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Fix gravity.
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@ -93,12 +93,13 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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Content.ScaleTo(0.8f, gravity_time * 2, Easing.OutQuad);
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this.FadeOut(800)
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.MoveToY(-gravity_travel_height, gravity_time, Easing.Out)
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this.MoveToY(-gravity_travel_height, gravity_time, Easing.Out)
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.Then()
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.MoveToY(gravity_travel_height * 2, gravity_time * 2, Easing.In);
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Expire();
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this.FadeOut(800)
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.Expire();
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break;
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}
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}
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