Merge branch 'master' into fix-playlists-cross-ruleset-entry

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Dean Herbert 2021-08-13 15:06:37 +09:00 committed by GitHub
commit bf024fbd21
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8 changed files with 19 additions and 8 deletions

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@ -52,7 +52,7 @@
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.811.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.813.0" />
</ItemGroup>
<ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -25,7 +25,7 @@ using osu.Game.Screens;
using osu.Game.Screens.OnlinePlay.Components;
using osu.Game.Screens.OnlinePlay.Lounge;
using osu.Game.Screens.OnlinePlay.Lounge.Components;
using osu.Game.Screens.OnlinePlay.Match.Components;
using osu.Game.Screens.OnlinePlay.Match;
using osu.Game.Screens.OnlinePlay.Multiplayer;
using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
using osu.Game.Tests.Resources;
@ -312,6 +312,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for spectating user state", () => client.LocalUser?.State == MultiplayerUserState.Spectating);
AddStep("start match externally", () => client.StartMatch());
AddAssert("play not started", () => multiplayerScreen.IsCurrentScreen());
@ -348,6 +350,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for spectating user state", () => client.LocalUser?.State == MultiplayerUserState.Spectating);
AddStep("start match externally", () => client.StartMatch());
AddStep("restore beatmap", () =>
@ -396,7 +400,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}
});
AddStep("open mod overlay", () => this.ChildrenOfType<PurpleTriangleButton>().ElementAt(2).TriggerClick());
AddStep("open mod overlay", () => this.ChildrenOfType<RoomSubScreen.UserModSelectButton>().Single().TriggerClick());
AddStep("invoke on back button", () => multiplayerScreen.OnBackButton());

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@ -129,6 +129,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
InputManager.Click(MouseButton.Left);
});
AddUntilStep("wait for spectating user state", () => Client.LocalUser?.State == MultiplayerUserState.Spectating);
AddUntilStep("wait for ready button to be enabled", () => this.ChildrenOfType<MultiplayerReadyButton>().Single().ChildrenOfType<ReadyButton>().Single().Enabled.Value);
AddStep("click ready button", () =>

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@ -17,6 +17,7 @@ using osu.Game.Online.Rooms;
using osu.Game.Overlays;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.OnlinePlay.Match.Components;
namespace osu.Game.Screens.OnlinePlay.Match
{
@ -250,5 +251,9 @@ namespace osu.Game.Screens.OnlinePlay.Match
private class UserModSelectOverlay : LocalPlayerModSelectOverlay
{
}
public class UserModSelectButton : PurpleTriangleButton
{
}
}
}

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@ -176,7 +176,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
new PurpleTriangleButton
new UserModSelectButton
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,

View File

@ -163,7 +163,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
Spacing = new Vector2(10, 0),
Children = new Drawable[]
{
new PurpleTriangleButton
new UserModSelectButton
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,

View File

@ -36,7 +36,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Realm" Version="10.3.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.811.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.813.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
<PackageReference Include="Sentry" Version="3.8.3" />
<PackageReference Include="SharpCompress" Version="0.28.3" />

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@ -70,7 +70,7 @@
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.811.0" />
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.813.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.810.0" />
</ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -93,7 +93,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2021.811.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.813.0" />
<PackageReference Include="SharpCompress" Version="0.28.3" />
<PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="SharpRaven" Version="2.4.0" />