = Axes.Both,
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Child = new GridContainer
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@ -220,7 +220,7 @@ namespace osu.Game.Overlays.SkinEditor
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},
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}
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}
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});
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};
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clipboardContent = clipboard.Content.GetBoundCopy();
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}
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