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https://github.com/ppy/osu
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Formatting fixes
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49633b3394
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@ -27,14 +27,6 @@ namespace osu.Game.Rulesets.UI
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public abstract class RulesetInputManager<T> : PassThroughInputManager, ICanAttachKeyCounter, IHasReplayHandler
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where T : struct
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{
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public class RulesetKeyBindingContainer : DatabasedKeyBindingContainer<T>
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{
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public RulesetKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
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: base(ruleset, variant, unique)
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{
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}
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}
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protected override InputState CreateInitialState()
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{
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var state = base.CreateInitialState();
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@ -251,6 +243,14 @@ namespace osu.Game.Rulesets.UI
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protected virtual RulesetKeyBindingContainer CreateKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
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=> new RulesetKeyBindingContainer(ruleset, variant, unique);
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public class RulesetKeyBindingContainer : DatabasedKeyBindingContainer<T>
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{
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public RulesetKeyBindingContainer(RulesetInfo ruleset, int variant, SimultaneousBindingMode unique)
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: base(ruleset, variant, unique)
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{
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}
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}
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}
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/// <summary>
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@ -46,17 +46,21 @@ namespace osu.Game.Screens.Play
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Children = new Drawable[]
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{
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visibilityContainer = new Container {
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visibilityContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Children = new Drawable[] {
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new Container {
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Children = new Drawable[]
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{
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new Container
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Y = 30,
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AutoSizeAxes = Axes.Both,
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AutoSizeDuration = 200,
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AutoSizeEasing = Easing.Out,
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Children = new Drawable[] {
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Children = new Drawable[]
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{
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AccuracyCounter = CreateAccuracyCounter(),
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ScoreCounter = CreateScoreCounter(),
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ComboCounter = CreateComboCounter(),
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