From beb6bbd2a14509f39bd5235bb8a7fb7583e51271 Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 13 Nov 2020 14:58:32 +0900 Subject: [PATCH] Implement now abstract method --- osu.Game.Rulesets.Osu/UI/DrawableOsuRuleset.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/osu.Game.Rulesets.Osu/UI/DrawableOsuRuleset.cs b/osu.Game.Rulesets.Osu/UI/DrawableOsuRuleset.cs index c89f138bcd..1d16c47818 100644 --- a/osu.Game.Rulesets.Osu/UI/DrawableOsuRuleset.cs +++ b/osu.Game.Rulesets.Osu/UI/DrawableOsuRuleset.cs @@ -59,6 +59,8 @@ protected virtual DrawablePool CreatePool(int initialSize, where TDrawable : DrawableHitObject, new() => new OsuDrawablePool(Playfield.CheckHittable, Playfield.OnHitObjectLoaded, initialSize, maximumSize); + public override DrawableHitObject CreateDrawableRepresentation(OsuHitObject h) => null; + protected override HitObjectLifetimeEntry CreateLifetimeEntry(OsuHitObject hitObject) => new OsuHitObjectLifetimeEntry(hitObject); public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; // always show the gameplay cursor