Add winners and progressions

This commit is contained in:
Dean Herbert 2018-08-26 18:37:46 +09:00
parent 9fbbede027
commit bfc5ccd6d0
3 changed files with 158 additions and 14 deletions

View File

@ -23,6 +23,9 @@ public class TestCaseMatchPairings : OsuTestCase
public TestCaseMatchPairings()
{
FillFlowContainer<DrawableMatchPairing> level1;
FillFlowContainer<DrawableMatchPairing> level2;
var pairing1 = new MatchPairing(
new TournamentTeam { FlagName = "AU", FullName = "Australia", },
new TournamentTeam { FlagName = "JP", FullName = "Japan", Acronym = "JPN" })
@ -41,21 +44,53 @@ public TestCaseMatchPairings()
Child = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
new DrawableMatchPairing(pairing1),
new DrawableMatchPairing(pairing2),
new DrawableMatchPairing(new MatchPairing())
level1 = new FillFlowContainer<DrawableMatchPairing>
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new[]
{
new DrawableMatchPairing(pairing1),
new DrawableMatchPairing(pairing2),
new DrawableMatchPairing(new MatchPairing()),
}
},
level2 = new FillFlowContainer<DrawableMatchPairing>
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Margin = new MarginPadding(20),
Children = new[]
{
new DrawableMatchPairing(new MatchPairing()),
new DrawableMatchPairing(new MatchPairing())
}
}
}
};
level1.Children[0].Progression = level2.Children[0];
level1.Children[1].Progression = level2.Children[0];
AddStep("mark complete", () => pairing1.Completed.Value = true);
AddRepeatStep("change scores", () => pairing1.Team2Score.Value++, 5);
AddStep("mark complete", () => pairing1.Completed.Value = true);
AddStep("add new team", () => pairing2.Team2.Value = new TournamentTeam { FlagName = "PT", FullName = "Portugal" });
AddStep("Add progression", () => level1.Children[2].Progression = level2.Children[1]);
AddStep("add new team", () => pairing2.Team2.Value =
new TournamentTeam { FlagName = "PT", FullName = "Portugal" }
);
AddStep("start match", () => pairing2.ResetScores());
AddRepeatStep("change scores", () => pairing2.Team1Score.Value++, 5);
AddStep("mark complete", () => pairing2.Completed.Value = true);
AddStep("start submatch", () => level2.Children[0].Pairing.ResetScores());
AddRepeatStep("change scores", () => level2.Children[0].Pairing.Team1Score.Value++, 5);
AddStep("mark complete", () => level2.Children[0].Pairing.Completed.Value = true);
}
}
}

View File

@ -1,47 +1,148 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Lines;
using osu.Framework.MathUtils;
using OpenTK;
namespace osu.Game.Tournament.Screens.Ladder.Components
{
public class DrawableMatchPairing : CompositeDrawable
{
private readonly MatchPairing pairing;
public readonly MatchPairing Pairing;
private readonly FillFlowContainer<DrawableMatchTeam> flow;
private DrawableMatchPairing progression;
private readonly Path path;
public DrawableMatchPairing Progression
{
get => progression;
set
{
if (progression == value) return;
progression = value;
if (LoadState == LoadState.Loaded)
updateProgression();
path.FadeInFromZero(200);
}
}
private Vector2 progressionStart;
private Vector2 progressionEnd;
private const float line_width = 2;
private void updateProgression()
{
if (progression == null)
{
path.Positions = new List<Vector2>();
return;
}
Vector2 getCenteredVector(Vector2 top, Vector2 bottom) => new Vector2(top.X, top.Y + (bottom.Y - top.Y) / 2);
const float padding = 5;
var start = getCenteredVector(ScreenSpaceDrawQuad.TopRight, ScreenSpaceDrawQuad.BottomRight);
var end = getCenteredVector(progression.ScreenSpaceDrawQuad.TopLeft, progression.ScreenSpaceDrawQuad.BottomLeft);
bool progressionAbove = progression.ScreenSpaceDrawQuad.TopLeft.Y < ScreenSpaceDrawQuad.TopLeft.Y;
if (!Precision.AlmostEquals(progressionStart, start) || !Precision.AlmostEquals(progressionEnd, end))
{
progressionStart = start;
progressionEnd = end;
path.Origin = progressionAbove ? Anchor.BottomLeft : Anchor.TopLeft;
path.Y = progressionAbove ? line_width : -line_width;
Vector2 startPosition = path.ToLocalSpace(start) + new Vector2(padding, 0);
Vector2 endPosition = path.ToLocalSpace(end) + new Vector2(-padding, 0);
Vector2 intermediate1 = startPosition + new Vector2(padding, 0);
Vector2 intermediate2 = new Vector2(intermediate1.X, endPosition.Y);
path.Positions = new List<Vector2>
{
startPosition,
intermediate1,
intermediate2,
endPosition
};
}
var destinationForWinner = progressionAbove ? progression.Pairing.Team2 : progression.Pairing.Team1;
destinationForWinner.Value = Pairing.Winner;
}
public DrawableMatchPairing(MatchPairing pairing)
{
this.pairing = pairing;
Pairing = pairing;
AutoSizeAxes = Axes.Both;
Margin = new MarginPadding(5);
InternalChild = flow = new FillFlowContainer<DrawableMatchTeam>
InternalChildren = new Drawable[]
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(2)
flow = new FillFlowContainer<DrawableMatchTeam>
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Spacing = new Vector2(2)
},
path = new Path
{
Alpha = 0,
BypassAutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreRight,
PathWidth = line_width,
},
};
pairing.Team1.BindValueChanged(_ => updateTeams());
pairing.Team2.BindValueChanged(_ => updateTeams());
pairing.Completed.BindValueChanged(_ => updateProgression());
updateTeams();
}
protected override void LoadComplete()
{
base.LoadComplete();
updateTeams();
}
protected override void UpdateAfterAutoSize()
{
// required because the lines rely on flow being completed by other elements.
base.UpdateAfterAutoSize();
updateProgression();
}
private void updateTeams()
{
if (LoadState != LoadState.Loaded)
return;
// todo: teams may need to be bindable for transitions at a later point.
flow.Children = new[]
{
new DrawableMatchTeam(pairing.Team1, pairing),
new DrawableMatchTeam(pairing.Team2, pairing)
new DrawableMatchTeam(Pairing.Team1, Pairing),
new DrawableMatchTeam(Pairing.Team2, Pairing)
};
updateProgression();
}
}
}

View File

@ -27,5 +27,13 @@ public MatchPairing(TournamentTeam team1 = null, TournamentTeam team2 = null)
Team1Score.ValueChanged += _ => Completed.Value = false;
Team2Score.ValueChanged += _ => Completed.Value = false;
}
public TournamentTeam Winner => !Completed.Value ? null : (Team1Score.Value > Team2Score.Value ? Team1.Value : Team2.Value);
public void ResetScores()
{
Team1Score.Value = 0;
Team2Score.Value = 0;
}
}
}