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https://github.com/ppy/osu
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Merge pull request #13404 from peppy/fix-beatmap-skin-disables
Fix `FindProvider` calls on `SkinProvidingContainer` not considering disable flags
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commit
c06c447564
116
osu.Game.Tests/Skins/TestSceneBeatmapSkinLookupDisables.cs
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116
osu.Game.Tests/Skins/TestSceneBeatmapSkinLookupDisables.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Audio.Sample;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.OpenGL.Textures;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.Testing;
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using osu.Game.Audio;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Skinning;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Visual;
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namespace osu.Game.Tests.Skins
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{
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[TestFixture]
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[HeadlessTest]
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public class TestSceneBeatmapSkinLookupDisables : OsuTestScene
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{
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private UserSkinSource userSource;
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private BeatmapSkinSource beatmapSource;
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private SkinRequester requester;
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[Resolved]
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private OsuConfigManager config { get; set; }
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[SetUp]
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public void SetUp() => Schedule(() =>
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{
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Add(new SkinProvidingContainer(userSource = new UserSkinSource())
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.WithChild(new BeatmapSkinProvidingContainer(beatmapSource = new BeatmapSkinSource())
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.WithChild(requester = new SkinRequester())));
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});
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[TestCase(false)]
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[TestCase(true)]
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public void TestDrawableLookup(bool allowBeatmapLookups)
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{
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AddStep($"Set beatmap skin enabled to {allowBeatmapLookups}", () => config.SetValue(OsuSetting.BeatmapSkins, allowBeatmapLookups));
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string expected = allowBeatmapLookups ? "beatmap" : "user";
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AddAssert($"Check lookup is from {expected}", () => requester.GetDrawableComponent(new TestSkinComponent())?.Name == expected);
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}
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[TestCase(false)]
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[TestCase(true)]
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public void TestProviderLookup(bool allowBeatmapLookups)
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{
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AddStep($"Set beatmap skin enabled to {allowBeatmapLookups}", () => config.SetValue(OsuSetting.BeatmapSkins, allowBeatmapLookups));
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ISkin expected() => allowBeatmapLookups ? (ISkin)beatmapSource : userSource;
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AddAssert("Check lookup is from correct source", () => requester.FindProvider(s => s.GetDrawableComponent(new TestSkinComponent()) != null) == expected());
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}
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public class UserSkinSource : LegacySkin
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{
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public UserSkinSource()
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: base(new SkinInfo(), null, null, string.Empty)
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{
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}
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public override Drawable GetDrawableComponent(ISkinComponent component)
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{
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return new Container { Name = "user" };
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}
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}
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public class BeatmapSkinSource : LegacyBeatmapSkin
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{
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public BeatmapSkinSource()
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: base(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo, null, null)
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{
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}
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public override Drawable GetDrawableComponent(ISkinComponent component)
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{
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return new Container { Name = "beatmap" };
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}
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}
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public class SkinRequester : Drawable, ISkin
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{
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private ISkinSource skin;
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[BackgroundDependencyLoader]
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private void load(ISkinSource skin)
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{
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this.skin = skin;
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}
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public Drawable GetDrawableComponent(ISkinComponent component) => skin.GetDrawableComponent(component);
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public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => skin.GetTexture(componentName, wrapModeS, wrapModeT);
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public ISample GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo);
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public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup) => skin.GetConfig<TLookup, TValue>(lookup);
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public ISkin FindProvider(Func<ISkin, bool> lookupFunction) => skin.FindProvider(lookupFunction);
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}
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private class TestSkinComponent : ISkinComponent
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{
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public string LookupName => string.Empty;
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}
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}
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}
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@ -53,8 +53,8 @@ namespace osu.Game.Skinning
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public event Action SourceChanged
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{
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add { throw new NotSupportedException(); }
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remove { }
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add => Source.SourceChanged += value;
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remove => Source.SourceChanged -= value;
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}
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}
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}
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@ -27,6 +27,8 @@ namespace osu.Game.Skinning
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[CanBeNull]
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private ISkinSource fallbackSource;
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private readonly NoFallbackProxy noFallbackLookupProxy;
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protected virtual bool AllowDrawableLookup(ISkinComponent component) => true;
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protected virtual bool AllowTextureLookup(string componentName) => true;
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@ -42,6 +44,11 @@ namespace osu.Game.Skinning
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this.skin = skin;
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RelativeSizeAxes = Axes.Both;
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noFallbackLookupProxy = new NoFallbackProxy(this);
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if (skin is ISkinSource source)
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source.SourceChanged += TriggerSourceChanged;
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}
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public ISkin FindProvider(Func<ISkin, bool> lookupFunction)
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@ -53,7 +60,8 @@ namespace osu.Game.Skinning
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}
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else if (skin != null)
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{
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if (lookupFunction(skin))
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// a proxy must be used here to correctly pass through the "Allow" checks without implicitly falling back to the fallbackSource.
