Fix a few usages of AllJudged possibly not being correct

This commit is contained in:
smoogipoo 2018-01-15 15:28:08 +09:00
parent 25d4445543
commit bfdfb52666
2 changed files with 2 additions and 2 deletions

View File

@ -150,7 +150,7 @@ public bool OnReleased(ManiaAction action)
holdStartTime = null;
// If the key has been released too early, the user should not receive full score for the release
if (!tail.AllJudged)
if (!tail.IsHit)
hasBroken = true;
return true;

View File

@ -81,7 +81,7 @@ protected override void CheckForJudgements(bool userTriggered, double timeOffset
if (timeOffset < 0)
return;
int countHit = NestedHitObjects.Count(o => o.AllJudged);
int countHit = NestedHitObjects.Count(o => o.IsHit);
if (countHit > HitObject.RequiredGoodHits)
{