diff --git a/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs b/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs index bc745da0fe..7b0aa47ba5 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/TaikoPerformanceCalculator.cs @@ -84,7 +84,7 @@ private double computeDifficultyValue(ScoreInfo score, TaikoDifficultyAttributes difficultyValue *= 1.050; if (score.Mods.Any(m => m is ModFlashlight)) - difficultyValue *= 1.05 * lengthBonus; + difficultyValue *= 1.050 * lengthBonus; return difficultyValue * Math.Pow(score.Accuracy, 2.0); }