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if (lookupFunction(noFallbackLookupProxy))
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return skin;
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}
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@ -61,46 +69,70 @@ namespace osu.Game.Skinning
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}
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public Drawable GetDrawableComponent(ISkinComponent component)
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=> GetDrawableComponent(component, true);
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public Drawable GetDrawableComponent(ISkinComponent component, bool fallback)
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{
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Drawable sourceDrawable;
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if (AllowDrawableLookup(component) && (sourceDrawable = skin?.GetDrawableComponent(component)) != null)
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return sourceDrawable;
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if (!fallback)
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return null;
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return fallbackSource?.GetDrawableComponent(component);
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}
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public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
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=> GetTexture(componentName, wrapModeS, wrapModeT, true);
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public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT, bool fallback)
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{
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Texture sourceTexture;
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if (AllowTextureLookup(componentName) && (sourceTexture = skin?.GetTexture(componentName, wrapModeS, wrapModeT)) != null)
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return sourceTexture;
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if (!fallback)
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return null;
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return fallbackSource?.GetTexture(componentName, wrapModeS, wrapModeT);
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}
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public ISample GetSample(ISampleInfo sampleInfo)
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=> GetSample(sampleInfo, true);
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public ISample GetSample(ISampleInfo sampleInfo, bool fallback)
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{
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ISample sourceChannel;
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if (AllowSampleLookup(sampleInfo) && (sourceChannel = skin?.GetSample(sampleInfo)) != null)
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return sourceChannel;
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if (!fallback)
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return null;
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return fallbackSource?.GetSample(sampleInfo);
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}
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public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
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=> GetConfig<TLookup, TValue>(lookup, true);
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public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup, bool fallback)
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{
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if (skin != null)
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{
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if (lookup is GlobalSkinColours || lookup is SkinCustomColourLookup)
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return lookupWithFallback<TLookup, TValue>(lookup, AllowColourLookup);
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return lookupWithFallback<TLookup, TValue>(lookup, AllowColourLookup, fallback);
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return lookupWithFallback<TLookup, TValue>(lookup, AllowConfigurationLookup);
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return lookupWithFallback<TLookup, TValue>(lookup, AllowConfigurationLookup, fallback);
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}
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if (!fallback)
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return null;
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return fallbackSource?.GetConfig<TLookup, TValue>(lookup);
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}
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private IBindable<TValue> lookupWithFallback<TLookup, TValue>(TLookup lookup, bool canUseSkinLookup)
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private IBindable<TValue> lookupWithFallback<TLookup, TValue>(TLookup lookup, bool canUseSkinLookup, bool canUseFallback)
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{
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if (canUseSkinLookup)
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{
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@ -109,6 +141,9 @@ namespace osu.Game.Skinning
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return bindable;
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}
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if (!canUseFallback)
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return null;
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return fallbackSource?.GetConfig<TLookup, TValue>(lookup);
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}
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@ -136,6 +171,40 @@ namespace osu.Game.Skinning
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if (fallbackSource != null)
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fallbackSource.SourceChanged -= TriggerSourceChanged;
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if (skin is ISkinSource source)
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source.SourceChanged -= TriggerSourceChanged;
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}
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private class NoFallbackProxy : ISkinSource
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{
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private readonly SkinProvidingContainer provider;
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public NoFallbackProxy(SkinProvidingContainer provider)
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{
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this.provider = provider;
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}
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public Drawable GetDrawableComponent(ISkinComponent component)
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=> provider.GetDrawableComponent(component, false);
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public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
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=> provider.GetTexture(componentName, wrapModeS, wrapModeT, false);
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public ISample GetSample(ISampleInfo sampleInfo)
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=> provider.GetSample(sampleInfo, false);
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public IBindable<TValue> GetConfig<TLookup, TValue>(TLookup lookup)
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=> provider.GetConfig<TLookup, TValue>(lookup, false);
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public event Action SourceChanged
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{
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add => provider.SourceChanged += value;
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remove => provider.SourceChanged -= value;
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}
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public ISkin FindProvider(Func<ISkin, bool> lookupFunction) =>
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provider.FindProvider(lookupFunction);
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}
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}
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}
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