mirror of
https://github.com/ppy/osu
synced 2024-12-24 15:53:37 +00:00
Rename BackgroundBeatmapProcessor
to BackgroundDataStoreProcessor
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parent
0b5be51ee0
commit
c1ba8fe175
@ -15,7 +15,7 @@ using osu.Game.Tests.Visual;
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namespace osu.Game.Tests.Database
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{
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[HeadlessTest]
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public partial class BackgroundBeatmapProcessorTests : OsuTestScene, ILocalUserPlayInfo
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public partial class BackgroundDataStoreProcessorTests : OsuTestScene, ILocalUserPlayInfo
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{
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public IBindable<bool> IsPlaying => isPlaying;
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@ -59,7 +59,7 @@ namespace osu.Game.Tests.Database
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AddStep("Run background processor", () =>
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{
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Add(new TestBackgroundBeatmapProcessor());
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Add(new TestBackgroundDataStoreProcessor());
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});
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AddUntilStep("wait for difficulties repopulated", () =>
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@ -98,7 +98,7 @@ namespace osu.Game.Tests.Database
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AddStep("Run background processor", () =>
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{
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Add(new TestBackgroundBeatmapProcessor());
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Add(new TestBackgroundDataStoreProcessor());
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});
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AddWaitStep("wait some", 500);
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@ -124,7 +124,7 @@ namespace osu.Game.Tests.Database
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});
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}
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public partial class TestBackgroundBeatmapProcessor : BackgroundBeatmapProcessor
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public partial class TestBackgroundDataStoreProcessor : BackgroundDataStoreProcessor
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{
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protected override int TimeToSleepDuringGameplay => 10;
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}
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@ -24,7 +24,10 @@ using osu.Game.Screens.Play;
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namespace osu.Game
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{
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public partial class BackgroundBeatmapProcessor : Component
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/// <summary>
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/// Performs background updating of data stores at startup.
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/// </summary>
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public partial class BackgroundDataStoreProcessor : Component
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{
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[Resolved]
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private RulesetStore rulesetStore { get; set; } = null!;
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@ -61,7 +64,8 @@ namespace osu.Game
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Task.Factory.StartNew(() =>
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{
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Logger.Log("Beginning background beatmap processing..");
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Logger.Log("Beginning background data store processing..");
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checkForOutdatedStarRatings();
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processBeatmapSetsWithMissingMetrics();
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processScoresWithMissingStatistics();
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@ -74,7 +78,7 @@ namespace osu.Game
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return;
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}
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Logger.Log("Finished background beatmap processing!");
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Logger.Log("Finished background data store processing!");
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});
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}
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@ -1025,7 +1025,7 @@ namespace osu.Game
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loadComponentSingleFile(CreateHighPerformanceSession(), Add);
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loadComponentSingleFile(new BackgroundBeatmapProcessor(), Add);
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loadComponentSingleFile(new BackgroundDataStoreProcessor(), Add);
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Add(difficultyRecommender);
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Add(externalLinkOpener = new ExternalLinkOpener());
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@ -66,7 +66,7 @@ namespace osu.Game.Scoring
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/// If this does not match <see cref="LegacyScoreEncoder.LATEST_VERSION"/>,
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/// the total score has not yet been updated to reflect the current scoring values.
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///
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/// See <see cref="BackgroundBeatmapProcessor"/>'s conversion logic.
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/// See <see cref="BackgroundDataStoreProcessor"/>'s conversion logic.
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/// </summary>
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/// <remarks>
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/// This may not match the version stored in the replay files.
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